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Jafar

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About Jafar

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    East Europe

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  1. Charm of Vanishing - I will use it on my big model, let's say Yasunori, then charge enemy models. They cannot react to that, really unfunny alpha strike technique. Also I am not sure if enemy models can take disengaging actions when engaged with model that got that conditions. 0 AP to give disguised is great. But 0 AP to make model mostly immune to what enemy can do (even interactions for schemes) is really unfunny. If it would stay, I would like to see some additional costs, like TN 13 and some suit.
  2. If they have 2 ap, they can make 2 charges and do 4 attacks. Not the killing power, but can make trapper or any second line models sad
  3. I want master to cover different areas. Sandeep is for schemes and summoning (I know that Ramos can summon more models), Rasputina for ranged dmg, blocking enemy on correct tables, 3rd master should prefer close combat so Marcus sounds great. Alpha strike is a bonus to it
  4. As in topic? What master would you suggest? For sake of conversation, let's say I have access to Joss and Howard (guilders) and Ox mages (separate box) I am looking from competitive point of view, and Marcus or Kaeris were my choices. Marcus for Myranda and Cerberus, Kaeris for fire gamins. What would you suggest?
  5. Thanks for help everyone
  6. So more or less only Rasputina is not strong pick against Armor? Of course some mentioned models can be taken, but Frozen Heart synergy is missing.
  7. As in topic How Arcanists take care of armor in enemy crew? Of course Joss is one of answers, but what are others?
  8. What exact cards are incuded in generalist upgrade deck 1 for arcanists? How can I check it? Thanks in advance for help
  9. Great topic guys! Good work. I hope you can help me with my questions: - How do you take care of armor? - Do you use Katanka Snipers? - How do you play against blasts? Also providing some core crews would be great
  10. I saw many topics regarding Brewmaster. Many people say it's weak, bad etc. But I assume some people play him Can you share your 50ss lists and schemes & strategies that suit Brewmaster and his crew? My idea would be to have Brewmaster and some hitter in middle, iron skitter and Burt at one flank to kill enemy scheme runners & place schemes. Rest models should be chosen to suit my enemy and schemes. So I challenge you give me best Brewmaster lists
  11. This! For me trapper is model that can do many things: kill others, place scheme markers (nice combo when you place him in nasty place that is hard to reach), count as model for quarter etc. He is universal (more or less) Hans is counter and killer, nothing more. Expect gremlins with pigapult or slop haulers- take Hans. Expect Neverborn with swarm of low wounds models - take Hans. You want to kill enemy totem first turn- take Hans.
  12. I would love to see more answers Misaki in not popular master in Outcast, so any feedback on her is welcome
  13. Edited. I got wrong impression on your post There is prize for best crew, so people will have motivation for create something easy to use and good at same time. Also I believe that people are not total a**holes and won't create stupid crews like Viktoira without her sister in Outcasts. It's more for fun tournament, yea someone will win and someone will lose, but you will see how it looks on the other side and if the grass is greener there
  14. For Outcasts: - Vik of blood (as @NeilH said) - Trapper
  15. Hello! In my local area people will try to do tournament where you bring 50ss crew, give them to organizers, then you are must draw one crew from all available and play it (excluding your crew). After tournament you will get your crew back. Prize is for first person and best crew. We don't know schemes and strategy, so created crew must be more or less universal. Because of that idea I came to question. Is there any master that can play most schemes / strategies in GG17 against any enemy? In Outcast I would say Levi because of his hiring pool. But what about other factions? Can you share you thoughts on this?