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Found 5 results

  1. I had the pleasure to attend the Capital City Winter Murderland tournament, held at The Historic Haven in downtown Frederick, MD on January 13th and 14th. It was a trios event, and you can find the tournament pack here. The team aspect came into play where each team would declare Factions, select Masters, then go through a pairing process to determine whom played whom. Team rules were light, with the exception of no doubling up on faction, and no doubling up on cross-faction masters in a round (ex. no Resurrectionist Tara and Outcast Tara in the same round). My team was the Vegan Zombies, named after a pun ("What to we want?" "GRAAAAINS") and consisted of myself playing Outcasts, and two of my regular opponents bringing Guild and Resurrectionists. Leading up to the tournament, we each decided to focus on a small pool of masters. We figured that by focusing on a few masters, we'd be more familiar with them in the context of the tournament. I brought Parker Barrows, Tara and the Viktorias. Our Guild player brought Nellie and Perdita, and our Resurrectionist player brought Molly, Kirai and Yan Lo. I'll be posting each round below as a separate post, but will be linking them all here. Then, I'll have a post for my final thoughts on the event. Thank you for taking the time to read this, and I appreciate any input/ comments you may have! Round 1 - Parker Barrows vs. Pandora Round 2 - Parker Barrows vs. Wong Round 3 - Parker Barrows vs. Lady Justice Round 4 - Tara vs. Ulix Round 5 - Parker Barrows vs. Lilith Final Thoughts
  2. DarkBlack

    Any success with the beast bomb?

    I've read good things about the "beast bomb" with Tara. I've even used it myself to get a scary 4 activation attack on a master with the nothing beast. It took a lot of setting up though. 2 Ap from a death marshal (move up and bury), 3ss (2 for the upgrade and one for the suit), keeping Tara close to a fight and making sure the nothing beast stays buried (so no glimpse for most of a turn). I have had almost as good from just popping a nothing beast through a building (it's incorporeal) or using the innate bury mechanics of the Scion of The Void. Have you made all the setup worth it in your games?
  3. Seadhna

    After errata Tara

    So! The new Tara. What are your fellow Outcast thoughts on the multiple buffs? I'm now tempted to run her with dual Marshals, Montresor, Scion and the Nothing Beast, but without Obliteration Symbiote. You save 2 SS on Symbiote (since there's always the Scion (0) to unbury all your three beaters), but lose the chain activation shenanigans. Monty combos with Price of Haste for a whooping -3 Wp which both the Beast and Scion will love. Only problem is, the tactic is pretty straightforward, and both the Scion and Beast could be wiped before they get a chance to activate. Any comment on the idea?
  4. Scion of the Void's Returning Home ability reads as follows: Returning Home: When this model is targeted with an enemy Action it may discard a card to become buried and make the Action fail. At the end of the Turn, if this model is buried, sacrifice it. Does the "At the end of the turn, if this model is buried, sacrifice it." Apply only when Returning home is used, or is it sacrificed at the end of the turn if it's buried no matter how it came to be buried? Thanks in advance.
  5. When Hannah buries stuff with her void record, places the void marker (30mm) and then walks on top of the void marker with her 50mm base... what happens at the end of the turn? "Place a 30mm Void marker in base contact with target model. The target is then buried. At the end of the Turn, unbury the target in base contact with the Void Marker, then remove the void marker from play. This Action cannot be taken while a Void Marker is in play" So... what happens? 1, Target just unburies in base contact with hannah because shes blocking the Void Marker and the target cant unbury in base contact with the Void marker? 2. poor dude has to w8 another turn to get unburied? 3. the unbury effect doesnt come to effect but the void marker gets removed anyways? burying the target permanently?
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