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A Greed Centered List


4thstringer

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So, this weeks Iron Chef challenge for me is Greed.  I'm looking to make a greed focused list, but I'm not sure the best method to do so.  I'm thinking either teaming her with changelings to really spam that soulstone hit ability, and/or use her with a jury/austringer pair so that I can eat up both card and stone resources, and to make her aura a little more effective.  I'll almost certainly give her a LLC.  Any thoughts?

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How will losing stones hinder your opponent; what’s he use them for? If he uses them for card draw then do you want to double-down on draining his hand? If he uses them for damage prevention do you want to scythe out his henchman once the stones are gone?

Separately I am wondering if a riot breaker can protect an aura user by pulsing pseudo-slow overlapping the aura.

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7 minutes ago, Gnomezilla said:

How will losing stones hinder your opponent; what’s he use them for? If he uses them for card draw then do you want to double-down on draining his hand? If he uses them for damage prevention do you want to scythe out his henchman once the stones are gone?

Separately I am wondering if a riot breaker can protect an aura user by pulsing pseudo-slow overlapping the aura.

I like that idea.  Another option is to protect greed with a guardian, frank or even sidir(least likely option).  The riot breaker would come in handy for supply wagons too, which I think it is strat.

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Whats the point to take Greed ? She is good when u play for fun, but there are better models for same cost if u want win... Btw her only range attack is Once per Turn, so u cant even benefit from this while u play Lucius or any other way. Yes, she looks awesome, her mechanic is interesting, but if only she could shoot twice...

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8 minutes ago, Rillan said:

Whats the point to take Greed ? She is good when u play for fun, but there are better models for same cost if u want win... Btw her only range attack is Once per Turn, so u cant even benefit from this while u play Lucius or any other way. Yes, she looks awesome, her mechanic is interesting, but if only she could shoot twice...

the original poster does a challenge each week (month?) to take a model of someone elses choosing and to try and get the best from it. By choice, he'd maybe not take Greed but it's a great exercise in really learning both a models strengths/weaknesses as well as the supporting pieces. 

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Just now, SurreyLee said:

the original poster does a challenge each week (month?) to take a model of someone elses choosing and to try and get the best from it. By choice, he'd maybe not take Greed but it's a great exercise in really learning both a models strengths/weaknesses as well as the supporting pieces. 

Mb but those who played at least some games should understand that Once per Turn is not good enough if it is only ranged ability she has with average Charge and engagement range. I played with Greed in our local Enforcer Brawl. We had limited enforcer choice and u know, she is not even good enough to go 1 v 1 against other 8 value models...

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28 minutes ago, Rillan said:

Mb but those who played at least some games should understand that Once per Turn is not good enough if it is only ranged ability she has with average Charge and engagement range. I played with Greed in our local Enforcer Brawl. We had limited enforcer choice and u know, she is not even good enough to go 1 v 1 against other 8 value models...

I would definitely not like her in enforcer brawl.

The iron chef challenge is not about getting to use the best models out there.  It's about working with the rest.  It has enhanced my groups enjoyment of the game.   We tend to have a smaller meta anyways so things like this or or previous anti-survivor league help keep us on our toes and fresh.

It also helps that our meta really isn't into competitive play.  If I wanted competitive I could go to more tournaments. Im definitely someone that thinks the competitive scene is bad for the game as a whole, so this kind of thing makes me a lot happier.

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4 minutes ago, 4thstringer said:

I would definitely not like her in enforcer brawl.

The iron chef challenge is not about getting to use the best models out there.  It's about working with the rest.  It has enhanced my groups enjoyment of the game.   We tend to have a smaller meta anyways so things like this or or previous anti-survivor league help keep us on our toes and fresh.

It also helps that our meta really isn't into competitive play.  If I wanted competitive I could go to more tournaments. Im definitely someone that thinks the competitive scene is bad for the game as a whole, so this kind of thing makes me a lot happier.

Its not like i had big choice. There were certain rules so i pick model i had and that fit the rules.

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You could hire Hannah for an extra cast of her ranged attack. In Outcast Daw can do that too but, yeah, Lucius makes up for it with changelings and Doppleganger. 

With the Austringers/Jury combo early in the turn, the opponent may not be able to avoid all those annoying "once per turn" Ca actions.

I'm interested in how this is going to go, especially since those SS are going to go fast and 4 dmg per hit is going to hurt.

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5 minutes ago, Saduhem said:

You could hire Hannah for an extra cast of her ranged attack. In Outcast Daw can do that too but, yeah, Lucius makes up for it with changelings and Doppleganger. 

With the Austringers/Jury combo early in the turn, the opponent may not be able to avoid all those annoying "once per turn" Ca actions.

I'm interested in how this is going to go, especially since those SS are going to go fast and 4 dmg per hit is going to hurt.

If Hannah casts it then Greed can't. So what's the point of taking both of them ? Greed as scheme runner is even worse than damage dealer...

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34 minutes ago, Rillan said:

If Hannah casts it then Greed can't. So what's the point of taking both of them ? Greed as scheme runner is even worse than damage dealer...

Actions that can only be taken once per turn is once per model. It's in the base rules. So with changelings and Hannah you can get an awful lot of her once per turn action.

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1 hour ago, jchrisobrien said:

Don't you play on the same meta as Travis?

I have played with that group about three or four times but my meta is further out in the country.  My home base is where they ran the winter murderland and where last year Travis's may tournament was relocated to.  

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Given the supply wagons, I'm thinking about this list

Declared Faction: Guild 
Crew Name: greed 50ss 
Leader: Lucius - Cache:(4)
   Surprisingly Loyal 1ss 
Greed 8ss 
   Lead Lined Coat 1ss 
Papa Loco 7ss 
   Numb To The World 1ss 
Changeling 4ss 
Changeling 4ss 
Changeling 4ss 
Terracotta Warrior 6ss 
Hannah 10ss 
   A Debt To The Guild 1ss 
 

I'm thinking if I give Hannah plus flips to damage her blasts will absolutely wreck things.  If I have the high card to make it go off, I might spend the tome to trigger some massed horror duels too.

 

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3 hours ago, 4thstringer said:

I ran that list but my opponent did me dirty.  Knowing I was bringing a greed focus list he ran full cache.  He beat me 8-6 because I killed my take prisoner Target.  Stupid move but he needed to die.

Hmm... U said u play for fun and if u tell everyone what are your goals why u wondering someone prepared or u expect your friends being stupid? 

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4 hours ago, 4thstringer said:

I ran that list but my opponent did me dirty.  Knowing I was bringing a greed focus list he ran full cache.  He beat me 8-6 because I killed my take prisoner Target.  Stupid move but he needed to die.

Sounds like it was mostly bad scheme selection that got you then?

@Rillan It's not unreasonable to expect a typical list instead of a specialised counterbuild if you are trying a list out, that's not an opponent being stupid but letting you get "normal" data since it's not a tournament anyway. Counterbuilding seems more like step two of testing a concept if it turned out to work well against typical lists. That being said, having a full cache seems pretty standard to me, lots of people play like that so it's barely a counterbuild.

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55 minutes ago, Ludvig said:

Sounds like it was mostly bad scheme selection that got you then?

@Rillan It's not unreasonable to expect a typical list instead of a specialised counterbuild if you are trying a list out, that's not an opponent being stupid but letting you get "normal" data since it's not a tournament anyway. Counterbuilding seems more like step two of testing a concept if it turned out to work well against typical lists. That being said, having a full cache seems pretty standard to me, lots of people play like that so it's barely a counterbuild.

Forgive me if I got u wrong cause English is not my best but if u want 100% clean results don't tell others what are u going to do.  Cash is people personal choice. In our meta like 90% time u will find people with 3-4 Ss in Cache 

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9 minutes ago, Rillan said:

Forgive me if I got u wrong cause English is not my best but if u want 100% clean results don't tell others what are u going to do.  Cash is people personal choice. In our meta like 90% time u will find people with 3-4 Ss in Cache 

You have a good point, if you are worried about counterbuilding you should probably not post your list under normal circumstances.

Since 4thstringer's group has their challenge this isn't a normal circumstance. The opponent knew 100% that Greed was coming up because they forced Greed to be played because she is considered bad. In that specific case it seems kind of silly to counter-build to make her function even worse.

I have not used a full cache in forever but I usually have 4-6 ss depending on how many models I have that will want to stone for suits so going from 5 or 6 to 7 doesn't seem like a big deal to me.

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@4thstringer

i wish I lived near you.  This is totally the kind of games I wish i could play.  Hyper competitive people make me sad.

 

PS - I love how random your model choices are. It really makes one have to think.  

I love Greed, but I don’t know that there’s any better way to run her than you did.  The only thing I’ve ever found her useful for was holding a stash marker (occasionally).  It’s sad, but getting the best bang out of that attack is hard to time - and saving rams for her in Guild is just plain dumb sometimes unless its low and your cheating down to let her get hit for the Df trigger.  (Which is her job when tasked with stash marker duty - manipulative + Df trigger is fun to annoy people with) not gonna save her, but still annoying. 

 

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1 hour ago, Shock & Awe said:

@4thstringer

i wish I lived near you.  This is totally the kind of games I wish i could play.  Hyper competitive people make me sad.

 

PS - I love how random your model choices are. It really makes one have to think.  

I love Greed, but I don’t know that there’s any better way to run her than you did.  The only thing I’ve ever found her useful for was holding a stash marker (occasionally).  It’s sad, but getting the best bang out of that attack is hard to time - and saving rams for her in Guild is just plain dumb sometimes unless its low and your cheating down to let her get hit for the Df trigger.  (Which is her job when tasked with stash marker duty - manipulative + Df trigger is fun to annoy people with) not gonna save her, but still annoying. 

 

Honestly, she didn't do awful.  LLC really was a boost to her survivability, and if it weren't for a random severe from his master, she wouldn't have been at risk of dying.  Her aura caused significant damage or card loss for my opponents, as did her trigger, which I was flipping fairly well.  If her attack wasn't once per turn, she might even be worth her points.

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On 3/21/2018 at 10:45 AM, Ludvig said:

Actions that can only be taken once per turn is once per model. It's in the base rules. So with changelings and Hannah you can get an awful lot of her once per turn action.

I've seen this with Doppelganger and Changing in a Lucius crew, never thought about mercing Hannah into it for full effect, good idea.

Just too bad you can't get the trigger; getting SS after SS after SS....

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