As per Faq,
"2) If a model is killed by a Condition, which Crew counts as having made the kill?
No model or Crew counts as having made the kill."
This is clear for something like poison, burning, or any other condition on the target and damaging it.
What about Flaming Demise on Sonia's Inferno tactical action.
"This model gains de following Condition until the end of Turn, "Flaming Demise":
When this Condition ends, all models in 3 suffer 3 damge.
If this model is killed, all models in 3 suffer 6 damage instead."
Is it still a neutral condition making the kill, or is the pulse centered on Sonia changing anything?
Pulse reads:
"A pulse is an instant effect that is centered on a model and radiates out in all
directions from the edge of the model’s base. All elements within the pulse’s area,
excluding the model it is centered on, are affected by it. A pulse has the same Ht
as the model it comes from unless specified otherwise. When a pulse is part of an
Attack’s description, and the Attack misses the target, the pulse is not generated
unless its description states otherwise."
Question
Goret
As per Faq,
"2) If a model is killed by a Condition, which Crew counts as having made the kill?
No model or Crew counts as having made the kill."
This is clear for something like poison, burning, or any other condition on the target and damaging it.
What about Flaming Demise on Sonia's Inferno tactical action.
"This model gains de following Condition until the end of Turn, "Flaming Demise":
When this Condition ends, all models in 3 suffer 3 damge.
If this model is killed, all models in 3 suffer 6 damage instead."
Is it still a neutral condition making the kill, or is the pulse centered on Sonia changing anything?
Pulse reads:
"A pulse is an instant effect that is centered on a model and radiates out in all
directions from the edge of the model’s base. All elements within the pulse’s area,
excluding the model it is centered on, are affected by it. A pulse has the same Ht
as the model it comes from unless specified otherwise. When a pulse is part of an
Attack’s description, and the Attack misses the target, the pulse is not generated
unless its description states otherwise."
Thanks for any help
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