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Found 1 result

  1. We have been playing for a year and a half by now in my gaming club, and Seamus vs Gremlins is often seen here. We have always felt that the way we play the Pigs when they lose a Morales Duel is a bit strange: It is pretty clear on the Stat card that when a Pig would fall back, it Stampedes instead. Ok, no problem. But what happens after it? Lets say we've got Seamus and a Pig comes close enough to his Terryfing range, it fails the Mrale Duel and the Pig's got 1 AP left, does it make an inmediate Swine Dash attack vs the closest model, and it costs it its only AP left? Lets say Seamus is the closest, so he takes the Swine Dash, but the Pig keeps moving through and then it faces a Hanged, entering its Terrifying rango. Would the Pig have to do another Morale Duel? What would happen if the Pig loses it? Would it start inmediately another Swine Dash vs the Hanged? We have been playing this way, and sometimes it has led to some really weird chaining of Swine Dashes when the Pigs keep entering one model's Terryfing range after another, but it doesn't look like we are playing it well, so here I'm asking for how it should be done. Thanks in advance
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