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16/01/2018 The Outpost Sheffield - Tuesday Night Tag Team Enforcer Brawl


Vorpalhit

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Dust off your fate decks after the Christmas break!
The Outpost
Kingfisher Works Sheffield S3 8AU
Tuesday 16th Jan 7pm
"Tag Team" Enforcer Brawl at the Outpost 
Entry fee £5, (this is for your gaming cost £3 and £2 towards mystery box(es) prizes depending on number) everyone is welcome to partake :)

UN-Official Enforcer Tag Team Brawl Format
The Enforcer Brawl is an arena deathmatch where players take their favourite Enforcers and wreak as much mayhem
as possible!

Rules
Each player selects two Enforcers (if you're feeling lazy you can chose the same one twice) and attaches up to one Upgrade to it. The Upgrade must be something the
Enforcer could have attached at the start of a normal game considering its Faction(s). (Leader only Upgrades may
not be selected, for example.) The Enforcers must be one with a Cost which may be hired (no Coryphee Duets, for
example).
The game is played on a standard table. Each player flips a card to determine deployment order; the player who
flips highest deploys first, followed by the second highest, etc., until each player has deployed an Enforcer. If two
or more players are tied, they reflip amongst themselves. Models may be deployed anywhere on the table which is
more than 6” from another model.
Play proceeds for 6 rounds. Each round, all players flip for initiative; the player who flips highest must go first,
followed by the second highest, etc. until all players have gone. If two or more players are tied, they reflip amongst
themselves. If a model receives Reactivate, it receives a second Activation at initiative -1 (if multiple models Reactivate,
they flip to determine which goes first).
Before the game, assign a suit (Rams, Tomes, etc.) to each table edge. On a player’s initiative, if they have no models in play or buried, they must flip a card which may not be cheated (reflipping jokers). The player places the other Enforcer
model they chose at the start of the Brawl (including its Upgrade) within 6” of the board edge corresponding to the
suit flipped and then proceeds with their Activation as normal..
Restrictions
The Enforcer Brawl has the following restrictions/rules:
• Players have a hand of 4 cards, instead of the usual 6.
• Any Actions, Abilities, or Triggers which summon models are considered to be “blank” (they may not be
used and have no effect on the game, as if they were not printed on the model).
• When a model is buried, it may choose to be sacrificed instead (in which case it counts as sacrificed by the
model which forced it to become buried).
Scoring
At the end of 6 Turns, the player with the highest Victory Points wins. Players score VP in the following manner:
• 3 VP for each opposing model killed or sacrificed. A player scores 4 VP instead if the model they killed or
sacrificed had a higher Soulstone Cost (including the cost of Upgrades) than their model did.
• 1 VP for dealing 1 or more damage to an undamaged enemy (this may stack with killing the model). A player
scores 2 VP instead if the model they damaged had a higher Soulstone Cost (including the cost of Upgrades)
than their model did.
• -3 VP for each time a player’s model was killed or sacrificed.

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