So here we go again
Zipp vs Molly
Wedge Deployment
Plant Explosives
Detonate Charges
Harness the Leyline
Claim Jump
Outflank
Power Ritual
BAYOU
Zipp
Earl Burns
First Mate
Mancha Roja
Big Brain Brin
Gracie
Iron Skeeter
RESSERS
Molly
Necrotic Machine
Death Rider
Archie
Rogue Necromancy
Forgotten Marshall
Philip and the Nanny
So like in the other thread mentioned, i had some problems with the Crewbuilding since the Infamous Keyword lacks some cheap models and i dont like wrestler very much, so i tried out an elite crew. My Opponent took a similar approach and so we ended in a 7 vs 7 battle. It was my first time with Zipp and i think he is still very powerfull. Dropping a hell lot of pianos to block charge lines and los or auras seems to be very good, unfortunatley, molly can eat those markers to drraw 2 cards, so i think it was not the best match up for him. First Mate and Big Brain Brin are both really strong models and i have never regret bringing them to day. It was my first time with mancha and he also brought a lot of work in. I dont think if i would bring him out of keyword, maybe against marker heavy crews, but with all the piano support, he was a beast. I overextended a bit with the iron skeeter in turn one, so he got killed by archie and the rider pretty fast so i cant really say anything about him.
Overall, the game ended in a pretty close 5-4 win for the Bayou. I got 3 Points out of the strat and 2 from Harness the Leyline. Could not score Detonate Charges. My Enemy also got 3 Points from the Strat and one from Outflank. BBB and Gracie were able to tank long enough so he could not score a single point from claim jump.