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LulleK

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  • Birthday May 8

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  1. What. This is bullshit. As a Neverborn player who plays mainly Lilith, Collodi, Lynch and Pandora, I am now stuck with Pandora if I want to play tournaments. And when I play I usually play with people who want to practice for tournaments. I also have one Arcanist crew painted for variation, and that is Ramos. I have spent HOURS painting these crews. I have had a break from playing Malifaux, and now I guess I will never go back to playing this game.
  2. Yeah, I do the same thing (activate him first). As Woke up with a hand gives you two cards when you activate him last, you could think that's the only way to do it. But he still has access to the powerful attack action from the upgrade which then does 6 damage. And when you activate him first you can use mulligan to set up your hand for the rest of the turn. I like The Rising Sun though. Especially if you are low on stones.
  3. Yeah, that looks like a pretty straight forward versatile list! Addict is also a strong and common choice for Huggy. Wanna see a trick is an upgrade that some people seem to like and some don't like at all. Of the old upgrades, Mimics Blessing is a common choice for Dopple. Graves could have Retributions Eye if you expect armor or annoying defense triggers.
  4. Im no expert on Lynch, but have played him a bit. He has a lot of killing power in himself and his crew. Illuminated should not be underestimated with him due to the fact that they do 4/6/7 damage on targets with brilliance and the Flay trigger lets you cheat the damage flip even if it recieves one or more on a mask (maybe not that reliable, but still ). They also get on both attack (with ml6) and damage flips if they are in line of sight to someone (Huggy) with the addict upgrade. Between them, Huggy and Lynch himself you do have a lot of killing power. You can also bring Stitched who also benefit from addict on attack flips and can protect Lynch a bit with their cloud. Graves is a good model, but he doesn't do more for Lynch than he does for other Neverborn masters. He is good if you need him. I don't own Tannen, so can't really comment on him. I've played with only one beckoner. Mainly because I only own one, but two seems like a rather big investment to me, if you don't go all in on brilliance or need a lot of lures. But both Huggy and Lynch himself can hand out brilliance. Doppleganger is good in all Neverborn crews. Terror Tots are good scheme runners with him because you can use the ace of masks several times, and The Depleted are good tar pits.
  5. Ah I get how you guys think. And I just realized that Dreamer actually still have access to one free mask from his summonable totem, and that is still more than other summoners get. So maybe it's actually still worth the 5ss.
  6. Do you guys think the summoning upgrade still should cost 5ss? Other summoner masters get summoning for free, and for Dreamer it's expensive without really getting any benefits for the 5ss over others now.
  7. I also find the starter set to be quite boring. Not the "coolest" display for new players. So probably two crews with pretty straight forward playstyle (no summoning etc.), like Von Schill vs Lady Justice maybe? Edit: Just noticed that you asked for only 2 crew boxes. Maybe just their crew boxes aren't balanced?
  8. I asked the same question in a thread some days ago and now I've tried the style so I know a bit about how it works. I would say: Pandora - Box Opens, Fears Given Form, Aether Connection Primordial Magic or Poltergeist 1-2 Sorrows 1-2 Insidious Madness Then fill out with synergy like Iggy/Widow Weaver/Teddy and/or good stuff like Doppleganger/Nekima etc.
  9. I'm pretty new to Neverborn too, so I haven't tried Voices with Sorrows, but I guess it will work. The benefits from having a box opens is that it's another layer of protection for her (since she wants to be in the enemys face) that also causes more WP-duels. With Voices you loose Pandoras own Misery if you don't move closer than 10 inches (the range of the paralyze). I feel depression should be a no brainer for Voices, but haven't tried with or without. I've seen many people go without it so I guess it's not needed.
  10. The other play style is to use the Voices upgrade instead of Box Opens with Pandora to paralyze up to 3 enemy models each turn. With this upgrade she becomes a more independent control piece, so you can just pick an elite crew and don't have to worry about sorrows or Poltergeist at all. I feel that Sorrows are needed with Brawler Pandora but not with Voices Pandora at all. You can have a crew with the likes of Nekima, Doppelganger, Primordial Magic and Graves etc. or whatever you like! Edit: It's good to know that you can use the ranged paralyze even if the target doesn't have a ranged attack. I'm very surprised that no one mentioned this play style at all in this thread since you don't like Sorrows.
  11. Thanks! any suggestions for a crew?
  12. Hello! I need some tips on how to build a good brawler Pandora crew. How would you use your 50ss? Thanks!
  13. I'm new to Neverborn and finished painting my Pandora yesterday. At first glance, I thought Depression was mandatory to get the right suit for Voices. Now I see a lot of people go without it. How do you approach it without? Do you use stones for the trigger or just hope to draw the right cards? Do you regularly paralyze 3 models each turn?
  14. Yeah. I've basically stopped playing Levi. I think the large hiring pool is a bit overrated as he can hire Outcasts only and still have a fine crew. And once on the board, it feels like he doesn't have a purpose anymore. He is not good at anything. I think Wyrd messed this one up.
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