Jump to content

feagaur

Members
  • Content count

    216
  • Joined

  • Last visited

1 Follower

About feagaur

  • Rank
    Minion
  • Birthday 01/30/1975

Contact Methods

  • Website URL
    https://www.facebook.com/groups/637935226371375/
  • Skype
    feagaur

Profile Information

  • Gender
    Male
  • Location
    High Wycombe, UK
  • Interests
    Current Masters owned/played. Lilith, Zoraida, Titania, Dreamer, Pandora, Yan Lo, Molly, Kirai

Recent Profile Visitors

664 profile views
  1. Pusher ;)

    For the most part I agree, but I think the Beckoners work quite well with Pandora. Though if you do run with Serena then Lilitu would work better as she already has black blood for Serena to cast Tendrils through.
  2. Pusher ;)

    you could always Proxy for now. The Through The Breach Female parts kit is useful for it. Or if you're playing a friendly game just use a female figure on a 30mm base.
  3. Pusher ;)

    The TN on Show ya the door is 13, so the changelings would need a 9, and to be honest Nekima is mobile enough. Pandora on the other hand could do with help. But she works well enough if you just wait for your opponent to come to you. You'd have the help of the sorrows etc then. If you really want to get the pushes up you might be better taking 2 beckoners and push them with graves and the doppleganger and then lure Pandora and Nekima up. It'd be a little slower for Pandora on each lure, but you can get 2 off. Alternatively, take Serena Bowman and give 2 Beckoners 'from the shadows'? It'll be expensive but you're looking at lures from around the half way line from the start.
  4. Tickets bought for me! Looking forward to it!
  5. Pandora - Woe Is Me

    Personal choice mostly. I want the upgrades I put on a model to do a job. If I'm not sure why I'm adding an upgrade or just putting it on for the sake of having one there then I'd be looking to spend the stones elsewhere. Plus theres a few upgrades that need to kick in as a reaction or at the start of the turn which means I can't drop thousand faces and then use it.
  6. Pandora - Woe Is Me

    I've played summoning Pandora a few times and have found the following to be quite good. Pandora with Woe is me, Fugue State and Rile them up (6ss) with 6ss pool. Barbaros with Malifaux Provides (11SS) Then either Candy or Aeslin (depending on schemes) usually with a 1SS upgrade (10ss) Doppleganger (7ss) Insidious Madness (5ss) Field Reporter (4ss) Field Reporter (4ss) Rile them up is great for using her 0 to push into range of summoning whilst giving someone a condition then summoning twice (if possible) then dropping a card to take as a (1) ap and pushing away from danger. The field reporters are fab at putting conditions on models ready and for being cheap speed bumps. Barbaros and doppleganger do their usual things and then Aeslin if there are any marker based schemes and Candy if not. I've usually averaged about 4 sorrows summoned in a game and at least 1 poltergeist. I've tried it having a couple of sorrows to start with and thats worked quite well too. I've also found summoning Dora works great with schemes that give conditions (marked for death, tail em etc). Especially Marked for Death.
  7. At the moment this is a placeholder for a 50ss Gaining Grounds (whichever one it is by then) 3 Round tournament. It will be based at the Downley Community Centre in High Wycombe (about half way between Oxford and London), and I will be aiming for 28 people. It will be a charity event with raffles and cakes available with the money going to the Miscarriage Association. I will post more information closer to the event, but if you're interested please let me know by comment / PM. Thanks all Sean
  8. Wave 5 refining our meta

    I played beater dreamer against Royal Indignation Titania last night and Dreamer came out on top. Turn 3 Titania charged Lord Chompy (who was out from the previous turn), and put a bit of damage on him. It didn't help him that his first hit he sac''d the two scheme markers to give him +2 damage on his -ve flip and got the black joker. Chompy then hit twice and converted into Dreamer. Dreamer then hit 4 times and killed Titania, pulling out Chompy again. The royal indignation worked ok against Chompy reducing the damage a little, but as soon as Dreamer started hitting out it was pretty useless. Chompy then went on to kill The Thorn in that turn, so 8AP from Dreamer/Chompy combo in one turn!
  9. Warped reality

    I used it last night in a game of Headhunter and put it on a mature and two young nephilim. It was flank deployment and I deployed first with the Mature on one side and the two young on the other. My opponent deployed his entire crew on the side with the two young, away from the mature. Dreamer activated, created two day dreams and gave the mature fast. I already had a daydream, so what ensued was 3 pushes on the mature getting it in range so I could charge. The result was 4 damage on his Mysterious emissary, a beckoner and the doppelganger. (had some lucky tomes for charge through, twice!). Turn 2, a dead emissary and beckoner and my opponent going defensive and trying to disengage his doppelganger. It also meant I could cast Black Blood Tendrils through them for even more damage, and heal them up when needed. Also, giving black blood to my doppelganger and getting her up in the opponents crew pinging Black Blood Tendrils through was awesome.
  10. Wave 5 refining our meta

    The model isn't released yet but you can use the book and a proxy (as longs as its game legal and your opponent is happy with it). Plus theirs Vassal. Always a great way to practice with models you don't yet own. ( I say yet as you will own them all one day! as will we all!!!!)
  11. I came upon an interesting quandary the other night when playing my Lilith crew against a Seamus crew. I had a mature Nephilim 2.5" away from my opponents Valedictorian who had popped My Little Helper, meaning that i had to be in 3" to target her for anything. Serena Bowman was 8" away from this encounter, but she can use the Mature Nephilim to take range and los for her Black Blood Tendrils attack. So is she able to bypass My Little Helper because she's using the Nephilim for range and los, or because she is more than 3" away she isn't able to? Also how would this work with other auras such as Barbaros' Challenge? would you take take the model she's casting from or her as the model targeting? For example, if an opponents Barbaros was stood next to another model of his and my terror tot but Serena was 10" away. Serena would be able to target the tot but would she then be able to target the opponents model or would she have to target Barbaros?
  12. Wave 5 refining our meta

    Serena Bowman is awesome with Lilith. Giving your Mature Nephilim 'from the shadows' and starting him 6" away from your enemy deployment is going to be very scary for them. Have a few tomes in hand for charge through triggers and you'll be wrecking their crew before they can do anything. Then once he's finished just tangle shadows him out the way and heal him up ready for another go! All while having Serena Bowman cast Black Blood Tendrils through the Mature Neph while she's hiding behind terrain.
  13. New Nico Zahmbies

    Reading the ability, the wording seems to be centred around a model taking the action per activation. If the ability itself could only be used once per activation I believe the wording would be different. Something along the lines of "Residents of Rottenburg: Friendly Undead models within 12" and LoS may take Ml Actions printed on this model's stat card, this ability may only be used once during any given models activation and cannot declare triggers". That would take away the multiple pounce problem and limit it to just the once. But I agree, at the moment Asura is very powerful and I'm sure she'll be nerfed during the next errata. She's going to be used a lot until then though.
  14. New Nico Zahmbies

    Has anybody played Asura with Rotten Belles? With all the lures they can get out and the fact that any pounces they do (outside of their activation or the first one in their activation) they can use Asura's attack. And as you can summon belles in it shouldn't be too difficult to start picking off enemy models real quick.
  15. Would you kindly advise me?

    I reckon Widow Weaver should definitely be on your list. She's great for lowering willpower making Zoraidas attacks even easier to get off. Spawn mother is great with her too, especially if you bring along McTavish too it can be awesome. If youre looking to expand into another crew box I reckon Pandora would be a good shout. With the models you have and her box you don't really need that much more (apart from maybe the widow weaver). Plus Pandora plays very differently so can really expand your game play.
×