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lusciousmccabe

Ye Olde Modelles

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So I'm back to a bit of Malifaux now that I have some time for it and figured I'd post up my models. Some of them you might have seen before, but site goblins have eaten all the links so I figured I'd start a new thread.

I got into the game shortly after they started making plastic models, so most of my collection is in the old metals. I'll be putting them up in roughly chronological order, which might interest people seeing the progression of the Malifaux art style and (hopefully) will help me track my progress with painting. Who know, I may even have some new models painted by the time I get through my backlog!

So without further ado my guild guard(ette). The first model I ever tried to paint eyes on.

 

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Another Guild Guard. I wanted to go with a Law and Order theme for these guys (because I was watching a lot of it), hence the red and blue.

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EDIT: Started getting these down to a more reasonable scale.

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Thought they had a Napoleonic/American civil war kind of feel to them, this guy in particular. The swords were meant to be straight but this one was bent, so I bent it a bit more to make it sabre-y. Think it subsequently got even more bent in my case. 

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Hmm, not sure if I should scale these images down or accept that they're a bit fugly up close.

EDIT - I scaled them down. For vanity!

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Guild Lawyer. I had no idea how to highlight when I started these guys (hence the lack of contrast) but I think they were the perfect practice for learning to build up layers with all the busy details and exaggerated recesses. Was super happy with this guy at the time, probably should have dusted him before the photo!

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My first master. There were rumours he was going to be joining the Neverborn at the time, so I gave him a purple coat as a not to that. Put a bit of red ink on one side of the mask for the same reason. Initially I wanted to do him in a silver and black theme, but abandoned that once I realised how annoying painting black generally is. 
 

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EDIT: haven't quite sorted out the sizing issue, but at least they'll fit on the screen now.

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It looks great! I love the old sculpt for Lucius, that sculpt is what made me pick guild.

Black is not that bad if you use P3 coal black or Vallejo Dark sea blue mixed with black. I had heard so much about how hard it was but after a few test models I no longer think it's so bad. From what I see of your painting skills I don't think you would have any problems learning to paint black. Edit: realised these were old works of you, maybe you have already perfected painting with black, sorry in that case.

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On 4/21/2018 at 6:54 PM, lusciousmccabe said:

So I'm back to a bit of Malifaux now ...
 

As Taelor used to say: 'Welcome to Malifaux!'😂

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1 hour ago, daniello_s said:

As Taelor used to say: 'Welcome to Malifaux!'😂

Usually Taelor says that when smashing you with her Runehammer, so I think that's not very nice greeting xD

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Guild Riflemen. The first Malifaux plastics I painted, and boooy did I not do them justice. Probably didn't help that I with a green scheme when I had exactly two shades of green (Dark Angels and Goblin) from polar opposite ends of the lightness scale.

Love the models, think they have fabulous dynamism and matched the concept art exactly (back before that was the norm). Was slightly disappointed with a few details at the same time, their scale makes them about 7 feet tall compared to the other guard and their hat-brims are impossibly broad. The are also a few little  problems you wouldn't get with hand sculpted stuff, like weird flat edges and all the backpacks being one solid object. Still it was early days and they're still one of my favourites from the new line.

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Don't worry, I'll have some properly old stuff to show off shortly!

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Back to some painted relics. It's Dashel and the Guard sergeant, but which one is which?!?

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Didn't really love the old Sergeant model (left) to begin with, but got much happier after painting my own one. He's meant to have a bunch of exposed belly, painting it as trousers gave him a much more badass look overall. Couldn't manage to get a lot of detail on his face unfortunately, think it's proportioned fairly realistically, which is weird considering the massive hands, so you can't really do the eyes and there's not much else to it.

The Drill sergeants face (right) came out even worse as I originally made it a mask (since the model wasn't living) and decided to change it after. Shame because the face actually has a tonne of character, even if the model overall isn't anything to write home about.

Next I'll post up some big guys.

 

 

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Fatty time.

The Executioner. Didn't really like the severed hands on this model so I cut them off. He's actually a pretty serious looking character, even if he has gotten a bit fuzzy. Went for red as the primary colour on this guy to differentiate him from the guardsman, but used the same red so as to tie them together. 

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Ryle I quite liked painting. I gave him the standard issue guardman trousers and used red for the wires on the back of his head to tie him in with my general scheme. He has a lot of metal on him, so I used a mixture of tin bitz, bronze and silver to pick out the individual details which I think looks more interesting than a pure silver. Oh and I deliberately made his base to look like he was absolutely wrecking the gaff without realising it, to tie into his fluff.

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Warden is painted up in standard guardsman colours. It's actually a really nice model with tonnes of little details like battle damage sculpted on to it. The claw was a bit of a pain (lost on of the hook bits you had to glue on individually) but the fact that he has a rocket-powered fist makes up for any possible issues. 

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Doggos!

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And the Governor's Proxy. Absolutely love this model. Reminds me of DiTerlizzi's artwork for Planescape. Might go back and add more contrast to the face and ring, but for one of my earlier paintjobs I'm quite happy with him. Now if only his rules this edition weren't fundamentally, undeniably useless!

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Austringers.

Think the one on the top has a whole lot of character, probably another model I should redo the face on. The bottom fellow looks a bit like he had a run-in with a magnifying glass on a hot day, although I do like the fact that you can see his Jeans for a bit of contrast. 

Decided to look up Austringers before painting these guys and yep, they were a real thing. Apparently it was super-important that they trained goshawks rather than falcons (otherwise they'd be falconers) so I tried to base the plumage on pictures of Northern Goshawks as I reckoned that's what they're meant to be. Or at least some fantastical equivalent. 

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The last of my Guild Models (the painted ones at least).

Sonnia Criid. What a sculpt.

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Alt Lady J. I did some directional lighting on this so she's darker on the front and back, but thanks to the actual lighting that's unnoticeable. 

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And a random Reaper model I got to be a proxy for The Scribe. Didn't see much use as The Scribe was nearly as useless as the Governor's Proxy, but now that he's actually good I might clip that sword off and paint his gloves white to make him more appropriate. 

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So it turns out I also have The Judge painted up, but his base mysteriously disappeared so I'll have to post him later. After the guild I painted up The Dreamer's crew, but a lot of it is being rebased at the moment as well so here are some generic Neverborn I did around the same time. 

I tried to make my Waldgeists camouflaged with the desert bases I was using at the time. 

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If you're wondering about the tiny hole in Chompy's head it's where I was planning to attack a big crystal before getting lazy. Because lets face it, he's Diablo.

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I wanted more of a Mr. Sandman theme for Coppelius rather than the creepy hobo-squid look he used to sport. Annoyed that the little bobble wouldn't stay on the end of his nightcap, but glad that I resisted the urge to paint it as a Santa-hat.

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The idea with the bases for Coppelius and Chompy was for nightmarish crap to be sneaking through into Malifaux along with them. I rebased all my Neverborn apart from the Waldgeists on floorboard bases but wanted to keep a bit of individuality for the crews and I had a load of random tyranid bits lying around so that's what I used for the nightmares. 

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Backgrounds woo!

Didn't like either of the old sculpts for Zoraida so grabbed this as a proxy.

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This little guy was surprisingly detailed for such a small model. Not sure if I prefer it or the new sculpt.

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An Oogie-boogie. I used fluorescent paint on these guys. Came out better on the other one, but he's off his base at the moment.

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Candy and Kade were part of a batch of models I picked up second hand. Wasn't super enthusiastic about either of them, but they do have some unique charm in retrospect.

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Used the fluorescent paint again on Iggy to try and get a lighting effect. Worked reasonably well for basically a glaze or two. Looks more or less green depending on the light though, which is a bit weird.

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And Doppelganger. No ambiguity on this one over whether it's holding a sheet or not. 

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Pandora. Speed painted because I happened to have her lying around.

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Green vomit worm!

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And a random silurid proxy I picked up. Actually quite like the silurid models, but really didn't play them enough to justify the box. I suppose this one can do double duty as a wisp now. Although those models might be over the tipping point of niceness.

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The black blood crew. I had just gotten a massive box of Vallejo paints when these arrived so I was trying out all the new options for the red and purple theme I had going. Gave them a much more comic-book kind of look than the rest of my minis, which I like, even if it they don't necessarily fit in that well.

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I used zenithal priming for these and then was quite lazy when it came to the hair. It looks fine in person, but the grainy texture is really obvious at this magnification level. On the upside it did literally only take me a few minutes to do with some washes as opposed to god knows how long I'd have spent layering up to grey the old fashioned way. 

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The reds on Tuco came out a bit weird in the pictures, you can sort of see how the layers are separate. He's also a bit higher contrast in person,  I think the light reflecting off his coat has killed a lot of that. Still a nice mini and I'm pretty happy with how he turned out. 
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Now, just have to wait for a bit of good weather and the time to photograph some more crews. Which given the Irish summer means I'll have more to show in days to weeks. :)

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Lynch crew I decided to speed-paint. I like some of the models, but most of them didn't do much for me. I really wanted to use the crew though and happened to get them preassembled (badly) second hand. Kind of annoyed I didn't take the time for some gap filling as they actually turned out surprisingly well considering its all washes over zenithal priming.

 Zeus.jpg.ac2f974b097346b2c2e4b4a687e5fd23.jpgIlluminated.png.1a44ec4c7d45e019584694e0a08bca93.pngHuggy.png.3de152caf09466365b8fa5ab19c29ece.pngSquiggos.jpg.b55a01a5e273219ed10ae3858ea557ae.jpg

 

Took a little more time with the man himself, although the skeleton is pretty much just a layer of bone and random washes. 

Lynch.jpg.da5fc6c0fbdfdea60237349bcb16ad3c.jpg

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