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redmageshat

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  1. Thanks for all the tips everyone. I've had to push my game out due to work, but I'll post up how it went next week, or if I'm lucky enough to get the game in, I'll post later this week.
  2. You say that, but when Yasunori can transfer one of the bigger hits over to a Terracotta warrior, then discard to totally negate the damage, and then cheat in a few decent cards to make a few misses, you're still gonna be staring down a Yasunori who's gonna kill Frank next turn. Yasunori isn't TOO bad by himself, 10T's other synergies make him a nightmare though.
  3. I just got the Pathfinder, he's still in the box actually.
  4. I've put a lot more thought into this list than a lot of my previous ones honestly. But my biggest problem are Turn 1-2 losses that snowball super hard into major losses. I'm not aware of just how far a lot of things in Malifaux can reach out and touch you from. From Ophilia/Francious flinging across the table and chain activating into me, to Yasunori getting pushed + Fast from an Emissary and flying into me, or Yan-Lo + Izamu Lightning Dancing me into murder town. Basically I can't keep my crew alive long enough to play the game.
  5. Thanks guys, some good food for thought. I definitely wish I had Field Reporters or Monster Hunters, and I do agree with Abuela having better 0's. Based on my discussions on AWP I'm gonna lean into Show of Force and Dig Their Graves and retool for that I think. I like the Judge just because he's got some good defensive abilities for sitting near the stash markers, and I like the idea of Abuela marrying him off so Dita can relocate to him without his having to pull her in on his own. I'm still thinking Frank and The Judge +Dita for holding the middle, and then using Abuela's points to get in a Watcher/Effigy and switch the Pathfinder maybe to a Deathmarshal for Finish the Job in the middle for a marker for Dig their Graves.
  6. Hi all, I'm hoping the forums can help me break out of my aweful losing streak. I'm still pretty new to the game with about a dozen games in, and I just can't stop getting absolutely stomped. I've got a game tonight, and I'm hoping to finally give my opponent a game, as opposed to just getting beaten on while they go through the motions. I'm still trying to wrap my head around how to think about crew building, especially planning to drop Schemes. My opponent will be playing Arcanists, and our pool is: Guard the Stash, Leave your Mark, Show of Force, Undercover Entourage, Hidden Trap, and Dig Their Graves. My favorite Master is Perdita, and I'm planning on playing her, though I can see where in this pool McCabe or even Lady J may be better since it's middle of the table heavy. But again, I have an unhealthy obsession with Perdita, so I'm gonna start there. So with that pool, and wanting to play Dita my first thought is to take Show of Force. I'm going to take Frank with Wade In anyway, and The Judge with, I think, Leadlined Coat since he's a decent pain to kill for a Guild model (though 11 SS is a tough pill to swallow). Then maybe Aubela with Hermanos De Armas for more pulls. Problem is thats a ton of SS leaving only 15SS to fill out the crew with. I could take an Austringer to try to Deliver Orders to drop markers for Dig Their Graves maybe, or a Watcher and try and sneak into the back field and play for Leave Your Mark. Or I could say screw it, put Plant Evidence on Frank and The Judge, take the Austringer, and hope for a good place to drop Hidden Trap at the end of the game. See this is where I just don't know, especially since its based off of a really expensive gamble for Guard the Stash and Show of Force. Maybe just toss in a Guild Pathfinder since you can pretty reliably know where to put Traps. TDLR: For the pool: Guard the Stash, Leave your Mark, Show of Force, Undercover Entourage, Hidden Trap, and Dig Their Graves. I'm thinking of taking from the pool Show of Force and Leave your Mark with this crew: Perdita -Trick Shot -Fast Draw in Malifaux -Aura Ancestral Francisco -Wade in The Judge -Lead lined Coat Abuela -Hermanos De Armas Enslaved Nephilim Guild Austringer Guild Pathfinder Any advice from more seasoned players would be great. I am willing to switch Masters, but I don't have McMourning, Lucious, or Nellie or any of the stuff from their Boxes.
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