So I had an idea for a crew with strike marker synergy as a goal, which would maybe be good in board control scenarios ( something like guard the stash/extraction/symbols.) Let's see what kinda discussion we can can get for it.
Declared Faction: Arcanists
Crew Name: Strike one 50ss
Leader: Ramos - Cache:(3)
Vox Populi 1ss
Arcane Reservoir 2ss
Leviathan Power Core 1ss
Malifaux Child 2ss
The Captain 9ss
Patron's Blessing 1ss
Imbued Energies 1ss
Joss 10ss
Bleeding Edge Tech 1ss
Imbued Energies 1ss
Union Steamfitter 6ss
Slate Ridge Mauler 7ss
Circus Bear 0ss
Mobile Toolkit 3ss
The main things I was wondering about:
Leviathan power core might not be as worth it, since you're almost certainly using 1ap a turn strike markering. Could swap that out for one of his 2 SS upgrades, probably under Pressure or Arcing screen depending on how aggressive you're wanting to go and if you take Joss or not. Seize the day could be also be worth it.
Joss is great, but you can probably flex him a bit if you want, since you have the steamfitter if you really need extra scrap. Amina would be good, more pushing, and making people not attack injured models could be fun if you surround them with injured spiders. Or just double down on strike markers with lazerus.
As a side note, slate ridge mauler seems mean with steamfitter: armor 1, ItW, HtK, and 10 wds, plus possible healing. Nasty that.