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MuMantai

Acting Values

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I have found some inconsistencies regarding the acting values of some of the characters and am asking myself why that is and if there is an explanation I just haven't seen.

As far as I know, the acting value always is the akill value plus the associated aspect.

But for some of the characters, that doesn't add up:

Aida Omari has her acting value for the Shock Baton given at +5, but her Melee skill (2) plus Grace (2) would be 4.

Karl-Heinz Bennewitz Has his Collier Lightning 1902 at +5, but Long Arms (3) plus Grace (1) would also be 4.

What am I missing?

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3 hours ago, MuMantai said:

I have found some inconsistencies regarding the acting values of some of the characters and am asking myself why that is and if there is an explanation I just haven't seen.

As far as I know, the acting value always is the akill value plus the associated aspect.

But for some of the characters, that doesn't add up:

Aida Omari has her acting value for the Shock Baton given at +5, but her Melee skill (2) plus Grace (2) would be 4.

Karl-Heinz Bennewitz Has his Collier Lightning 1902 at +5, but Long Arms (3) plus Grace (1) would also be 4.

What am I missing?

It looks like Shock Baton should be a +4. That one slipped through playtesting!

Long Arms uses Intellect, not Grace.

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