shakespear Posted May 23, 2018 Report Share Posted May 23, 2018 How does it differ from Malifaux? Quote Link to comment Share on other sites More sharing options...
retnab Posted May 23, 2018 Report Share Posted May 23, 2018 It's got a bunch that's similar (using decks of cards, alternating activations, killing things mattering but not being the most important thing), but there's a lot different with it too! The scale is of course much bigger (in Malifaux you'll have about 7-10 models, where in TOS you'll have probably 7-10 units made up of 50-ish models), instead of having AP there's a fairly simple Order system that controls what each unit can do on its activation, each player can pass their activations (but if both players pass in a row the turn immediately ends even if there's unactivated stuff), and there's no Conditions or anything like that (instead, there are 4 tokens: two pairs of a good and a bad one that each do pretty different things)! There's a lot more that's different in how they play, but those are probably the biggest ones. Quote Link to comment Share on other sites More sharing options...
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