Jump to content

Dante42

Vote Enabled
  • Posts

    11
  • Joined

  • Last visited

Profile Information

  • Gender
    Male

Dante42's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

3

Reputation

  1. Ok, sorry if this isn't the correct place to put this, but it was my best guess. My Gen-Con order shows delivered Friday before last, but wasn't here when I got home. I got no where with the post office, so I e-mailed the office.assistant@wyrd-games.net address that the e-mail from Wyrd said to contact if I did not get my order. I haven't heard anything from them in over a week. Is there another e-mail address you all would suggest e-mailing? Or should I use either the general contact or mispacked product forms on the site? Or should I just give them more time since it's their big gen-con sale? Any advise is appreciated, as I've never had to contact Wyrd for this kind of issue before.
  2. I've used Tara a few times to good effect doing something similar. On top of Void Wretches, Canine Remains make excellent scheme runners. Crooligans and Necropunks are also supposed to be, but I haven't personally had a chance to use them yet. Rotten Belles are amazing models, and have so many uses it's silly. Chiaki (sp?) the Niece is an amazing support piece as well. Finally, if you are going to use Karina's summoning (I'd consider it) you'll want several horrors, such as Punk Zombies, Drowned, Guild Autopsies, and the various students. The Valedictorian is another big beater to consider and comes with the other students. If you are going Mercs, Bishop is also a good bomb, as he has 3 ap to start, and with fast can be pretty nuts. I've not had much luck with Bete Noir personally, but I also haven't used her a ton.
  3. Sorry I opened a can of worms, but I appreciate the timely FAQ update to clear this up.
  4. Thanks everyone for you input. Still not sure about Wyrd's intent, but I guess the rules as written seem to indicate this can be done. Bummer, but means I can use it too, I guess.
  5. Ok, this might be obvious but I want to clarify something. Say I have Hannah with a range of three engaged with Bad Juju and Zoraida. Zoraida only needs to move a small amount behind the muck man to break LOS, but still be within my engagement range. Is she able to use an AP to move behind Juju so she is no longer engaged without Hannah getting a disengaging strike? The rule book says to be engaged you must be within engagement range and have los, so she would no longer be engaged after the move. In my (admittedly damaged) mind this would be disengaging and would allow a disengaging strike. My opponent thought not. The FAQ doesn't have an answer that I saw. Any input would be appreciated.
  6. Yea, I did figure out that most of the parts are labeled, and the few that aren't are fairly obvious weapon arms. I've assemled two of the Torakages so far. Dry fitting is doing it, though having to clear some of the flash without messing up pegs is, as always, kinda annoying. So far it's going ok. I did also get the Thunder Archers, and after noting they also didn't have instructions put one together. It also went ok, though the hat veils are definitly the most annoying part of the one I did. Thanks for the advice though, it should help make the whole thing a lot easier..
  7. I'm not 100% if this is the correct place to post this, so if not, I apologize. Just wanted to point out that the instructions for The Thunder box set (Misaki's) are not currently in the Plastic Build instructions part of the site. Or if they are, I missed them checking 4 times. Thanks.
×
×
  • Create New...

Important Information