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Griautis

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Everything posted by Griautis

  1. What? Pretty much all tokens I know are bound to a keyword, and if you want to put out those you'll need to bring in a model from that keyword. Moreover, they do _nothing_ on their own, unless someone can use them (again same keyword). meanwhile conditions are generally spread out amongst the faction, and do something on their own. Seems special to me.
  2. Well, I hope that the store software keeps track of stock and this is not gonna be a problem...
  3. Hi, Is there any estimation for when the black friday sales will be shipped? I received the order confirmation, but nothing about shipping.
  4. I'd be with you, except for one simple fact: Those splits are being done in all sorts of places. There's A LOT of models which are single in their box which have 2 keywords in same faction. They could have been combined in, but they weren't. It could have been done here too
  5. I do own Yan Lo, but I still find others useless. I'm not gonna start playing Yan Lo in TT, when all my other models, are Resser. If I'm going to a tournament, pretty much all tournaments are Faction locked. And you're making a great point and showing the big problem - TT players will want Wanyudo, as such they have no good reason to buy Minako and Katashiro, as that just leaves them with the same problem I had originally.
  6. Same. It's really annoying that Wanyudo was added in with multiple other models which are useless. A lot of multi-keyword models are getting their own boxes, and I thought it's so you're not forced to buy models. Seeing a multi-faction model forces in with a bunch of models for only one faction is really disappointing.
  7. Talons, Into The Vortex ability says "Any models the Dust Devil Marker comes into contact with during this Push and gain Staggered. " It feels like during betas there was an additional effect there and it was deleted making the current sentence nonsensical. I assume it's meant to say "Any models the Dust Devil Marker comes into contact with during this Push gain Staggered". Didn't saw this posted anywhere, so thought I'll post.
  8. Can a Changeling copy a Mimic'd ability? Changling says that he can take an action which another model could take. Mimic says that THIS model can treat an ability as printed on it's card. So can Changeling copy it? A) Changeling can copy it, because his ability says that he can take an action available to another model B) Changeling cannot copy it, because Mimic says that that model may treat it as printed, as such, it's not available to Changeling who is not that model.
  9. Biggest value he gotten me in Molly games was actually Ride with me to put molly forward, walk forward, charge something, Reap and push backwards placing the thing closer to the crew and then having Archie jump in and smack the poor target. This works especially well because Molly can outactivate the opponent so there's no activations left, which usually means that start of turn 2, you've deleted some model from the board, and have archie/dead rider ready to smack more face.
  10. "A model can only take an Action or Ability that is once per Activation once during an Activation." I know that this could possibly be interpreted otherway, but I choose to interpret this as the limitation saying that you can only do it during an activation.
  11. Can you declare triggers if you do not meet the requirements? If you do not meet the requirements in Italics can the trigger be declared at all? This is relevant for Prof. Von Schtook.
  12. The Bury section does not say anything on the topic. The movement section states that "Any time something changes location it is considered to have moved". Since being Buried changes your location (you're no longer where you were a second ago), that would mean it's a movement. However, I really do not think that's the intent of the rules. This is relevant for Planted Roots and other movement preventing effects, as if it is a movement, then Planted Roots give you immunity to being Buried.
  13. There's a vast divide between a forum thread being inaccessible due to lack of skill, as people discuss more advanced concepts, and it being inaccessible due to negative outlooks. Also, Malifaux is far too small to have the divide of friendly/competitive very hardly drawn. A bunch of people go to tournaments for fun and to just dedicate a day to playing a game they like. Of course, that divide does happen, but in a tournament it's probably more along the lines of "top 5 tables/rest of tables", and not "in tournament/out of tournament"
  14. I managed to mess up the first NDA I submitted by imagining it's year 2020 already, as such you'll see two applications from me. One of them has no time travelling involved
  15. If it's for your TtB campaign, just decide what you want to have her be doing and go with that?
  16. I'm not talking about preference for finished games. Everyone prefers to finish games. However, some people even say that if you can't finish games you shouldn't be in tournaments And yea, the rest of what you say is true and makes sense. Encouraging finishing games is all good, but we should never discourage people from playing, just because they can't finish in time (as a good player you'll just pick a faster crew and win anyways, right? ). Meanwhile, a lot of the conversations we're having now can easily discourage people from participating. That's literally the worst possible outcome. This thread alone is a good example. This is not a thread which a new player reading would be encouraged to participate further in this community, while also learning about the game length, it's challenges, and how games get on.
  17. Oh, I agree. I'm sure that the "elitists" are louder on forums/discord, than in actual events, but they do show up there as well. Tho, new players are less likely to meet them, besides bad luck on first rounds.
  18. also what is a "high tier competitive tournament"? Malifaux community is not big enough to have such. UK Nationals, arguably the biggest event in the world should not be considered such. Majority of players there came to have fun and play the game they love and put in fun games. And the top players will finish their games and it's not a concern for them.
  19. I'd rather penalise the elitist people who claim "games must be finished". It's very new player unfriendly, and for a game like this, we need new players for the game to grow. Far too many times I've seen slower players being told off from even attending tournaments. If I was a new player I would be rather disheartened reading all such sentiments, including in this very thread. Sheesh, if you're so good at it, you're gonna win regardless. Planning for a 3 turn game is not that hard either, and you will win and climb the tournament ranks to face against players who will finish it.
  20. Obviously. I'm just trying to provide a counterweight to people who say "yeah,totally finish game in 2 hours". If you're not finishing games in that amount of time, there's nothing wrong with you. (this is directed at anyone reading this). It just means you don't have the experience, and most people don't have the experience yet.
  21. How do you know Gokudo's will be in the new starter?
  22. I was also in the 7 game tournament. I finished 3/7 games. I asked pretty much all of my opponents how did they go with previous games, and I am highly confident that the vast majority of players did not finish a lot of their games. The highest tables/topmost players did get there more, but the only person whom I played against who finished all games in time, was when I was playing at table #6. I'm also willing to bet that high skill players tend to go to forums on higher frequency, so whatever the outcome of such discussions here is, we can assume that the reality is a bit "slower" than that.
  23. You're right, I skipped it. So where does the push stop? once you touch the center? Once you touch the marker? Once centers meet?
  24. I'd say you overshoot and move beyond it. Pushes say you push the push distance unless you hit some obstacle (which the marker is not), as such once you have a direction (remember, push only has a single direction and cannot change course mid way), you move 4 or until you hit something.
  25. If a trigger generates a charge action, can the attack action declare triggers? The rule is that actions generated by triggers cannot declare triggers. What about if a trigger generates an action, which generates an attack action, can that secondary action then declare triggers?
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