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Kyle last won the day on June 22

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  1. Kyle

    Wyrd Chronicles 36

    Wyrd Chronicles Vol. 36 is now live! Break on through to The Other Side. Comparing Malifaux & The Other Side: An in-depth look at the differences and similarities in our two miniatures games! Storming Into the Breach – Starting the Other Side: Interested in The Other Side but don’t know which Allegiance to pick or what you want in your Company? Let’s give you a hand. Little Star: A mother and daughter down on their luck as a mysterious light appears over London. Painted Model Gallery: A close-up look of some of The Other Side’s fully painted models. The Other Side – Battle Report: The Cult of the Burning Man and the King’s Empire duke it out in a play-by-play breakdown of The Other Side. Lost at Sea – The Other Side Scenario: An Abyssinian destroyer gets bombarded by an unknown enemy. Can you survive the Hordes? You can find the latest issue of Chronicles for the low cost of FREE on DriveThruRPG!
  2. Wyrdos, Happy Monday! This week, we're showing off the Guild's fair and balanced approach to the legal system with the False Witnesses. Need to convict an Arcanist but don't have a lot (or any) evidence? Did a new Guild recruit start a (metaphorical or literal) fire but the blame needs to land elsewhere? Look no further than these brave souls, who are willing to bear the burden of the untruth in the name of justice.
  3. Wyrdos, As you might have already known, we recently had a Game Designer position open up in the Wyrd offices. After some careful deliberation and a few lucky card flips, we finally came to a decision as to who would help move some of our games forward. We are happy to announce that someone in our office has changed their Destiny. That’s right! If you’ve been a part of the community within the last year or so, then you already know him. Introducing, in his new (and final?) form, Kai: Game Designer. As a competitive Malifaux player for years and someone who has kept his ear close to the community, Kai will help us make sure that the future of Malifaux is bright and beautiful. Take a bow, Kai!
  4. Thanks for your feedback, everyone! Your thoughts, concerns, and votes will all go into consideration with Chronicles moving forward.
  5. Sadly, I can't speak on what we would and wouldn't do specifically on individual subjects because this was a hypothetical poll. It would make sense to have the one-shots downloadable so that they can be printed for general ease of use. Is there an even better way of providing that content? Maybe. I'm not the type of person to make an early decision on something without seeing all potential variables on the table, so who knows? Both ezine and blog formats have their issues, and I appreciate everyone proposing their concerns with the theoretical change. It sounds like the biggest concern about blogs, though, is that the content would change - and it might, but that's because a magazine format has limitations as to what sort of content it can provide. Variance in content wouldn't change, in fact, we might be able to vary the content even more because of the type of content that we could create and deliver is wider with a blog. A blog would have its own limitations, sure, but the potential for something greater is there. In its current format, Chronicles struggles with a few things. 1.) Interactivity. It's difficult to start a dialogue with the created content and the readers. Posting your thoughts about a story or a picture on a variation of custom terrain that you made after following a tutorial in a blog would be much easier to do. Right now, you have to download Chronicles and then make a post in the forum about it, which isn't a big deal, but it definitely is more steps. 2.) Tech limitations. I can understand wanting to download the .pdf so that it can be read offline, but another issue is that some people can't download and read the file at all. There are multiple barriers that prevent some users from accessing Chronicles. The most basic example is if someone likes to use their cell phone as a way to read the content, there's a significant chance that they won't be able to easily navigate through a document that was not designed for that screen format. 3.) Content flow. Right now, because of the way magazines work, it's difficult to create content on what's happening in the now. A prime example: our painting contests. We usually either have to talk about them before the fact or after, but very rarely are we able to talk about something during (unless it's Iron Painter, which is an exception because of its length). I'm not trying to sway opinions either way. This is just a conversation about how we can make Chronicles better, and a format change was a discussion we wanted to have with our community. Personally? I'm a blog reader. I think it's really easy to look through content and click on what I want to read and ignore the content that I'm not interested in. I like reading content on my phone and not on my PC. But the way I consume content is going to be different from the next person, which is exactly why we made this poll in the first place. The magazines that I still receive in the mail get largely ignored because the content is likely already dated in comparison to the content I received the day or week prior.
  6. Hi everyone! As you may or may not have noticed, I've been your friendly neighborhood game designer who has been putting Wyrd's bi-monthly ezine, Chronicles, together for the last year. In that time, we've been able to share some great and diverse content created by our community. We all download and read Chronicles for different reasons. Some open it up to discover new stories in the Malifaux-verse. Some read it to find out about our latest releases. Others look to be inspired creatively, with topics ranging from cosplay, painting tutorials, and suggestions on how to build a thematic gaming board. There might even be someone out there who appreciates the horrible time travel jokes that I try to sneak in here and there. That being said, this poll isn't about why we read Chronicles, but rather, how. Since Chronicles came to be, we've always understood it as a bi-monthly ezine. Every other month, a free magazine would be at your digital doorstep. But what if it was different? Would you prefer to receive the content we put into Chronicles every other month in one big chunk (like we do now), or would you prefer the content to be provided in a more streamlined way over a period of time in something more like a blog format? This would allow us to get stories, tutorials, tactics articles, previews, updates on our releases, and other Wyrd news to you on a more regular and consistent basis. Let us know what you think with your vote!
  7. Kyle

    Bayou Bash?

    Soon-uary Soon-teenth, Twenty Soony Soon. We don't have a release date just yet, but everything on our end is moving smoothly and we hope to have more information soon.
  8. If you didn't catch the news in Chronicles or in the latest April Newsletter, you can find the DCR Rules here: https://www.wyrd-games.net/darkness-comes-rattling You'll also be able to find the cards on print-on-demand via DriveThruRPG very soon.
  9. Kyle

    Creature Feature Clarification

    Here's a little secret: Kai is a robot and does not see himself as a monster.
  10. Here's a reminder that we are doing another playtest here at the Wyrd office on February 2nd at 6pm! If you're interested in checking out the expansion for Darkness Comes Rattling, send me an email at kyle@wyrd-games.net!
  11. Kyle

    Monday Preview - Waldgeist Rider

    That was acorny one. How pedes-tree-an. Thatch enough for now - yew stumped me.
  12. Our last in-house playtest of Bayou Bash was a huge success, and thanks to the feedback we received, the game's final version was much better for it. Now we're doing the same thing with the Darkness Comes Rattling: War of the Spirits expansion! We will be hosting TWO DCR playtests at the Wyrd office: January 19th at 6PM February 2nd at 6PM Once again, you'll be asked to sign an NDA, but we'll provide food (likely more pizza). We are looking for both new players and players who are experienced with the core game of Darkness Comes Rattling. If you like fully cooperative, challenging games, and have some time (a game can take anywhere between one to two hours) to swing by and test out this expansion, email me (kyle@wyrd-games.net) with your full name and the date(s) you plan on testing. Thanks!
  13. We are still looking for playtesters for the DCR expansion. Send us an email!
  14. We are looking for playtesters for the expansion of Darkness Comes Rattling! In order to participate as a playtester, you must first own the core game of DCR, but we will provide a print-and-play of the expansion. If you're interested, email me (kyle@wyrd-games.net) and Aaron (aaron@wyrd-games.net) so that we can add you to the playtesting group!