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Squirrelich

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Everything posted by Squirrelich

  1. That's some familiar names, welcome back/officially
  2. Looks cool, but its aesthetic is so different than the rest of my Guild models it is going to be one more reason I never make room for Basse in my budget
  3. Not useless just reasonable. Fits inline with our other models. Meanwhile other Factions will have models running the length of the board with a single low no-suited card that can one shot anything that costs equal or less than the SS it was hired for.
  4. Done by my 6 year old. We both did one but it was determined that hers was better than the one done by the colorblind dad using blunt crayons (still don't know how I ended up using the crayons), so hers would be the one that got uploaded. Thank you for doing this, giving us another option of creativity in this time of lock down was very much appreciated.
  5. Been trying out Dashel with it. Shouting Orders (card for Focus) + Queeg (Focus for Fast, 3" push) + Guild Hounds (Mv 6, 3SS significant minions) = 15" of movement (3" push and 2x 6" walk) then an interact (from Fast) Turn 1. 17" of movement if you want to hire/summon a Seargent to up the hound's Mv to 7". Means you have a two wound unsupported Hound up the board and 3 less SS for each Start Marker you want down, but for the effect of not having to focus on the strat for several turns because you have markers down Turn 1 has felt worth it... most of the time. Especially if you expect to go loot the dog's corpse once the opponent has spent an AP or two finishing it off.
  6. Yeah I was playing Dashel at the time so I had pushes from Queeg/horses/consolidate power (dispatcher/seargant) and high Mv value from horses/dogs and a Mv increase from seargant and a bit of Fast from Queeg, but the board was still a bit much without places or other terrain ignore abilties. Thanks for reminding me about Frontier, I've been ignoring them as aesthetically it is not a keyword I''m interested in, but you're right in that it might have to be the answer. I'm going to step through their cards and see what I can find as the brief glance I've given of them awhile back it does seem like that is one of their shticks.
  7. Ok Guild Community, I need a brain storm. What are our best movement options? If we're in corner deploy with a mountain of obnoxious terrain on the board, how do we get across it? Things I found so far: Leap Lady Justice Fly Trained Raptor Watcher Incorporeal Purifying Flame Other just pop up abilities Undercover Reporter I was playing Molly in a scenario like this in a recent casual tourney and she had Night Terrors flying over, Corrligans by your siding, Bone Pile popping up, Archie leaping. I just had to hoof it across and felt like I was at a disadvantage cause the terrain was making me zig zag or take the long way around with my pushes (which I have found plenty of). Looking for ideas the next time I need to deal with this. Thank you
  8. Probably not the answer you want to hear, but wait, be patient, and most importantly provide objective data to Wyrd of the issue. A lot of things moved at the same time between the edition switch, and a lot more people are testing them now then were when they were moving. The early release of a GG shows they are paying attention and working on it. They fixed some issues in it, I'm sure when they feel it is the right time to do an errata they will fix some more (to be clear: the time the devs think it is appropriate to release an errata is probably different than the internet hive mind, and for good reason) In game, punish him by taking taking expendable models. If he doesn't have a worth while target to shoot it'll feel bad to pop a 5 wound model because he has nothing else to do, something he may not be able guarantee without cheating anyway. But to date I don't have any tech to protect any high cost model that doesn't already have insane defenses built in.
  9. "Inspire the troops" as Lady J/"Scream at the troops" as Dashel. "toe-may-toe"/"toe-mah-toe"
  10. Thanks, I have a friend who should have the pdf through the pre order promotion (or something to that effect) already or soon. I'll take a peak in it to get ideas. Just glad I have a place to look.
  11. Ok so I'm a bit lazy and only found a little information on the subject so asking someone to please spell it out for me. So... there is no "official" stat line for The Dispatcher? And we don't know when we'll get it. I see people using the latest Beta stats though (3.22, with permission from opponent). And... we don't have any artwork for them either? So I can proxy something completely random now, but there is a real chance that if I did a conversion it could end up looking nothing like what others will start expecting once the release does drop? Bonus question in a derailed thought process kind of way, what would people's opinions be of using Samantha Thrace as a proxy model for Dashel Barker? Thanks all
  12. From the announcement email: So... probably? I didn't see a direct confirmation of doing it through the app, but it seems logical.
  13. This resonates with me. Not sure I'd say "bucketloads", but having few exceptions instead of many doesn't always make it easier to remember. I'm not sure what is better for game play/tactics and such, but after you said this I agree keeping modifiers to one "type" is a positive simplification. I hope I get into Beta to try it so I can get a feel of cost/reward to gameplay of this rules switch.
  14. I don't need the themed enforced harder or softer necessarily, I would like them enforced "better" in the sense of using a mechanic that we know hasn't already failed once. I'm not against this. If it can be put into a form that is clear and concise it seems like it would be an improvement. I'm sure there are other ideas out there as well just waiting to be discovered.
  15. I agree! I think the forcing of Keyword symmetry would bring more varied, and thus, more interesting crews to the table. My problem is that the mechanic the Beta is currently trying to use to enforce it is the same one they just got done saying didn't work well (flat +1 SS to bring in)
  16. Ok this got me thinking. So we don't like the merc option cause at +1 SS they were in waaaaaaay too many lists that had nothing to do with their theme, or no one was using that option at all. Now, we have basically the same mechanic by Keyword in the Faction, if out of theme pay +1 SS to bring them in. So... ... ... how is that going to be different this time around? Is it ok if Joss (or whatever happens to be strong at the time) shows up with Raspy, Marcus, Colette, Sandeep, Hoffman, Mei and Ironsides all the time but something Howard never does? It just feels like we're going to get in the same spot by using the same mechanic, which is apparently a bad thing to according to the Head Dev.
  17. Just getting this off my chest, and this is completely my bias opinion. But I was really hoping the Master shake up would have went something like this instead of what was announced. Renamed Arcanists and Outcasts added a new Faction kept all Masters ideally dropped dual Faction completely, cause balancing between two Factions never really seemed to work before for most Masters anyway Put the Master list down to 6 in each Faction cause (IMO) there doesn't really need to be 8 play styles in a single Faction anyway, and it creates room to grow Still made room for a few new Masters, but not as many as were announced. Guild Resser NB Union Outlaw 10T Gremlin Other (needs new name but don't want to confuse with old Outcast) Perdita Ortega Nicodem(?) Lilith(?) Ramos(?) Parker Barrows Misaki Katanaka Somer Collodi(?) Lady Justice Douglas McMourning Titania Sandeep Desai Leopold Von Schill Shenlong Mah Rasputina Sonnia Criid Molly Squidpiddge Pandora Toni Ironsides Viktoria Chambers Jakob Lynch Ophelia Leveticus Nellie Cochrane Seamus Dreamer Anasalea Kaeris Tara Asami Tanaka Wong Marcus Lucius Mattheson Reva Cortinas Zoraida Colette Du Bois Zipp Yan Lo Ulix Hamelin Charles Hoffman Kirai Ankoku New Master New Master Lucas McCabe Mei Feng Brewmaster Jack Daw Steal Yan Lo if Nico is still dead? Steal Marcus apparently? Steal Mei or Hoffman instead of getting a new? Steal McCabe if someone steals from 10T first? trade in Zoraida for Marcus if Zoriada is not welcome under Titania? Whoo, now that I got that out I feel better, thank you. Feel free to comment or ignore me as you see fit.
  18. RJ change is good. bothers me that BJ is 0 damage still. ... I need symmetry in my life I am too, seems like an interesting development for the game.
  19. I agree that the comment on mobility and "get right into the action" raised some flags for me, but it is so vague and there is so much unknown right now that I need more info before raising alarm.
  20. Considering the example card on the announcement page is Marcus oriented and says CHIMERA with no mention of BEAST, I'd say you are correct *suddenly really glad I didn't start buying all the beasts for Marcus yet
  21. I hate the act of painting, it is a massive chore to me. But I really enjoy the result/fulfillment that comes after it is done and my crew sits on the table.
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