Obeisance Posted January 11, 2017 Report Share Posted January 11, 2017 So I think I've been playing Bacon Bomb wrong. I think this is the correct process: If pig is alive, resolve explosion, sacrifice it. Drop nothing. If pig is killed, resolve explosion, drops markers and counts for stuff like Hunting Party. Correct? I'd been playing it as it always sacrifices itself if I choose to explode. Quote Link to comment Share on other sites More sharing options...
2 solkan Posted January 11, 2017 Report Share Posted January 11, 2017 The most recent previous thread: Note that the sacrifice happens if the model is still in play. Quote Link to comment Share on other sites More sharing options...
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Obeisance
So I think I've been playing Bacon Bomb wrong.
I think this is the correct process:
If pig is alive, resolve explosion, sacrifice it. Drop nothing.
If pig is killed, resolve explosion, drops markers and counts for stuff like Hunting Party.
Correct?
I'd been playing it as it always sacrifices itself if I choose to explode.
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