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unconsciousness/ toughness challenge


durek

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My wife is FMing this game (her first time running any RPG) and she has a question for the community before tonight's first game.

- Say a player passes a Toughness challenge to remain conscious; would their wounds remain at zero or would it go to 1 wound?

- If you have points in a Magic skill but dont have a grimoir, can you not do magic? 

- Do you have to know an Immuto for every Magia or is a blanket Immuto?

 

thank you in advance,
Durek's wife

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53 minutes ago, durek said:

My wife is FMing this game (her first time running any RPG) and she has a question for the community before tonight's first game.

- Say a player passes a Toughness challenge to remain conscious; would their wounds remain at zero or would it go to 1 wound?

- If you have points in a Magic skill but dont have a grimoir, can you not do magic? 

- Do you have to know an Immuto for every Magia or is a blanket Immuto?

 

thank you in advance,
Durek's wife

Q1 answer: Wounds remain at zero.  The player would need to pass another Unconsciousness Challenge if the character takes any further damage, but not just for being at zero (or less).

Q2 answer: A character pretty much needs to have a grimoire in order to cast a spell.  That being said, if a player wants their Fated to have Magic Skill(s)and to be able to cast spells, then the Fatemaster should figure out a way to make an appropriate Grimoire available for them. (See pp. 260 - 261 in the new Core Rules book for more details on this.)  There are also a few Talents that allow spell-like powers without needing a Grimoire; these are described under the appropriate Pursuit Step descriptions.

Q3 answer:  Magia and Immuto are "mix and match:" one can add whatever Immuto to any Magia, so long as it makes sense that they would actually work together.  In other words, a character who has a grimoire with two Magia and three Immuto in it can add any of those Immuto to either of those Magia when casting a spell.

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