War Disciple Posted February 1, 2015 Report Share Posted February 1, 2015 I'm hoping there will be rules for horses at some point, but until then I've whipped up some very generic stats for horses in Through the Breach. Any feedback would be welcome, as I have little personal experience with horses (though I have ridden one!) and have created these stats based largely on the Malifaux characters who ride horses. These stats assume the horse has not been trained for a special role or environment, like combat. I was also thinking that anyone shooting at a rider on a horse would randomize hits between the horse and rider, as if firing into melee. Anyone who can call shots can choose between horse and rider. There's a new General Talent to go along with this: Trick Riding Prerequisite: Husbandry Rank 3 or higher The character is lithe and agile in the saddle, capable of doing things most people wouldn't dream of attempting. Trick Actions taken while in the saddle gain when resolving. The character does not suffer from the Unstable Platform penalty when attacking on from horseback. The Fatemaster may also allow the character to attempt other acrobatic feats from the saddle, or while mounting or dismounting the horse (e.g., jumping into the saddle from a second-story window, mounting a riderless horse as it gallops by, hanging off the horse to pick up something on the ground, etc.) Riding Horse This represents a wide variety of breeds trained to bear a saddle and rider. Physical Might 4 Grace 2 Speed 4 Resistance 3 Mental Charm -3 Int -4 Cunning 0 Tenacity 1 Calculated Df 6 Wp 3 Walk 6 Charge 10 Height 2 (3 with rider) Wounds 6 Skills Notice 1 Pugilism 2 Talents Shove Aside: See The Fated Almanac, p137. Treat the horse as Height 3 if it has a rider. Attacks (1) Nasty Kick: AV 6, Range :melee2, Resistance: Df, Target takes 2/3/5 damage Tail Over Teakettle: The character is pushed 2 yards directly away from the horse and is considered prone. Draft Horse This represents a wide variety of breeds trained to work in a harness and pull a load. These breeds are typically larger and more heavily muscled than "riding" horses. Physical Might 5 Grace 2 Speed 3 Resistance 3 Mental Charm -3 Int -4 Cunning 0 Tenacity 1 Calculated Df 5 Wp 3 Walk 7 Charge 9 Height 2 (3 with rider) Wounds 8 Skills Notice 1 Pugilism 2 Toughness 1 Talents Beast of Burden: If put in a yoke with at least one other horse with this Talent, any duel involving the team gains when resolving. Shove Aside: See The Fated Almanac, p137. Treat the horse as Height 3 if it has a rider. Attacks (1) Nasty Kick: AV 7, Range :melee2, Resistance: Df, Target takes 2/3/5 damage Tail Over Teakettle: The character is pushed 2 yards directly away from the horse and is considered prone. 1 Quote Link to comment Share on other sites More sharing options...
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