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59 Good Stuff

About Carecalmo

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    Copenhagen, Denmark
  1. The Road to McCabe

    I love your dragon - especially the scales! It looks magical. In general I really like your use of nice, bright colors. Looking forward to seeing an entire painted crew on the table!
  2. I would play being in base contact with dense terrain as being inside it. Same for hazardous terrain. The reason I bring up hazardous terrain is that it too only counts for models entering it, which makes a lot of hazardous terrain kind of weird. How do you play a huge cactus or a spiked fence? If it is impassable, you cannot enter it and take damage from it, but if it is not, you have find a way to let models stand on top of it/be inside it. My solution is to let base contact count as entering terrain, especially for impassable terrain with other/relevant terrain traits. I don't see why you can't play dense the same way.
  3. The Road to McCabe

    If no one else needs it, I like to stick Smoke Grenades on him. His size and low stats makes him such a tempting target for ranged control and condition attacks. It's especially satisfying to change it to Recalled Training with a Terracotta Warrior once he gets into close combat.
  4. All The Jorogumo Ninjas, Where Do They All Come From?

    Nah, just three 6+ Masks. That's a whole two more cards you can use for it! I've mostly played Smoke and Shadows with Misaki (and always given her Misdirection) and I've never had the opportunity to bury three models with it. But I do see how the ability to unbury in a chain gives a crazy amount of mobility. I would love to hear your experiences with Jorogumo and Smoke and Shadows!
  5. Climbing down when Lured.

    They must end the move as close to the Belle as possible. Climbing down costs movement, but falling does not, so it will always be better (when trying to get as close as possible to the Belle) to fall.
  6. Carver as an option in the Malifaux App

    My app shows the Carver's name and picture, but the stats, abilities and actions are identical to those on Killjoy's card.
  7. First off, thank you for a wonderful overview of the Collette-themed stuff in the game. I'm (very slowly) starting Collette, and this post has been really helpful in getting an overview of what to do with all these triggers and extra AP. I'm having a little trouble with this little trick, though Collette's trigger reads: "After suffering damage, discard target Scheme Marker within 1" to reduce the damage to 0, then place this model anywhere within 6"." And Cassandra's: "After damaging, push this model up to 4”. In my understanding of triggers, they both trigger After damaging, with Collette's taking effect first because she's the defender. Then she reduces the damage to 0, which means Cassandra should not get her trigger, since she did not do damage. How do you make Cassandra's After damaging trigger take effect before Collette reduces the damage to 0?
  8. The Road to McCabe

    I got them at Ristul's Extraordinary Market. They have lots of cool basing bits and scatter terrain. And thanks, both of you.
  9. The Road to McCabe

    I love your idea with this thread. Having concrete goals always help me with my hobby stuff, and it's wonderful to follow other players on their journey. Looking forward to seeing your project come along. As for bases, I think ancient ruins would be pretty cool. I made my own Relic Hunter bases (blurry picture warning) to match with the rest of my Ten Thunders (abandoned garden stuff), but added treasure chests and other bits to them. I think McCabe deserves to find at least a little treasure.
  10. Nellie is not dead

    Yeah - but then you can also use the heal trigger on "Assignments, People!" to heal the damage done. That does cost another Evidence, but it's probably worth it to get that many McTavish shots in return.
  11. Nellie is not dead

    I'm not sure you can do that? Transparency only gives the trigger to Attack Actions, and the fast action from Delegation is a Tactical. Though it shouldn't be too hard to get him a scheme marker some other way.
  12. Can Hannah copy Chi Blade??

    I read it like she gets to take a Ca action and only a Ca action. She does not copy an entire action as if it was on her card, she just gets to take an action printed on another model's card with the restriction that it has to be a Ca action. Since Chi Blade is either Ml or Ca, she is allowed to take it as long as she uses it as a Ca.
  13. Ten Thunders Errata from App (NOT CONFIRMED)

    For The Storm, as far as I can tell with the tiny upgrade text on my tablet, it says "Markers placed in this way do not need to be touching each other." EDIT: But it does say to place them within 8" and LoS and they no longer ignore damage reduction. As for other models, Dawn Serpent, Thunder Archer, Bunraku and Monk of High River all cost one soulstone less as well.
  14. Schemes & Stones Musing on M3E

    We already have an incremental trigger. It's called the accuracy modifier. I do think that the ones in The Other Side are pretty cool. Especially actions with low target numbers that gain additional effects if you cheat in/flip a high card look interesting. You could have a lot of fun with stuff like that in Malifaux as well.
  15. Wyrdscape Preview

    YESSSSSSSSSS. Malifaux tables almost always lack the buildings from the city of Malifaux described in the fluff. This is looking really good.