Abbazabba1920 Posted September 10, 2017 Report Share Posted September 10, 2017 I know this is threadmancy, but did this thing get canned? I did a search and didn't see anything else with a Nathan or Aaron response in it saying it had. Been away from Malifaux for just over a year and super excited to come back!! Quote Link to comment Share on other sites More sharing options...
Stonewall78 Posted September 10, 2017 Report Share Posted September 10, 2017 Rumors are they where demoing it at Gencon. For now you have CrewFaux and Malifaux Companion to play with. Hopefully they are taking notes of Warmachines app and taking the extra time to make it that awesome too. Quote Link to comment Share on other sites More sharing options...
Popular Post Nathan Caroland Posted September 12, 2017 Popular Post Report Share Posted September 12, 2017 Just because ... 27 2 Quote Link to comment Share on other sites More sharing options...
Franchute Posted September 12, 2017 Report Share Posted September 12, 2017 You cant just post this and leave us in the unknow Quote Link to comment Share on other sites More sharing options...
so_diogenes Posted September 12, 2017 Report Share Posted September 12, 2017 Looks good but the model list page looks really... busy. Is this being done in house or by a contract developer? Quote Link to comment Share on other sites More sharing options...
Dexy Posted September 12, 2017 Report Share Posted September 12, 2017 Love everything about the look of this! Quote Link to comment Share on other sites More sharing options...
edopersichetti Posted September 12, 2017 Report Share Posted September 12, 2017 I was very skeptical but this actually looks VERY awesome Quote Link to comment Share on other sites More sharing options...
PirateCaptain Posted September 12, 2017 Report Share Posted September 12, 2017 I love the idea of sharing crews through QR codes, this looks great! 2 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted September 12, 2017 Report Share Posted September 12, 2017 1 minute ago, PirateCaptain said: I love the idea of sharing crews through QR codes, this looks great! Oh yeah. That would make some battle reports a whole lot easier to record and analyze after the fact. ...Wait. That's the potential for BACK OF CARD INFO in the overlay. Not just front. Whoa. Quote Link to comment Share on other sites More sharing options...
LunarSol Posted September 12, 2017 Report Share Posted September 12, 2017 I NEED this. NEEEEEED. Gimmie gimmie NOW! Quote Link to comment Share on other sites More sharing options...
Lakshman Posted September 12, 2017 Report Share Posted September 12, 2017 I like the general direction it is taking. Regarding the layout, if you need to tap each ability to display its description, I hope the app will be really well-optimized. Also, the order of factions seems to be odd, I'd expect either the same order as in books or alphabetical one, but maybe that is due to it still being in the works. I LOVE the idea of having separate lists of owned, painted and favorite models, I assume you can use those as filters during selection. Will we be able to save not just crews, but also encounters? I would love the possibility to have the encounter prepared for each game before a tournament. I guess the general layout could still use improvement. Certain elements feel way too large (e.g. headings like "Deployment", "Strategy" and such), and I counted at least 4 different fonts used in those screenshots - but I guess this will all be polished at a later stage of development. 1 Quote Link to comment Share on other sites More sharing options...
Durza Posted September 12, 2017 Report Share Posted September 12, 2017 Does teasing your playerbase give you sustenance @Nathan Caroland? In all seriousness this looks amazing, I can't wait until it's out. Quote Link to comment Share on other sites More sharing options...
Ergonomic Cat Posted September 12, 2017 Report Share Posted September 12, 2017 3 minutes ago, Lakshman said: I like the general direction it is taking. Regarding the layout, if you need to tap each ability to display its description, I hope the app will be really well-optimized. Also, the order of factions seems to be odd, I'd expect either the same order as in books or alphabetical one, but maybe that is due to it still being in the works. It's sorted from best on the left to worst on the right, except that Outcasts had to stand at the front to get shot, and Gremlins are just tagging after Neverborn because they're annoying. 1 2 Quote Link to comment Share on other sites More sharing options...
Von Woozle Posted September 12, 2017 Report Share Posted September 12, 2017 Looks great Quote Link to comment Share on other sites More sharing options...
Rob Lo Posted September 12, 2017 Report Share Posted September 12, 2017 A checklist for owned and painted? Your devious sales and marketing knows no bounds!! I can't resist a checklist. Gotta catch 'em all! 1 Quote Link to comment Share on other sites More sharing options...
Pyrflamme Posted September 12, 2017 Report Share Posted September 12, 2017 Not sure if you can answer this now, but will the app have in-app support for condition tracking, or due to the wide variety of conditions in-game will it necessitate continuing tracking conditions with tokens? 3 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted September 12, 2017 Report Share Posted September 12, 2017 17 minutes ago, Lakshman said: I like the general direction it is taking. Regarding the layout, if you need to tap each ability to display its description, I hope the app will be really well-optimized. Also, the order of factions seems to be odd, I'd expect either the same order as in books or alphabetical one, but maybe that is due to it still being in the works. I LOVE the idea of having separate lists of owned, painted and favorite models, I assume you can use those as filters during selection. Will we be able to save not just crews, but also encounters? I would love the possibility to have the encounter prepared for each game before a tournament. I guess the general layout could still use improvement. Certain elements feel way too large (e.g. headings like "Deployment", "Strategy" and such), and I counted at least 4 different fonts used in those screenshots - but I guess this will all be polished at a later stage of development. The factions are sorted by color values, oddly enough. There's only so much you can do with gremlin brown, and it's separated from outcast yellow and thunders orange. Makes me wonder if there's a color-blind tester who said 'separate these or I'll never tell them apart'. Besides, I'm sure the other factions will be happier Guild isn't at the head of the line for once. Speaking of usability, everything that was necessary was large enough font size to be read. I do agree that having the heading 'strategy' larger than the actual strategy is odd, but I could read them both on a screen. Quote Link to comment Share on other sites More sharing options...
KingCrow Posted September 12, 2017 Report Share Posted September 12, 2017 24 minutes ago, Pyrflamme said: Not sure if you can answer this now, but will the app have in-app support for condition tracking, or due to the wide variety of conditions in-game will it necessitate continuing tracking conditions with tokens? What would be really cool is if they could somehow connect the condition tracking and a turn counter to then have the condition impact the model that has the condition. Have a "next turn" button on the encounter page (or wherever) that you can hit which then would cause the burning or poison to tick down or blight to increase. I realize there are a lot of variables that would have to be taken in to account such as McMourning's and Sebastian's interaction with poison but I think it would add a little bit of interactivity with the game on the board and the app. Personally, I would use this app more for theory-fauxing as I like the feel of the cards and markers but I know a lot of people don't like hauling the cards and markers around. I am still super excited to see this!! Quote Link to comment Share on other sites More sharing options...
Sarge113 Posted September 12, 2017 Report Share Posted September 12, 2017 Love the look of this app. I'm very glad to see movement on this. I've been wanting an app for malifaux for a long time. Bravo! Quote Link to comment Share on other sites More sharing options...
Stonewall78 Posted September 12, 2017 Report Share Posted September 12, 2017 You glorious tease you! Quote Link to comment Share on other sites More sharing options...
Veskit Posted September 12, 2017 Report Share Posted September 12, 2017 4 hours ago, Nathan Caroland said: Just because ... I love the idea of what appear to be QR code loads, would make tournament rounds simple to get started building lists. 1 Quote Link to comment Share on other sites More sharing options...
-Loki- Posted September 12, 2017 Report Share Posted September 12, 2017 Wound icons on Lady J look clickable (otherwise there's not a reason to actually have them there either). That would be fantastic. 2 Quote Link to comment Share on other sites More sharing options...
Ray Posted September 12, 2017 Report Share Posted September 12, 2017 When can we get this? Thanks!! Quote Link to comment Share on other sites More sharing options...
-Loki- Posted September 13, 2017 Report Share Posted September 13, 2017 8 hours ago, Nathan Caroland said: Just because ... I totally missed this one. Model collection tracking! Awesome. Quote Link to comment Share on other sites More sharing options...
Abbazabba1920 Posted September 13, 2017 Report Share Posted September 13, 2017 Holy cow!! I can't wait for this to be released!! This is definitely something I have missed: the interaction between the staff and the public in this kind of fashion. I held out for about three months against a sea of local Infinity players before I got on board, but now that some people are dabbling in malifaux I have been able to bust out the models and am excited to start demos again. This kind of thing just makes me excited to be a part of the community again. Quote Link to comment Share on other sites More sharing options...
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