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Found 5 results

  1. Hello! This thread will serve as a place for me to post battle reports so I don't end up flooding the board with them. As the title suggests, the focus of this thread will be on my Outcast games with Parker Barrows, and a little Freikorp, Viktorias or whatever else I feel like playing on the side. This OP will be updated with links to each Battle Report as I complete them. Any suggestions, thoughts, or comments are welcome! Outcasts Parker Barrows Games Parker Barrows vs. Reva - 50ss Parker Barrows vs. McMourning - 50ss Parker Barrows vs. Reva - 50ss Parker Barrows vs. Perdita Ortega - 50ss Parker Barrows vs. Kaeris - 50ss Parker Barrows vs. Molly - 50ss Parker Barrows vs. Reva - 50ss Parker Barrows vs. Molly - 50ss Parker Barrows vs. C. Hoffman - 50ss Von Schill Games Von Schill vs. Zoraida - 50ss Von Schill vs. Viktoria of Ashes - 50ss Von Schill vs. Yan Lo - 50ss Von Schill vs. Perdita Ortega - 50ss Misaki (Outcast) Games Misaki vs. Lilith - 50ss Misaki vs. Sandeep Desai - 50ss Misaki vs. Yan Lo - 50ss Misaki vs. Lady Justice - 50ss Misaki vs. Kirai Ankoku - 50ss Yan Lo Games Yan Lo vs. Seamus - 50 SS (GG17) Gremlins Zipp Games Zipp vs. Reva - 50ss Ulix Games Ulix vs. Perdita Ortega - 50ss - Partial Game Wong Games Wong vs. Molly - 50ss Mah Tucket Games Mah Tucket vs. Kirai Ankoku - 50ss Brewmaster Brewmaster vs. Reva - 50ss Arcanists Rasputina Games Rasputina vs. Yan Lo (Resurrectionists) - 50ss Rasputina vs. Molly - 50ss
  2. So I'm trying out a concept with, but I've run into quandary. I'm going to use Yamaziko with Smoke & Shadows, hire 2 to 3 Jorogumo, and 3 to 4 Clockwork Traps. The premise is to bury all the Jorogumo turn 1 and have hopefully at least one Clockwork Trap, which deployed via From The Shadows ability up to 6" away from the enemy deployment zone, alive still to unbury all the Jorogumo within 6" of it. The questions come from the order of unburying the Jorogumo: do they unbury all at once (for this example, placing them each within 6" of a single Clockwork Trap), or can I unbury the first Jorogumo within 6" of the Clockwork Trap, then unbury the second Jorogumo foward 6" from the first unburied Jorogumo, then the third 6" forward of the second one, and in theory just keep Daisy Chaining them along until I run out of buried Last Blossom minions. I believe they are simultaneous... but I can't find anything that discredits the other idea. Some help would be appreciated.
  3. I've mainly been an Arcanists player until recently when I decided to break into 10T (Mei Feng turned out to be a gateway drug). Right now I'm quite interested in playing Misaki and have acquired a number of pieces which I've tried out in a game or two, but I'm feeling kind of swamped when it comes to picking further options for expanding what I have here. With no further ado, here's what is currently in my grubby mits: The Thunder box Mei Feng Box Rail Golem Metal Gamin Shadow Emissary Samurai Wokou Raiders Oiran Lust So determining where to go from here has been a little tricky. I see that I could use potentially better scheme runners than what I have available (I like the Oiran models but I'm not really sure about trusting them...I might just chop them up and mod some Jorogumo if I get any). For that end I've been considering the following based off of what I've seen on the forums: Tengu 10T Bros Any other suggestions? For some more ranged options I'm pretty torn between the Katanaka Snipers and the Archers, I'm honestly not quite sure which would work better with Misaki here. I've been looking at the Bunraku (I assume they can be used at least) just as a general option, or maybe some Obsidian Oni as both seem like they could be an interesting linclude if they're compatible. I'm still very much feeling out this faction and what is available to me, as much of what is in 10T is new to me and just doesn't see much use in local meta here. Any advice on what would work nicely with what I have thus far (especially with Misaki) is welcome advice.
  4. Skull on a chair

    Totem key words

    Apologies if this should be in the TT area instead. Misaki's totem, Sheng, does not have her Last Blossom key word on its' card. I am wondering if this is a common omission for totems and their masters, as it seems like totems should have grouping affects like those listed so they can share benefits.
  5. BigHammer

    Mistress Misaki

    Hi all, welcome to my wee corner of the site dedicated to my growing Ten Thunders collection. I figured I would start at the beginning, with my first and still favourite master, the lotus-blossom-of-death that is Misaki. The rest of her crew, the other Last Blossom models, and then some Ancestors will follow soon
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