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112 Has a Big HatAbout Wolfpact
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Minion
- Birthday 10/09/1983
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The Bluegrass
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What masters catch your eye in factions you don’t play?
Wolfpact replied to WWHSD's topic in Faction Discussion
Nico has a lot of tricks, but ultimately I usually have him in the back performing profane rituals while his summoned horde does the work. (I also relate to this, as it's how I felt about the Outcasts overall. Parker sold me on theme, and I also now have and love Tara - who plays nice with my Nico horde, so bonus) -
What masters catch your eye in factions you don’t play?
Wolfpact replied to WWHSD's topic in Faction Discussion
I have Masters in every faction except Grems and Guild - though I did pick up Lynch as a 'Born master. Guild.... eh. I just don't like the Guild, lore-wise. They're soul-stealing fascist scum! That said, Hoffman tempts me, as I've come to enjoy giant stompy-bots and I'vealways loved cyborgs. I also actually like Sonnia as a character, but I already have Rasputina for a nuker. Gremlins..that's only a matter of time. I love Ulix conceptually and in the lore, and he's mostly self-contained. Wyrd sending me a foil card for him helps. -
So hey, I'm back with a new release - well, okay it was back in December. Anyhow, to any interested parties who might enjoy a Space Western yarn with a bit of thematic ground akin to Malifaux... If you're interested, check it out at https://www.amazon.com/dp/B077VR63BJ Thank you, gentle Wyrdos, for your consideration.
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I have to both agree and reinforce this point. It really cannot be over-stated that this is the case.
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As for what to get w/ Parker.. a few things not mentioned yet: Johan: Johan's pretty much mandatory. He's phenomenal, and he's a bargain at 7ss. At 6ss for Outcasts, he's ridiculously good. Big Jake: A great scheme runner, card-engine, and surprise attack to swing dicey situations on Turn 5. Great for certain take-and-hold strategies, too. Sue: Just a great big bag of wonderful abilities. As a bonus, they all fit Parker's aesthetic pretty well, too.
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I've actually heard the exact opposite re: Hans vs. Trapper.... but mind, it was in a matter of Hans v. Trapper for use with Tara...
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Serpentarium's Malifaux Mondays - HEAVY PICS
Wolfpact replied to Ravenswood's topic in Miniature Showcase
Seriously, this. As phenomenal (and I do mean phenomenal) as all your work is, the separate irises are what may be the most mind-blowing bits of all. -
I want the adorable lug in melee as quickly as possible, and I want things trapped in melee with him until they're naught but a fine, red mist.
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I like Leap and the Tentacle myself.
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He's really pretty easy - the only bit that confused me were his sabatons. I've only had one game so far, but Talos was great. His low Defense is a real pain at range but against bigger targets he closes with he can really do work - he ate Lilitu, Coppelius, and Lelu in that game, and then the Wretches chewed them up while they were held. It was beautiful.
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This mini would be almost enough to make me consider playing Guild.
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My only device is a Kindle Fire. Any chance the app will be coming to the Amazon app store, or am I out of luck here?
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There is none, to me. Buying the books for new editions, new cards, etc. is a huge money-drain for the less-than-flush gamers among us.
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Yeah, honestly he's a solid generalist. If your venue is 'pick one Master and stick with it".. as was said, that's arguably where he'd shine the most. He can shoot decently (he doesn't hit immensely hard, but he hits decently well with the built in ), he's decently resilient (especially at range and especially with his new Wave 5 upgrade), and his Totem is a cheap, decently effective healer. His entire thematic crew is fairly quick and he's no exception, and his upgrades (and Mad Dog) let him deal with terrain both creating and ignoring.
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Raspy's my only Arcanist Master.... but my gods, both of those upgrades sound glorious and I want them. Especially as I love her for her thematic crew...