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Found 101 results

  1. Guild or Ressers?

    Hello guys! Yeah, it's one of those "I can't choose between .." , I'm sorry for that! By the way, let's go to the point. Guild : I already got Perdita, and I like her shooting power a lot, plus I really like the Western theme. I love Lady Justice and the fact she is a train in melee. I also really enjoy the Death Marshals concept. Sonnia seems attractive, I could like her fire and explosion spam. McMourning seems good as well. McCabe could be fun to play for a good player. Collie and Hoffman are a NO. Expecially Hoffman, I really dislike his constructs esthetically. I like the fact that the Guild is an aggro faction, and it plays few but strong models. BUT I don't find many models I like except for the Crew Box I already said plus few others. Resurrectionists : I simply love how Reva looks, and don't ask me why. I know she hits so damn strong from the distance and got some nasty tricks. Seamus is a mad criminal, he pops out from nowhere and just explode your face with his .50, approved. Nicodem is the classic necromancer, summoning zombies and invading the table. I could like him. McMourning as for the Guild. I like, in this order, Molly, Kirai, Tara and Yan Lo. I'm a beginner and I guess they are not that easy to play, so it scares me a bit. I DO love the Ressers aesthetics. But what slows me down is the fact they seem tricky to play and being a beginner doesn't help, plus I don't like the fact I need to buy a lot of models for the summonings. I usually am an aggro player in the others game, but in Malifaux I could like slowing down and working with my mind controlling the table to see what is the best to do, so Ressers could be a nice compromise. But I don't know. It's time for you to write!
  2. We're doing some HH soon. Any tips? I haven played much of that format, but I'm thinking Valedictorian or Toshiro, a Punk Zombie, a Dead Doxy (to push the Punk Zombie, then maybe a Rotten Belle. Thoughts? Tips?
  3. So I have an odd problem - namely, I found a 1e Sue miniature lurking in my Deadlands stuff. When I went to the Print on Demand website Wargame Vault that 10 card minimum stumped me, because I already FOUND an Arcanist Wave 2 box which had everything I needed for the one Crew I own (Colette's) with the other odd mini (Gunsmith) also covered by that box. So I started looking at the Upgrade cards from the Wave 1 box I was missing and it's got all the good generalist stuff - like Imbued Energies - that I'm not sure IS available in an actual boxed set. That got me to thinking about what generalist upgrades to print out for the OTHER factions. At this point, I could see myself at least a dozen other Master boxes (Seamus, Molly, Kirai, Rasputina, Marcus, Pandora, Dreamer, Lynch, Viktoria, Misaki) and, uh... more than a few other boxes. But I have to focus, more's the pity. So, what upgrades would you guys recommend printing off to at minimum fill out the other 9 cards, for Arcanists and Neverborn at first with an eye towards Resurrectionists and Outcasts after that?
  4. Butch's Minis

    Hi, I'm a new Malifuax player from germany. I started with the molly box. But before painting the content of the box I wanted to make some color testing on the zombie skin I will use. So the first Minis to paint were some Punk Zombies: lots of skin, and you can't do anything wrong - because they're just zombies. After using a very clean comic stye on my pink Space Wolves, I was very happy to do some weathering and bloddspilling!
  5. Unnerving Aura

    Hey! So duing a game we had a difficult time looking for a more solid answer to a rule on an errata'd upgrade "unnerving aura" figure I would put this up. Reading the errata unnerving aura, " 3'' aura if an enemy model begins its activation withing 3'' AND ends within those same 3'' he takes two damage" So I would read this two ways #1 is an enemy begins and activates within the range it takes two damage (either or) #2 A model would have to begin and end within 3'' to have to take the two damage Leaving toward #2 and was curious on other's opinion
  6. A couple of questions that I thought of going through Under Quarantine. They might be be in one of the books, but I can't find. So, if someone knows, please point me where. 1. Necromancers get the Raise Dead Magica as an auto include. But what if you start with a Necromancer and don't have a Grimoire (or start as something else without a Grimoire and move into it)? Can you cast it without an Immuto? I think you can, but I wanna confirm. 2. Can you take the alternative Whipser Magical Theory from Into the Steam when becoming a Necromancer or does it need to be the Whipser Theory from the core book? This is assuming the character has no Magical Theory. 3. I have seen references to number of Undead you can control. But I can't find where it is determined. I'm guessing based off of Necromancy Skill. How big can my horde get?
  7. Hello Malifauxers, I'm back with another battle report. My whole posting schedule has been a tad disrupted, but it works out as I know have a backlog of games played to edit. Here we have an Interference game between Sonnia and Horror Molly. I have been having quite a challenge playing Molly so far. Anyone who wants to comment on things I could have done better, please do! I want to learn how to use this interesting master better! Enjoy.
  8. I currently own four Masters and most of their related models: McMourning, Nicodem, Seamus, Yan Lo. I mostly play McMourning and sometimes Nicodem, haven't played Seamus outside of Crew Box games for years, and never tried Yan Lo. I don't have any trouble against most Factions with McMourning, but some heavily Wp-focuses Neverborn lists really give me the fits. They usually include the Widow Weaver to reduce my already mediocre Wp and one or more Teddies which they can easily move into my face (via pushes from Daydreams or Tangle Shadows), thus usually getting the alpha strike on me and tying up my forces so I can't deal with the Weaver who just makes my Wp lower and lower, until the Horror Duels and their sheer hitting power overwhelm me. In my experience, the general lack of Armor and low-ish Wp really plays towards their strenghts. I'm curious who and what would you take against those lists. I've tried Nicodem against a Pandora list, but she and her little friends have engaged me before I could get the summoning rolling and I've lost, but I feel he might obviously have a better chance against them than McMourning, however he does not seem perfect, either. My ideas so far are: 1. taking a Lawyer with McMourning if I'm against Neverborn for the +ve flip in Horror duels (still not enough imho) 2. Anna Lovelace to counter Lilith's Tangle Shadows and make delivering Teddies harder (they can still charge though) 3. Johan, although usually I get Paralyzed during my activation which he can't help with, but a Relic Hammer can come handy 4. Giving Seamus or Yan lo a try against those lists, or getting another Master. What are your suggestions?
  9. Hey guys! I haven't given up on these battle reports yet! Valentine's Day ruined my Monday post schedule, so now you get a game on Wednesday. Prehaps my future battle reports will also be on Wednesdays to give me more time for creating/editing. Enough about that. Check out this awesome game between Lady J and Nicodem! Finalsoulstone.squarespace.com The strategy was Head Hunter with lots of killing schemes. Find out who ended up ahead!
  10. Hello Again! I'm here with my newest battle report! Another game down at Connections Gaming in Vancouver, BC, Canada. In this game, Rafkin spends some time contemplating the universe in the void and Tara gets to a strong prescription from the Doctor. finalsoulstone.squarespace.com/blog Next week I'll be doing another master. It's been a while since I pulled out Nicodem, but I also need more time with Seamus. I guess we wait for next weeks strats and schemes.
  11. Tara - Much-a-do about Nothin'.

    Hey All, Had Tara for a while now since the nightmare was available back-in-th'Day and while i initially had loads of fun using her and won a fair few games, my interest has since waned and find that she's getting less and less board time due to being a bit meh in comparison to other outcast/resser masters.. Don't get me wrong, having her reactivate and the like is great.. but her themed crew... I find them extremely lack-lustre. How are people running her these days? Are you dipping into the ressers or staying in the outcast faction - also how is the wave 3 stuff with her? (picking up loyalties tonight to see for myself). Further does anyone feel like The Nothing Beast would have been a great Henchman rather than an enforcer? I feel 10 ss for him at the moment is simply a waste in comparison to other similarly priced models... I'm really interested to see what people have to say about Tara and her crews as a whole so please stick your oar in on anything you believe is relevant
  12. Necropunks

    From the album Alex-dan's Resurrectionists

    © Alex Danev 2015

  13. Bishop and Graveyard spirit

    From the album Alex-dan's Resurrectionists

    © Alex Danev 2015

  14. Canine Remains

    From the album Alex-dan's Resurrectionists

    © Alex Danev 2015

  15. The King - Nicodem Crew

    From the album Alex-dan's Resurrectionists

    © Alex Danev 2015

  16. ToT17

    They're creepy and they're kooky Mysterious and spooky They're altogether ooky Zoraida's Effigies
  17. Feral Paints Malifaux (Again)

    This is actually my second thread, having started one back in 2010 which resulted in a few painted 1st Edition metals. I tried to revive it last year with a few Resurrectionists plastics but that project crashed and burnt because I wasn't prepared for the fragility of the plastics! I guess this makes attempt no. 3! This time I thought out the potential assembly issues in advance and so far no problems with the Punk Zombie I've started: The aim for these models is a realistic and desaturated look. After the Punk Zombies are done I guess next will be more Resurrectionists. Feedback would be much appreciated!
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