Bengt Posted May 22, 2014 Report Share Posted May 22, 2014 I'm ever so slowly painting my Hired Swords, first out is the Student of Conflict. I'll paint the base once I get a few more finished. Chequered white/black/grey/terracotta, or maybe just grey tiles, dunno. I'll probably try to smooth the shading in the face a little too. The thing on the right of the dress on the back shot was a piece detritus from the plaster on my thumb, so just ignore that. Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 22, 2014 Report Share Posted May 22, 2014 I like it! Very realistic take on the mini! Very well done! Quote Link to comment Share on other sites More sharing options...
MasterDisaster Posted May 22, 2014 Report Share Posted May 22, 2014 Hehe she looks like a wee Leprechaun! Very cool! Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 22, 2014 Report Share Posted May 22, 2014 Hehe she looks like a wee Leprechaun! Very cool! Cannot be unseen! Hahaha, damn you MD Quote Link to comment Share on other sites More sharing options...
Yngair Posted May 22, 2014 Report Share Posted May 22, 2014 Very nice miniature, I like the green dress, it works well. Quote Link to comment Share on other sites More sharing options...
Bengt Posted May 28, 2014 Author Report Share Posted May 28, 2014 The rest of the sisters. As with SoC bases not done and some touch ups needed. She cleverly hides in the photo but that silly goose Vanessa has dipped her left hand in blue paint! SoC was photographed in the unforgiving glare of the day star at like 1/500. These were taken at 1/15 with an overcast. I should probably get some 6500 K lights for more consistency. Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 28, 2014 Report Share Posted May 28, 2014 I like your warm colors a lot, they make a fantastic looking crew and they look so real! Quote Link to comment Share on other sites More sharing options...
Bengt Posted May 30, 2014 Author Report Share Posted May 30, 2014 Thanks for the nice comments. Next up is Red Ronin (I think this is also a Marvel villain). Instead of going with "safe" complementary colours I tried out an analogous scheme for this one centred on red with orange and purple accents. Do you think it's working? I managed to paint this scheme very quickly (for me). The Vs were fairly far along when I finished the Student, this one only had skin and (crazy) eyes done. Preliminary plan is to give the other two Ronins similar schemes centred on other colours, though it's somewhat hampered by reasonable hair colours only falling in a rather narrow arc of the colour wheel and I don't want them to have crazy hair colours. I guess one could have black hair outside the scheme though. Edit: I also can't figure out what the thing on her right hand is supposed to be, it feels much too large to be jewellery. Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 30, 2014 Report Share Posted May 30, 2014 Looks really good. Somehow very anime like character. Quote Link to comment Share on other sites More sharing options...
Yngair Posted May 30, 2014 Report Share Posted May 30, 2014 The scheme works well, the purple works very well as a analogous spot colour on the model, its colour hue, contasting with the red rather nicely, The oranges have less of a contrast but this is a good thing, too many major spot colours on a model can work against the composition of the sculpt. It might be good idea, for the next ones to do a similar concept, a main colour theme, with a major contrast spot colour and minor secondary colour both being analogous. So green uniform with blonde hair and blue spot colour, or orange unifrom with red hair and yellow spot colour. Using the same concept of composition will make the 3 miniatures have a uniform aesthetic even tho they are wildly different colours. Quote Link to comment Share on other sites More sharing options...
Bengt Posted May 31, 2014 Author Report Share Posted May 31, 2014 I made a Void Wretch from GW Tyranid Gaunt bits and some green stuff. Looking at the pictures I found of the original VWs it seemed like the legs didn't have a consistent layout (I guess Obliteration doesn't care about silly things like that), so I put the legs in arbitrarily positions while keeping it balanced. Do you think it works as a VW? Any ides for improvements? It's easy to make so I'm going to build some more once I finalise the design. Hopefully my green stuffing will get smoother with practice. Size comparison: The Extraterrestrial Atomic Furnace put up a good showing for today's photo session! Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 31, 2014 Report Share Posted May 31, 2014 I think it makes a fine proxy indeed! Quote Link to comment Share on other sites More sharing options...
Bengt Posted June 2, 2014 Author Report Share Posted June 2, 2014 Green Ronin: The third one will be blue, having RGB Ronin amuses me. Quote Link to comment Share on other sites More sharing options...
Vaiuri Posted June 2, 2014 Report Share Posted June 2, 2014 I love the fabulous colours! And that Void Wretch is ace, also kinda cute! I want one, are they house trained? Quote Link to comment Share on other sites More sharing options...
zFiend Posted June 2, 2014 Report Share Posted June 2, 2014 Man I dig your colours. Quote Link to comment Share on other sites More sharing options...
Bengt Posted June 21, 2014 Author Report Share Posted June 21, 2014 I've been slacking a bit, but now all my Wyrd models are done... for now... shouldn't be too long until the "May" releases show up. Going to get started on the Void Wretches too (I've built three). Anyway, screenshot or it didn't happen. Hmm, the model arrangement is kind of pants in the group shot, all crowded on the left (also Vanessa is picking the Red Ronin's nose). Apparently you can't put 17 pictures in one post. The error only say "too many" though, so lets try with nine. 1 Quote Link to comment Share on other sites More sharing options...
Bengt Posted June 21, 2014 Author Report Share Posted June 21, 2014 And here are the rest of the individual pictures. 1 Quote Link to comment Share on other sites More sharing options...
NIGHTHATER Posted June 21, 2014 Report Share Posted June 21, 2014 BENGT, This is really good work overall. I like how you went so bold on the colors. The red ronin is my favorite. My only suggesting is to be careful with white. Not only does it highlight other colors that run onto it from close painted areas, often on large pieces (like the vics and student of conflicts sword sheaths) it gives the appearance that you didn't paint these at all. I know I have had many issues with white paint Nighthater Quote Link to comment Share on other sites More sharing options...
Bengt Posted August 10, 2014 Author Report Share Posted August 10, 2014 My rail workers. For some reason the skin got really glossy, so maybe I should put some matt varnish on it. First time using static grass, and that is also kind of glossy and a maybe a bit too colourful. So might try to paint it more in dried grass colour and varnish it if it's still too glossy. I'll do that on a test bed first though. Went with a very drab palette to highlight them being workers and all. Added one accent colour for each, red green blue again, might become a thing. Red guy seems to basically be the terminator with just metal inside him, which is lucky I guess because there is no way he could wipe his bum with those arms! Green guy's fleshy arm is hilariously oversized so maybe he got a graft from McMourning when Mei Fengs wasn't looking. Blue guy, also has very thick arms, but of normal length. Quote Link to comment Share on other sites More sharing options...
sigmar3 Posted August 10, 2014 Report Share Posted August 10, 2014 Really like your work. I have the hired swords set and I think yours are great, very inspiring. I like the use of multiple shades of the same colour on the ronin especially. Quote Link to comment Share on other sites More sharing options...
Bengt Posted August 23, 2014 Author Report Share Posted August 23, 2014 Thanks Sigmar3. Kang the Conqueror Shoveller Clearly an older model, he actually has a larger base than needed. And what is up with the wrench at the end of his braid? There is no indication what keeps it there, maybe he glued his hair to it, or he has prehensile hair! I painted the grass (on both Kang and the workers) a little with Desert Yellow, so it's a bit duller now. 1 Quote Link to comment Share on other sites More sharing options...
tmod Posted August 23, 2014 Report Share Posted August 23, 2014 The wrench hangs from his belt, the hair just happens to dangle in the same spot (and thus providing a way for the wrench to stay put)... h Quote Link to comment Share on other sites More sharing options...
Sybarite Posted August 23, 2014 Report Share Posted August 23, 2014 Workers and Kang look nice Well painted! Although maybe you should do some washes on the metal? Their prosthetics could look a bit more worn I think Just noticed how differently we painted Kang's face. Yours looks so kind and helpful, like the workers' best friend. Mine kind of looks like a douchebag. It's interesting how the way you paint the face of the same model in different ways can change the expression of a model so much. Quote Link to comment Share on other sites More sharing options...
Viruk Posted August 23, 2014 Report Share Posted August 23, 2014 Kang looks great, very nice skin tone and clothes. The tattoo is also excellent. He looks like he has a moustache? Fits him surprisingly well! Quote Link to comment Share on other sites More sharing options...
Bengt Posted August 23, 2014 Author Report Share Posted August 23, 2014 Thanks. Kang is just a big teddybear, he should look nice! Seriously though I have to try real hard to get the tiny Wyrd faces to be symmetrical, and not look a mess or crazy. So I have limited control on how nice they end up looking. The moustache was deliberate though, the face looked like it should have one. Quote Link to comment Share on other sites More sharing options...
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