WWHSD Posted July 7, 2017 Report Share Posted July 7, 2017 I just picked up a dirt cheap Sandeep box. I've got a bunch of stuff already sitting in my assemble and paint queue and am trying to prioritize it based on how likely it is that I'll put the models on the table. I'm wondering if Sandeep is worth playing if Wind Gamin are the only Gamin I've got (other than the Poison Gamin). I'm working on some Oxfordian Mages right now and am trying to decide whether I finish up the rest of Ironsides's box or start on Sandeep's. Mei Feng and Ramos are the masters that I have already painted. Quote Link to comment Share on other sites More sharing options...
retnab Posted July 7, 2017 Report Share Posted July 7, 2017 Wind and Poison Gamin are enough to start off with, although I'm a fan of Fire Gamin for long range and decent damage shooting too Quote Link to comment Share on other sites More sharing options...
KingCrow Posted July 10, 2017 Report Share Posted July 10, 2017 Wind gamin are basically the only gamin you'll need since they can't die and give free pushes when they are reduced to zero wounds. Plus they are awesome scheme runners. They are perfect for most of the GG17 schemes. Sandeep is Very versatile and can make almost any model better. Experiment with the mages but know that they aren't needed every game. Sandeep is one hell of a fun master. Experiment and enjoy! Quote Link to comment Share on other sites More sharing options...
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