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About mojopin

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  1. mojopin

    opinions on this levi list

    Il try this modification: Declared Faction: Outcasts Crew Name: levi 2 50ss Leader: Leveticus - Cache:(1) Pariah of Bone 1ss Untimely Demise 1ss Oath Keeper 1ss Hollow Waif 0ss Hollow Waif 0ss Philip and the Nanny 8ss Killjoy 12ss The Bigger They Are 1ss Dead Doxy 6ss Abomination 4ss Abomination 4ss Necropunk 5ss Rotten Belle 5ss
  2. mojopin

    opinions on this levi list

    thanks all. You were sooo right :). (I've been wiped out by sandeep right now)
  3. mojopin

    opinions on this levi list

    Hi, i've been playing ressers for a couple years but recently I began playing outcasts. I played Vickys for 6 or 7 games with little success against sandeep mainly. Now I've moved to pariah of bone Levi. tell me what you think about this. Intention is getting many cards with abominations damaging necropunks, getting more cards from phillip, and thorn attack on friendlie. having lures and debuffers (doxie and claw) to finally launch levi for real damage and abominations summoning. I dont have the emissary so thats not an option but have all resser faction and plenty of outcasts. thanks for your replies! Declared Faction: Outcasts Crew Name: levi 2 50ss Leader: Leveticus - Cache:(1) Pariah of Bone 1ss Untimely Demise 1ss Desolate Soul 2ss Hollow Waif 0ss Hollow Waif 0ss Philip and the Nanny 8ss The Thorn 7ss The Claw 7ss Dead Doxy 6ss Abomination 4ss Abomination 4ss Necropunk 5ss Rotten Belle 5ss
  4. I like to take her a lot, and with hayreddin well positioned she can even charge for a very good amount of damage. its not recalled training but it can work... sometimes...
  5. mojopin

    Sandeep: Considerations for Errata

    Thanks @WWHSD. You are right! Last sandeep list I Saw in action (this weekend) had: Medical automaton (to avoid enemy alphas). 3x mages. Raptor (cheap activación able to reorder top deck) . Snow (warding runes and something else). Myranda (imbuyed). Sandeep with positive flips to initiative. About vanasuba I usually get him in my deployment zone turn one with that +2 dmg when dying already on him :s. I find It difficult to avoid him getting there when he can borrow pushes, teleports or get pushed by mages. (Many Times with a lurking myranda nearby) About the positives upgrade its true its only 3'! maybe its the gaming being able to move to where its needed that tricked me think It was a bigger aura. Anyway its the biggest deal to me. Those mages with positives handing slow, burning and pushes, are fearsome. My opponent usually summon an inmobile firegamin with ice gaming giving positives near him and a couple mages near him or being able to push near him. Thats a fire line difficult to overcome (with my non nicodem ressers at least). Im not so worried by sandeep abilities or stats itself. Most of the times he doesnt smell a tiny bit of action himself . maybe if those positives where granted only to minions that would help. That said I love playing against him I consider It as a great challenge that I enjoy. It doesnt frustrates me but I can understand It can be slightly overpowered.
  6. mojopin

    Sandeep: Considerations for Errata

    Those to attacks like those horrible furious castings is what annoys me the most. Its such a big boost to all the crew including henchmen, enforcers. Sandeep crew ends flipping all the high cards, obliterating things even in cover (from where he pushes you out)... Vanasuba making 4dmg around when killing It is also a big, Big pain. I would nerf that upgrade that gives those positive flips reducing range to 3 inches or granting bonuses only to restricted models.
  7. mojopin

    Considerations for Summer Errata

    I would like Carrión effigy to be usable and the good datsue ba is so fragile... I think she could use some tweak. Also Id love to see tomes printed in yanlos DF and WP stat. Sloth is rather bad too. Id like he could lend his 'just lay down' ability to other models. Its been so long that I played Nico that I cant have a strong opinion in this matter. Before kentaurois I struggled with nico against agressive Alpha lists. DF 4 is such a big drawback that when I read all that Nico hate I remember getting efficiently mauled at the beggining of turn 2. I would say that the engine is far from unbeatable. I've faced It two Times with seamus and have won both. Maybe the opponent was lacking the necessary skill.
  8. mojopin

    Some ideas for improving the app

    I would like to have something like a detailed timing table like those posted in this and other forums in the quick reference section. I would find It very useful.
  9. The other day a friendly sister activated in LOS of vik of ashes but after a walk action it no longer was in LOS. I lean to think that as AP's are generated before spending any of them my sister still had that extra ml expert AP despite no longer being in LOS after the walk. Am I right? Thanks!
  10. mojopin

    Is Hoffman competitive in GG18?

    I was recently on the receiving end of an alpha list with cyborg Francisco and Ryle in loop with thalarian queller taking out damage reduction. Really juicy
  11. mojopin

    Sandeep Testing

    Testing against Yan-Lo doesnt count. The arcane effigy itself is better than the oldman. Actually those builds are a pain in the ass, almost everything attacks with. And cassandras paralyze ruined my day. Mental note. Never leave chiaki at home. NERF F..... SANDEEP!!!!
  12. mojopin

    Yan Lo tactica!

    Lately I tend to take graveyard spirit in all my crews because otherwise I cant stand arcanist alpha strikes with positive to initiative. :/ Yan lo without chi harvesting in turn one leaves him with very few things to do,not sure about this. About the upgrades I´ve been toying with transfusion and sebastian+nurse in my crew. Despite all the things I said im falling in love with Yan... I can feel it
  13. mojopin

    Yan Lo tactica!

    I like Yan Lo very much and I´ve been playing him a lot lately but I still feel he is way far from top masters despite last wave upgrades in a competitive enviroment. Yesterday I played against sandeep (corner deployment) and felt a bit frustrated. Yan lo spent first turn trying to gain chi killing my stuff and spending cards for this while Sandeep got a Banasuva with positive flips to attack and +1 to damage in my face with positive to initiative next turn from arcanist upgrade. Its true that this usually ruins my day most times I face Sandeep no matter which resser master I play but I feel that it takes to much effort for Yan Lo to thrive through turns while at the same time being a very fragile master. Do you share this perception? Maybe Yan Lo has an specific scheme niche that I cant see?
  14. Hi there we are having a two-day event in Huesca you can sign for any one of them or both if you want to Saturday 7th of April (10:00 am): 50ss tournament gg18 schemes and strategies in a more competitive enviroment. (10€ inscription fee) Sunday 8th of April (10:00 am): 50ss tournament, rulebook schemes and strategies mainly targeted to recover the local player base and newby friendly. (10€ inscription fee) There will be prizes assured for every participant. Event will take place both days in: LALOLA: Av. los Danzantes de Huesca, 16, 22005 Huesca DAY 7: ROUND 1: Deployment: Corner Deployment (9) Strategy: Ours (Crows) Schemes: * Guarded Treasure (Crows) * Covert Breakthrough (1) * Set Up (3) * Show of Force (7) * Recover Evidence (11) ROUND 2: Deployment: Standard Deployment (5) Strategy: Ply for Information (Rams) Schemes: * Surround Them (Rams) * Covert Breakthrough (1) * Take Prisoner (9) * Take One For the Team (10) * Vendetta (12) ROUND 3: Deployment: Standard Deployment (7) Strategy: Public Executions (Tomes) Schemes: * Eliminate the Leadership (Tomes) * Dig Their Graves (2) * Undercover Entourage (5) * Inescapable Trap (6) * Public Demonstration (13) DAY 8: RONDA 1: Deployment: Standard Deployment (7) Strategy: Turf War (Rams) Schemes: * A Line in the Sand (Always) * Bodyguard (Rams) * Assassinate (Crows) * Vendetta (5) * Entourage (4) RONDA 2: Deployment: Standard Deployment (6) Strategy: Reconnoiter (Masks) Schemes: * A Line in the Sand (Always) * Bodyguard (Rams) * Breakthrough (Masks) * Murder Protege (11) * Frame for Murder (12) RONDA 3: Deployment: Flank Deployment (11) Strategy: Reckoning (Crows) Schemes: * A Line in the Sand (Always) * Bodyguard (Rams) * Breakthrough (Masks) * Outflank (2) * Power Ritual (13)
  15. mojopin

    Yan Lo tactica!

    Toshiro gives positives to so no bonus for hands from below if im right. Talking about theoryfaux I have in mind trying Archie to get fast from the emisary when attaching his upgrades but those are a lot of ss so im not sure. Edit: I misread it, its the emissary who gets fast. :/