4thstringer Posted September 6, 2017 Author Report Share Posted September 6, 2017 1 hour ago, Legislat said: But ancient protection is once per turn, and condition ends after resolving. Even getting one more boom out of papa before he dies is a really big deal if you can get it. I'm not sure if you would get it off, but if so, oh man. Its the same reason Armor 2 papa from the nurse is so interesting. 1 Quote Link to comment Share on other sites More sharing options...
ArcticPangolin Posted September 7, 2017 Report Share Posted September 7, 2017 15 hours ago, Legislat said: But ancient protection is once per turn, and condition ends after resolving. Lucius allows for models to do things outside of their activation. You could put Ancient Protection on Papa turn 1 then box him, unbox him turn 2 in position to boom once or twice (ideally around activated models), then use Lucius to get more moves/Ancient Protections/booms/heals? out-of-activation. 1 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted September 8, 2017 Report Share Posted September 8, 2017 Whirlwind in Guild. I don't know why I didn't think of this earlier. Come to think of it, I think the slingshot can be replicated except for the +2 damage. I'll be honest, the thought of it doesn't excite me as it ought. Been on the receiving end of it often enough. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 8, 2017 Author Report Share Posted September 8, 2017 15 minutes ago, Gnomezilla said: Whirlwind in Guild. I don't know why I didn't think of this earlier. Come to think of it, I think the slingshot can be replicated except for the +2 damage. I'll be honest, the thought of it doesn't excite me as it ought. Been on the receiving end of it often enough. Mind explaining? I'm not seeing it. Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted September 8, 2017 Report Share Posted September 8, 2017 4 minutes ago, 4thstringer said: Mind explaining? I'm not seeing it. Make Phiona be the construct she always should have been, apply queller buff and Debt for pseudo Mark buff, apply targeting systems and power loop and possibly +dmg buff of choice, emissary boxaport base to base for power loop +atk, profit. Possibly. Someone going up against Guild should expect that we will delete one target, but might not spread out thinking that a non-Sonnia will not threaten multiples. 1 Quote Link to comment Share on other sites More sharing options...
Rob Lo Posted September 8, 2017 Report Share Posted September 8, 2017 30 minutes ago, Gnomezilla said: Make Phiona be the construct she always should have been, apply queller buff and Debt for pseudo Mark buff, apply targeting systems and power loop and possibly +dmg buff of choice, emissary boxaport base to base for power loop +atk, profit. Possibly. Someone going up against Guild should expect that we will delete one target, but might not spread out thinking that a non-Sonnia will not threaten multiples. Please stop giving him new ideas. Especially when they include phiona. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 8, 2017 Author Report Share Posted September 8, 2017 So you wanna see this one Monday? 1 Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 9, 2017 Author Report Share Posted September 9, 2017 I think im going to try a lucius list with monster hunters and a beckoner or two to pull them back so I dont get them into trouble staking too much. Quote Link to comment Share on other sites More sharing options...
Tris Posted September 9, 2017 Report Share Posted September 9, 2017 Maybe try a domador and a belle instead? Better Lure, and cheaper too Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 9, 2017 Author Report Share Posted September 9, 2017 2 hours ago, Tris said: Maybe try a domador and a belle instead? Better Lure, and cheaper too To be honest, I cant put a finger on why but I dont like the domador/belle package. I think it is that I don't like not having a second undead model to obey. Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted September 9, 2017 Report Share Posted September 9, 2017 36 minutes ago, 4thstringer said: To be honest, I cant put a finger on why but I dont like the domador/belle package. I think it is that I don't like not having a second undead model to obey. Might be that 'not enough soulstones to split themes' rule of thumb bothering you, then. I know I'm more interested in testing undead with a second characteristic, too, or otherwise with McMourning who can grant the characteristic with 1ss plus move actions. That being said, why not a performer? Shorter range? Quote Link to comment Share on other sites More sharing options...
Nikodemus Posted September 9, 2017 Report Share Posted September 9, 2017 33 minutes ago, Gnomezilla said: That being said, why not a performer? Shorter range? Belle's lure is a move. Performer does a push. It's much easier to block a push. 1 Quote Link to comment Share on other sites More sharing options...
Tris Posted September 9, 2017 Report Share Posted September 9, 2017 1 hour ago, 4thstringer said: To be honest, I cant put a finger on why but I dont like the domador/belle package. I think it is that I don't like not having a second undead model to obey. The domador should be able to move, scheme, damage/heal anyway, so why not? I just loathe Beckoners when I can have Belles, to be honest^^ 1 Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 11, 2017 Author Report Share Posted September 11, 2017 On 9/9/2017 at 1:58 PM, Tris said: The domador should be able to move, scheme, damage/heal anyway, so why not? I just loathe Beckoners when I can have Belles, to be honest^^ gotta admit, part of it is that I already own beckoners. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 11, 2017 Author Report Share Posted September 11, 2017 Ok, new idea to try tonight. Sonnia, where I focus on making the most out of the inferno ability. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 12, 2017 Author Report Share Posted September 12, 2017 It didn't work. My opponent charged misaki into sonnia before I could get her clear of my lines to do it. Quote Link to comment Share on other sites More sharing options...
Ludvig Posted September 12, 2017 Report Share Posted September 12, 2017 3 hours ago, 4thstringer said: It didn't work. My opponent charged misaki into sonnia before I could get her clear of my lines to do it. Saccing your master to cause about Papa Loco's damage doesn't sound like a brilliant move all things considered. She doesn't have the staying power to get good use out of that bubble unless you heavily out-activate your opponent (which being guild, let's face it, you won't be doing anytime soon). Quote Link to comment Share on other sites More sharing options...
Myyrä Posted September 12, 2017 Report Share Posted September 12, 2017 2 minutes ago, Ludvig said: Saccing your master to cause about Papa Loco's damage doesn't sound like a brilliant move all things considered. She doesn't have the staying power to get good use out of that bubble unless you heavily out-activate your opponent (which being guild, let's face it, you won't be doing anytime soon). It's definitely possible to out-activate Misaki. Although, I agree that focusing on using Inferno sounds like a pretty bad idea. Quote Link to comment Share on other sites More sharing options...
Adran Posted September 12, 2017 Report Share Posted September 12, 2017 18 hours ago, 4thstringer said: Ok, new idea to try tonight. Sonnia, where I focus on making the most out of the inferno ability. Inferno is not a good plan A. Its a decent plan B, but I don't think you can really try and force its use onto a game. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 12, 2017 Author Report Share Posted September 12, 2017 Honestly, I am probably going to try to force it again. I'll probably spend two turns blasting with papa bonus before heading in. I'll probably give her upgrades focused on keeping her alive and full stones. I know it isn't good, but I can't help but think that if she were just instinctual, so I could get her defense up to a decent amount and still put out a damage 3 pulse at the end of each turn. Hell, I would take inferno as a 1 action. Honestly, GG2018 and wave 5 has been too good to me. I am looking for offbeat stuff because everything I play feels rather powerful right now. Quote Link to comment Share on other sites More sharing options...
Adran Posted September 12, 2017 Report Share Posted September 12, 2017 Why wait till the end of Turn. Witchling Stalkers are perfectly capable of ending the condition on her when you need it to end. I agree, if it were a (1) or she was instinctual, it would be much easier to get to a position that she can survive and blast at the end of turn. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted September 12, 2017 Author Report Share Posted September 12, 2017 27 minutes ago, Adran said: Why wait till the end of Turn. Witchling Stalkers are perfectly capable of ending the condition on her when you need it to end. I agree, if it were a (1) or she was instinctual, it would be much easier to get to a position that she can survive and blast at the end of turn. Inferno acts as a thing to scare people away too. Quote Link to comment Share on other sites More sharing options...
wizuriel Posted September 13, 2017 Report Share Posted September 13, 2017 So been playing around with Lady Justice + ashwood coffin and 2 death marshals Been finding on average been locking away around 20SS of my opponents models in boxes. Best game think had 31 points locked away (carlos, rail golem and a Shastar) 4 Quote Link to comment Share on other sites More sharing options...
Legislat Posted September 23, 2017 Report Share Posted September 23, 2017 Ok, this is just a hilarious idea from a fluff point of view: Hoffman, bring Domador and Flesh Construct. O.S.A Devour some poor gremlin dude. Bon appetit. 2 1 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted September 24, 2017 Report Share Posted September 24, 2017 I had nothing left but Lucius and a Guild guard who had been summoned, but I had finally gained the lead and my opponent had schemes which required me to die on his schedule. Lucius slit the guard's throat and strolled away from the opposing crew. And won. 4 Quote Link to comment Share on other sites More sharing options...
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