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Found 37 results

  1. AngelEyes

    The new Outcast player rundown!

    Hello! I am a long time Warmachine player and talked a friend of mine to give this game a try. I'm not sure his opinion but I love the setup of this game from the extra soul gems, the on-the-fly list build, the strategies and schemes, and the low model count. It was tough for me to decide what faction to try first, but went with Outcasts cause the Viks, cause, you know, girls with swords, and the whole Sister theme sounds cool. Listened to a lot of the Schemes and Stones podcast at work, though I understand its outdated, confirmed that I was going with the Outcasts (was debating Guild). Local store had the Von Schill box, which I bought, then the Levi box, and just got in the Viks box, plus Vanessa. Next pick probably is going to be Tara or Misaki. I know this isn't the best way to learn stuff, but everything sounds so cool! No charge Misaki, or time warping Tara! I guess what I'm looking for is the thing I'm guessing is going to be the hardest to grasp from Warmachine/Hordes. I saw the thread about what Master into which GG2018 Strat. But would it be possible to get a quick run down on each master and what they are good at? Nothing more than a sentence or two is good. And then what to expect out of each faction overall. I know that could be a lot to ask, but hoping to travel to some competitive stuff after NOVA depending on situation. This is my guess to make this easier: Viks - Two fisted cruise missile. Generally sounds like you send Vik of Blood in, then follow up with Vik of Ash and murder town everything they get close to. Do they kinda stick together as a pair? (Love them so much btw, if you know the Twins from Legion of Everblight, I would of loved if they worked like this instead) Von Schill (The Hulkamania) - I feel like he supports his Freikorps with a few abilities, but goes in with his Jack Knife? I read that he's more of a area control master, which is making more sense to me, granted I only played him once. Leveticus - Unkillable killer? I don't know much into him and picked the set up cause name drops, and Rusty Alice. Misaki - One fisted cruise missile, but I really like the idea of a full disguised/snare list and throw the opponent off by having to walk to each person. Is this a pipe dream of a list? - Misaki, Rusty Alice, Ronin, Oiran, Hans. Tara - I wanted to avoid spamming with this game, since Warmachine/Hordes is going through a rough patch of spam lists meta in my opinion, but seems like that's the way to play her? Beast bomb as a side strategy to get The Nothing Beast in there to hassle the opponent up. Jack Daw - put Curses on models and pull Tormented models around Hamelin and Parker Barrows - No idea. Solo models I'm looking into also since its not all about the box sets - Scion of the Void, Hannah, Hans, Lazarus, and the Midnight Stalker. As for the other factions, got no clue. I have some general ideas and some not a single thing. Thanks for any addition information! PSA - feel free to plug stores and events near SW Virginia to keep an eye on for events in the near future. Thanks!
  2. My fiancee just finished painting her Collette crew (looks amazing btw) and she's excited to get her first game of malifaux in. She's worried about being destroyed in her first match. Mainly because it's with me and we tend to get really competitive when we play games together. Any advice for what she can play to do well? Ill be playing gremlins (I'm soloing Ophelia) so if you have any advice against them that would be good also.
  3. So yesterday I finally decided to sit down and assemble the minis from Puppet Wars Unstitched. I didn't think I was going to get through very many of them, since I'd never assembled miniatures before, but a beer or two and a few hours later, I had gone through all 4 sprues (am I using that word correctly?) and assembled all of the puppets! I figured I'd leave this post here, in case someone like me (who is interested in the game but intimidated at the prospect of cutting, sanding, and gluing miniatures) ever stumbles upon this thread. Putting these puppets together is really not as bad as it sounds. Sure, some of the puppets have some tricky bits (looking at you, crow's feet and electrical cord tail), and the Death Marshals are an absolute pain in the ass, but the vast majority of the puppets are very straightforward. And there was very little need for "green stuff" putty: just one puppet's ponytail (Misaki?) that had a large gap to the rest of the head, and a Death Marshal that I did an awful job on. All it took was a lazy Sunday, some tools (a sprue cutter, hobby knife, plastic glue, and very fine sand paper), and some patience. Not so bad at all. Now it's on to find some sleeves for the cards, and paint the bases for the different players, and it's onward to try the game (hopefully next weekend). And I'm really looking forward to painting these puppets!
  4. DcVenom

    New player, what crew?

    Hello, I’m brand new to the game and have been looking at the models for a few weeks now. Long story short I like the look of Gremlins, I’m looking for a crew box which will give me an easy to learn introduction to the game. What gremlin master do you recommend and whom should I avoid? Thanks in advance
  5. Hey everybody ! Hope you are all well. Just a quick hello from a Outcasts newbie. I'm loving the game so far even though I don't really have a game plan yet. I hope to get to know you all
  6. Salut, dear community! I am decided to start Malifaux and totally new to this game. I've decided to start Malifaux with Titania's crew and Neverborn faction at all, coz I like ideas that are stays behind this faction. I need Titania's crew, obviously, but what other boxes I should buy from the start to play 35SS and 50SS formats. How should I expand my boxes amount later?
  7. New to Malifaux, and new to this forum! And that of course means I'm full of questions! But first some background: I have managed to rope some friends into playing both Malifaux and Infinity with me, if I supply both sides of the fight. I see this as a win-win, as I get an excuse for some hobby expenditure with the added motivation that I'll have an opponent ready once the figures are ready! Recently, I got to actually play a few games of Malifaux using the starter box and its two 4-man crews. I was hooked, and I want more. While I do want to just grab whichever Crew looks the coolest, I do want to keep in mind that I'm actually looking to get two Crew boxes. Not only that, but optimally I want two Crew boxes that would result in interesting games when pitted against each other. Any recommendations on two (or more) Crews that are newbie friendly and that could give interesting games when pitted against each other? I want the sessions I can get out of these Crews to really sell the game of Malifaux to those that I invite over to play. Cheers!
  8. I appear to have come late to the Malifaux party, although not to the hobby. I picked up the Molly box set because it looked quite cool and I had looked at Malifaux years ago but I think it is a fairly well accepted opinion that the rules were not the clearest and also no one I knew played it. I had bought some of the older metal figures, which I still have, by happy coincidence Madame Sybelle was amongst them which has proved fortunate. I have not played a lot of games but am totally hooked. So far I have only used Molly (Horror) as a Master and I am loving her. I am beginning to think she is not the easiest of first Masters but you can get the hang of her eventually. I have been fortunate to face a great variety of enemy masters to get a real feel for the game. To me the strengths are: · You don’t need an awful lot of models for a decent crew – I have found this to be slightly less true of Molly but that’s because she has so many sexy summoning options and in two flavours! University of Transmortis? Don’t mind if I do. Dead Doxies? Why not. · There is no set winning combination – you cannot put together an unbeatable combination of models and just win every game. For instance I have used Bete Noir 4 times. Once she didn’t get on the board for 3 turns, once she got shot to pieces on arrival, and twice she has been man of the match and scored me 2 VPs on her own. Watching her go to town on a group of Gremlins is a thing of beauty, watching a Guild gun line blow holes in her and realising you didn’t save a 10 to bring her back not so much. · The schemes mean you don’t just win by killing the enemy models or Master – I am looking at you Warmahordes. Obviously the more models you can afford to buy the more options you will have but most generic crews can have a shot at most schemes. If there is such a thing as a generic crew of course. · The game is well supported – Forums like this one, and Pull My Finger, are an absolute goldmine and people are friendly and willing to help. Most questions I have thought of are answered on here, often in great detail, and it really helps you get your head around the rules. Godswearhats guide is an excellent resource that I refer to a lot when looking at new options. · The card system – brilliant. Although the symbols on the back of the character cards could be a bit clearer, my glasses are not for show and a few is that a crow or a mask? moments have been known to happen. My only real issues with the game is some of the wording can be a little open to interpretation and the terrain rules are a bit woolly, but it becomes easier and I have yet to play anyone who wasn’t happy to either explain something I was struggling with or quickly come to an agreement about what it meant. I struggled with the built in suits as well, but its easy enough once you understand it. Resurrectionists are simply awesome and mark my words someday Molly is going to be top dog. She is very clever and not insane. Not totally insane anyway. Well OK she is insane but who isn't? Every faction has some simply awesome models, I sometimes find painting a chore (skaven!) but have loved painting these. They are not always the easiest to put together, the Necrotic Machine nearly reduced me to tears, and the online instructions are from the Ikea system. Here is a picture of the parts, here is a picture of the model put together with some arrows in case you don’t know where legs go. From my admittedly limited experience new models do not imbalance the game or appear to be super troopers that you can’t win unless you own. I am not naming names here as that would not be fair to GW, but that can be irritating in some games systems. Once I have completed my Ressers (never going to happen) I am thinking of giving Gremlins a go, just for something different. Finally, any tips on stopping Taelor smashing her way through all my summoned models? She is like the Anti-Molly! So far my tactics in dealing with her have met with limited success. Doxies to move her out of her charge range of where I want to summon; do the summon before she has activated so her Welcome To action is not up or stand something bigger between her and the summon which she eventually beats to death anyway. She scares my Iron Zombies, which is just wrong! Look forward to many more games and using/hearing the expression “It does WHAT??”
  9. Morning All. My sister has asked me if Malifaux would be suitable for my nephew, and while I'm all in favour of bringing new blood in, he's only 11 years of age, and I think the finer points of game play might elude him. He's a smart kid, so I think he'd get the basics after a few games, but I'm not sure how to go about it. Anyone else introduced a young player? If so, how did you go about it? Or do you think that maybe I should just wait a few years? Thanks. Brian
  10. Hey Gang, My self and the GF picked up Malifaux recently and have had an awesome time modeling so far. I come from a history of the both Warhammers, infinity and a whole host of computer games. She has done some modelling on occasion but never really looked into a ruleset before the 'faux, so that is a good start :P. Anyway I shall pop up a few pics of some models she has already got painted. First up is McMorning. The GF apparently isn't happy with the severed head and wants to redo it. Dear god the picture is somewhat massive on here, apologies for that, will try to remedy in the future. Next up is the Flesh Construct-e fellow. So far she is loving the modelling and painting which is good. Will hopefully have a proper game at home soonly. Now I work a little slower than her and currently am conveting like mad on old mate Hoffman and his Guardian. I opted to repose his left arm due to (I imagine) the larger arms would mimic his arm movements. I changed his head as the other one was a little boring. The cables are added because, well, who doesn't like more cables on steam punk stuff. The cloak will help him blend into the overall theme of his crew and IMHO the Guild as a whole. It also adds a little bit of movement to a pretty static character I think. Next up is the Guardian which in all honesty I think I've dumped too much time into haha. I've completely rejigged his pose to look as if he is on guard and moving foward in a measured manner. I replaced his shield and weapon with things a little more suitable that also accentuated the 'guard' pose. The weapon is a longer nasty looking halberd/polearm assortment. As you can see here he also has a cloak billowing around him. Steam exhausts are on there for the same reason as the pipes on Hoffman, that and the fact I reckon it makes his silhouette a little more imposing. That pic is just to show off his pose a little more. Also fear not, that isn't a metallic wang hanging out, I have him a pistol and some pouches to make him look a little less 'off the factory' and a bit more of an 'old hand' within the 'faux. Anyway, sorry for the massively long first post and giant pictures. Will hopefully keep the updates rolling in pretty often :).
  11. WolfDayDream

    Model Cards

    Um so I got Master of Puppets today it comes with 9 cards and two upgrades right...??? I never bought a Malifaux box so...
  12. Hi All, How is everyone today? I come to you asking some advice as to what I should purchase next. Just a little background, I tend to purchase alot of things but never get around to doing things with them but I have finally kicked my ass into gear and will actually be starting a painting log with a goal to finish a model or 2 a week at minimum. I own a Pandora box + teddy and am currently waiting on my 2 player starter set. I also picked up Johan and the Malifaux child as I hear they are pretty handy in alot of lists. I have currently only played 1 game of Malifaux so far but intend on changing it. Here's the thing, the other day I stumbled on a store which still had a Vik's box which in Australia has not been in stock for many many months so I snapped it up for the sake of having it and now I am here. I had always planned on doing Guild or Arcanists or even Neverborn but after buying the Viks I looked into the Outcasts and I think I have found my first faction with the possibility of crossing into others. I just have a few questions as per below. 1. I have the Hired swords box + Johan and a Malifaux child, what else should I pick up to help round out my list building? I used pull my finger and Vanessa seems to fit alright but I am unsure 2. I want to pick up a 2nd master box so I will have some variety with outcasts but I am unsure of what will combine well with what is in the Hired swords? I want to stick to plastics so my choices are pretty much Von Schill, Tara, Levy - I am kind of weary of Levy as his mechanics seem pretty crazy for a new player. 3. I want to stick to plastics so I won't be getting very many if any metal models as I don't want to have to purchase the arsenal cards for no reason. If you have made it this far thank you for reading.
  13. Howdy folks! With the recent surge in the Malifaux Community in Pittsburgh, and the opening of a fantastic new store in the area, Demo Days are becoming more and more regular! August 22 is the next one, so come on down to Drawbridge Games in Castle Shannon to be taught the art of cheating fate by none other than Pittsburgh's own!
  14. Eleonora Silva

    Pandora

    From the album: My Neverborns

    This is one of my first minis I hope you liked
  15. My name is Tom, and I'm a Malifaux newb :facepalm: OK, I just came through the Breach 2 weeks ago, and have played two games so far (1/Rasputina and 1/Lady J) at 26 stones. I've read over the terrain section in and I think that we're glossing over some critical terrain functions that actually make terrain work and I want to get some clarification, please. A. Walls. Our terrain board is flat and has several solid field stone walls (such as around a grave yard) designated as Ht1, climbable, and (I would assume hard cover as per pg61). Can a Ht 1 model, such as a Ophelia, see OVER a Ht 1 terrain feature if she is within 1 inch of it? Can a Ht 1 model, such as Ophelia, see OVER a Ht 1 terrain feature if she is further back than 1 inch from the terrain piece? Can a model that is more than 1 inch away from the Ht 1 wall see OVER it to something 1 inch or more away from the wall on the other side? Can a model that is more than 1 inch away from the Ht 1 wall see OVER it to a HT1 model that is within 1 inch of the wall? Does it cost 1 inch of movement UP and DOWN said Ht 1 wall to cross over it (thus requiring 2 inches to cross) or does it cost 1 inch UP-and-OVER to the other side? Can a Ht 2 or taller model use a Ht 1 solid wall to crouch down behind and thus gain full cover? Can a model stand on top of said terrain piece and thus gain Ht 3 to gain LOS? 2. LOS as it relates to terrain features. A. If ANY LOS can be drawn from the attacker to the target that crosses a terrain feature that grants cover, even if there is a clear LOS around that cover, the target is assumed to get the benefit of said cover? (Yes, I know it's on pg40, just asking for a final yes/no). Thanks. Probably more later, too. I'm just getting this all figured out.
  16. Hello ive been looking around at this game and have heard fantastic things about it and the unique gameplay. I do feel a bit overwhelmed and have only played a few tabletop games in the past (wh40k, heroscape...) The biggest things I am confused about right now is the whole switch is to the second edition... and im very confused on the character stat cards. Do the cards come with the box sets? Do they come with the individual characters you purchase? Why is there a seperate section to buy the stat cards for 50 cents each? Also which expansion books are a must have and will those expansions still be compatible with the second edition rule book? Thanks for any help ahead of time
  17. Pierzasty

    New player from Poland!

    ...yes, I've been posting here and there, but I figured that if I'm gonna get into this game I better make a thread and make it official I'm Pierzasty, from Otwock, Poland, and I'm a cute little evil ball of feathers (<----see pic there) *grin*. A translator (of mostly computer games) by trade, I've been playing miniature wargames on and off for 15+ years. It all started with Warzone (the first mainstream wargame published in Polish I think), then someone quickly drew me into WHFB and 40k. Later Necromunda, Blood Bowl, Man O'War, Epic 40K, pretty much everything GW available at the time. Then I got a life XD and stopped for a while, and when I contemplated getting back in I heard GW people say "we're actually a miniature company, not a game company", so I thought it'd be better to leave before they show me the door (it was a while before GW started aggressively alienating veterans). Well, that and I never enjoyed their mainstream titles that much, my true love were the specialist games, mainly Necromunda and MOW. Fast forward to a year or so ago, when a friend showed me Infinity and that model per model it equalled GW prices. Free rules, excellent fluff, awesome miniatures, well-balanced... Long story short, I got hooked. And since I was free from the tyranny of GWthink, I started looking around, marveling at how the painting techniques advanced since my time (look at me, speaking like an old man). I saw Rasputina. Hey that's an awesome model I'd like to paint it, what's it from? Malifaux. A while later I saw a Rotten Belle crew being played at my local store. WTF dead prostitutes with a necromancer pimp? o.O Malifaux again. I look at the rules, said there might be something in it - it's certainly different from what I already play, and when I was getting rid of some unneeded minis, I posted that I'd accept Malifaux ones. Sure enough, someone sent me a Leveticus box for what I was giving out for free anyway So here I am, I just got my first actual game (more like a demo) today (not with Levi, thankfully). Learned enough to get me more intrigued and since I have experience with community-building (for Infinity), I figured I might do the same for Malifaux and gather a group (unfortunately there's like 2 players in Warsaw and they have other priorities). I exchanged the Levi box for a Ramos starter + an E. Creation and plan to get the "Colettes" in the near future. I hope I'll like it here in the long run and I hope that you'll help a fellow freak ;>
  18. WolfDayDream

    Newbie to Malifaux

    Due to me not having money for Malifaux figurines I downloaded the vassel and Malifaux modules I have never played with either and was wondering if anyone be willing to teach me how to play?
  19. redfox4242

    Hello! I am new!

    Hello, Malifaux peoples! I am just getting into Malifaux. A friend gave me a painted starter box. I bought a few more models and some rule books. I participated in this demo at a local game store. I am busying myself reading rules and getting the models ready. I've got Marcus' starter box. There is so much to learn and do....
  20. Sat Mar. 9th 12-4PM Mid-South Hobbies and Games 5130 Old Summer Ave. Memphis, TN 38122 I will be hosting a just for fun/bragging rights, Malifaux Tournament on The 9th at Mid-South Hobbies and Games. This will be a good event for those new players looking to learn the game as well as those more experienced folks who are up for a challenge. The tournament will consist of 3 matches with a 1 hour time limit. Crews will be composed of one starter box plus any add ons desired with a limit of 30 SS per crew. Each player will record any VP earned in each match toward determining the overall winner. Winners will receive a custom printed, Mircosoft Word Document declaring them the Malifaux Champion of Memphis, signed by none other than me, to make it all official like. Additional cheezy prizes may be awarded for best paint, best round and any other random reason that may strike me. So come on out and have some fun, play some Malifaux and meet some new folks.
  21. Yuanti

    Tough Outcast Crew?

    I am just starting out in malifaux and have really only played against a friend who is using an Ophelia crew. I play the vikies. I come from a background of warhammer 40k where I preferred playing a variant on the space marines. So, I naturally prefer to play with tougher models. Therefore, I struggle a bit with the very "glass cannon" nature of the Vikies. I was curious if there was a crew setup that would lend itself to toughness while still utilizing the vikies? So far only Boba Fett comes anywhere near the "rock" I am looking for. I'd love to have a two to three models that I can stick in the opponents face and force him to deal with them while I move the vikies up to rip up specific targets. Thoughts? (p.s. I seem unable to use the enter key to make a new paragraph, am I unique in that?) EDIT: for those of you unfortunate enough to not be able to create paragraphs, switching the settings for posting from "advanced" to "simple" fixed it for me.
  22. So I'm just starting The Dreamer and have a few questions on Shared Actions and One Master: 1) Does this work? I'm still trying to understand the shared action pool... Activate The Dreamer: (0) "I Can Fly!", (1) walk 7", (0) Nightmare Friend Chompy activates because of One Master: (+1) Melee Expert Strike, (1) Regular Strike with All Done trigger The Dreamer activates because of One Master: (1) walk 7" away (because "I Can Fly!" is still in effect?) 2) Say a Daydream then uses (1) Call Nightmares later in my turn to bring Chompy back out. Does Chompy reactivate with AP via One Master, or does he "activate," realizes he has no AP left, and then move on? 3) Say instead of the action chain listed above in part 1), Chompy only takes his Melee Expert Strike. So Dreamer and Chompy only use 2 of their 3 shared AP. Then part 2) happens (a Daydream unburies Chompy). Does Chompy still have that 1 AP saved, or was it gone at the end of their activation? I really dig the ideas behind the shared activation pool, just need some help wrapping my head around it. Thanks so much for the help!
  23. Hi All, Not sure if there is a better place to post this, but I am looking to find some players in the SF/Oakland/Berkeley area. I have seen the find-a-player post, and wanted to see if there are others who haven't posted to it. Send me a PM or post here. I'm looking to get some games in on weekends, but open to evenings as well. The closest place around is EndGame. Hope to hear back! Thanks everyone.
  24. Hey there everyone! Name's Heriberto, I'm a wargamer enthusiast hailing all the way from Mexico. I've just began painting and hobbying for Malifaux and so far it's rapidly becoming my favorite game and setting. I have a hobby blog at heribertohobby.wordpress.com <--- Although it is in spanish, it's been running for more than 53 posts with a lot of tutorials and guides. I've created two Free Polymer clay sculpting and resin casting manuals which are also available in english. I also have a videogame asset production company, where we are also producing an adventure game called Shades of Violet: Song of the clockwork princess. You can visit us at Imagineergames.com or support our game through Steam Greenlight. Well, that's pretty much it. Hope I'll start updating the terrains I've been doing. Glad to meet you all!
  25. Hi, I've been looking at getting into Malifaux for a while now, but just never got round to it for one reason or another (money/life getting in the way etc). But now I have backed the Evil Baby Orphanage KickStarter and have a the bonus minis from that on the way - so now I have no excuse not to give it a go! Does anybody have any advice about the different ways that these models could be used in the same crew, and which way might be best for someone new to the game? Also what else would I need to buy to allow me to get started? Thanks very much in advance for any help!
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