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neveroddoreven

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Everything posted by neveroddoreven

  1. This one was a bugger to photograph. You've got to zoom in on that main image, it was the best I could do. The idea here is a tropical landscape unrealistically afflicted by winter. I couldn't find as much reference material as I would have liked, I thought that this concept would have been done more. I did find some games where it was used, Crysis, Donkey Kong and Warcraft I think. Given that 'apocalypse' is a Mayan word, that's where I took my theme from. I imagine that these fantasy Mayans have used necromancy to survive the apocalypse, which in this case is some kind of deadly second ice age. This was the best jungle I've ever made, it's a shame I had to ruin it with snow.
  2. A fun alternate use for a Blood Bowl model. I could have put a bit more into this if art didn't imitate life; my boiler broke down (in December of course), and it was my turn to get the flu this week. Still, as scrappy as this one is I quite like it.
  3. Lots of fun little details here, keeps the eye wandering. I like it!
  4. I spent a week and a half making a big complex diorama for this round. There was something very mediocre about the whole thing, and I spent most of the time in despair and self loathing, so I threw it over my shoulder and decided to have some fun instead. What I ended up with was something that I made just for me. I've done models like this before, the multicoloured psychedelic kind of thing, and they are always divisive - some people liking them and others thinking I've made a mess. Silly cosmic abomination! You can't read, you don't have eyes! I took inspiration from acid art, particularly Alan Forbes, whom I've been a huge fan of all my life. For some reason I've never tried adapting those motifs into miniature painting until now, it's a perfect fit being all brushwork. When I showed the model to my brother, I pointed out the texture I painted onto the cloth areas because I thought it may be too subtle to notice. He told me it'd be weirder if I didn't do a freehand texture at this point. So I've got that to live up to now.
  5. Thanks for the kind words guys! A lot of comments about the eyes. Funny thing is, I found them to be one of the easiest parts. They're so big on this model that you can cram a little extra detail in there. I really wish I had more time. A busy work rota and 2-4 hours of sleep each night interfered with how much I could have put into it. This probably would have been the best thing I'd ever done or at least my favourite if I had spent another week on it.
  6. This is absolute madness! The scale of it and machination of all the individual parts, all for a time sensitive competition? That takes some serious fortitude. I couldn't do it, I keep mine simple and still struggle. A few parts I particularly like ; The algae on the boat's underside - nice touch, an easily missed detail, the leather texture on the hats is nicely done, shading green skin with red - I do the same thing with my gremlins, the clever model choices and their application, and the use of the beach ball and rubber ring to raise the humour level just enough. You must have had a image in your head and just ran with it. It's awesome, love it.
  7. I like how this piece dominates your attention from just one or two angles. It's just like a 3D painting. There's a great quality to the lighting, especially the way it contrasts with the water. The light (as well as the shadows it produces) is warm and soft, serene and still, and the water is the opposite. It's a narrative contrast as well as a colour contrast. On the subject of colour, there's also the great usage of a limited gamut, with the hues brightest on the subject itself. All in all it's a great diorama. I only wish I could see some more pics.
  8. I had a few ideas for this round, but decided on a safe one instead. I've now painted five of these, it's one of my all time favourite miniatures. I based the feathers on pheasant tails, then added other colours as glazes. The freehand scale patterns are great fun. I've used this on many Lizardmen models before, but this is perhaps my best execution of it. I used screenshots from the recent Total War game as reference. Another go with resin as water effects too, with the same tricky problems. I suppose it looks ok though.
  9. The more I look at this one, the better it gets. There's a lot of subtle things going on here that I missed on my first pass. Great use of directional light, cast shadows, and attention to colour temperature in the shaded area too. This may be my favourite of this round.
  10. I love the high contrast colours of the lit areas. It's very illustrative, and gives this piece an identity all it's own. Great stuff.
  11. I really like the softness of the lighting on this one. The use of a neutrally coloured light doesn't interfere with or overpower the colours of the subjects in the scene, specifically their clothing. My only criticism is maybe the missed opportunity of some lovely soft cast shadows, but that may have required a starker light, and ruined the tone of the piece. Really nice work.
  12. This is so subtle but effective. Proof that a single model can be just as atmospheric as a full diorama.
  13. What I like most about this, is the actual colour of the lit area. You haven't made the lantern's cast light an oversaturated yellow (which I always tend to do), and it looks all the more natural for it. Love it.
  14. This looks better in photographs than it does in my hand. Lots of experimenting going on here, multiple light sources, coloured shadows and the like. This was also my first attempt at an open casting with the water effect resin, which left a large meniscus that had to be cut down. I tried to hide it as best I could with some floating leaves on the surface.
  15. neveroddoreven

    Critters

    Once again I had to use whatever I had available for this theme, being too poor to buy new models. there were going to be lots more rats on the base, more of a tide of rodents, but it just didn't turn out that way. As usual I had fun playing around with freehand stuff. Especially on the robe, I gave it a rough linen look to contrast with the velvety cowl, then dirtied it up with a few layers of mud. The whisker pores are freehand too, the cheeks are actually smooth. Overall I'm not sure how I feel about this one, I wish I gave more consideration to colour composition. I'm happy to have made it this far though. It's been an endurance.
  16. 'Armed and dangerous' made me think of the criminal element, and burning police cars. It's classic slow-mo walk away from something about to explode, casually reloading and wearing shades. Badass incarnate. The wall was made with layers of card with a paperclip neon sign. Sculpey and miiliput for the street. The plume of fire and smoke was made from Sculpey too. Whenever I have a little left over putty from a sculpting session I make little piles of dead leaves to use on bases, and I used a lot of them here too. This one was a really fun project, but I have no storage space whatsoever right now so I'm going to tear it down for spare parts.
  17. Some really nice metallics on this with the reflected horizon and non-standard colours. I should try that sometime.
  18. That's a really creative use for those infinity models, they really fit in.
  19. I struggled with this one. Mostly due to a lack of enthusiasm. Everything is sculpted except for the head. All green stuff with bits of wire, beads, an expired bank card, and one of those plastic things that hold up the lids of pizza boxes for the table legs.
  20. Great palette. I like how the blue spot colour draws the eye to all the interesting bits.
  21. Thanks for uploading this for me Curtis. Sometimes computers just don't like me. Lots of fun freehand stuff going on with this one - the floral patterns, the leather texture on the back of the cloak, rusty bits on the armour, and whatever the smoky thing is supposed to be on the blade. I haven't used metallic paint in over a year because I just couldn't get the hang of them. It looks ok on this one though.
  22. The setting really suits the model, it's simple, but tells a story. I love how the base is done in complimentary colours to the subject.
  23. If you ever want to blow someone's mind, ask them 'what colour is a mirror?', I think you just figured it out. Phenomenal work.
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