Hey!
It's been a few years since I last played a game and probably almost as long that I've posted here. A few friends at my LGS were discussing Malifaux today and I flipped the black joker in resisting the urge to get back in. I've a few questions regarding 3rd edition as I dropped out when Titania first came out.
Are Guilders still a thing? I've got around 17 of them lying around and if I can still trade them in, that'd be awesome.
What are the major rules changes? From my investigations it seems that hiring is now keyword locked, but Masters can still hire from outside the keyword with losses to synergy? If that's not right, could someone let me know? Has shooting from height been fixed?!
Masters and play-styles and lore, oh my! I sold off or gave away my collection as I drifted from the game. It seems a lot of my old favourites are MIA (Ramos, Lilith). That being said, it means a fresh start and I've been eyeing off the Victorias and/or the Explorer's Guild faction. Are the Vics still melee powerhouses, and how do the new masters play?
On the previous note, I do like speed in a faction, but am also partial to a good beat-down murderizer. What sort of faction/masters would best suit that style?
Is it still the steampunk, cosmic horror and wild western setting that I came to enjoy immensely?
Is there are starter set, or do I just grab a box, the rules and an opponent?