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Everything posted by Pyrflamme

  1. Allies Gaining Glory

    I believe that each faction has a special sublist of rules when being brought in via allying. It brings *some* but not all of their home faction's rules, but one of the rules they do bring is their native glory rule. So for example if you brought some Hordes with Horo into what is nominally a Burning Man force, you don't get to benefit from all the rules you'd get if you were running a nominally Hordes force, but one thing you do get is the Hordes models getting to eat stuff for Glory. It's been a while since I read the blurb about allying stuff though, so maybe someone will correct me.
  2. February Chronicles

    Well, what I was trying to get at was that simple mention of fluid/soulstone trade seems like it'd be bait enough, but the way it was written took it to ridiculous extremes beyond my ability to swallow, with constant harping on what they're doing is illegal. If I saw a cup game coming up on the sidewalk and I walked by two men loudly discussing how to beat the cup game, I would not think "golly, now I can go win some money!" I would think "associates trying to round up marks". The fact the guardsman opted to follow them even after reflecting on how ridiculous the conversation was, makes him an idiot rather than a tragic figure. EDIT: To be clear, I don't dispute the "bait" nature of the conversation. I'm saying that the way the conversation as currently written is extremely obvious and poor bait, and doesn't serve the rest of the story (which I liked) well.
  3. For the second book onwards, some of them have custom scenarios but they're not essential. They're mostly fluff/card list repositories. The exception is the third book, Shifting Loyalities, which contains rules for the campaign system. The campaign system is pretty fun if your shop runs it, and while you may have someone there who will let you use it while necessary, it's a solid buy if you want to do the campaign system.
  4. February Chronicles

    Overall I liked this issue of Chronicles, but one of the stories really stuck in my craw Specifically, Gift Kentauroi. It started off very well with the Guardsmen trudging along, and the ending third was well executed (especially him lost and wandering, being funneled down hallways by the sounds of things best left unmentioned). The part I took issue with was him listening in on the alleyway conversation. I really feel like the mention of soulstones and embalming fluid by themselves should have piqued his interest, especially since both are described as highly regulated in trade. The whole repetition of "ILLEGAL ILLICIT ILLEGAL UNDERHANDED" felt super-contrived, and by itself turned the protagonist from "an up and comer whose ambition led to his downfall" to "a credulous idiot who got everything he had coming". I think it would have gone much better with the two alleyway conversationalists playing it straight. I actually didn't mind the orange cloak - it wasn't obviously the kind of elbow in the ribs that the conversation was, and provided a useful story tool for the protagonist to follow.
  5. Friday Preview - Twisted Horrors

    This is why I'm keeping my eyes on the Kickstarter progress, I have a hunch I'll really enjoy it once I finally sink my teeth into it.
  6. Thinking ahead to my February purchases, what's the current sentiment on Rogue Necromancy hiring? Right now I'm in possession of Molly/Tara/Kirai with Nicodem still on sprue, and while I think the model is cool, I can't really see a spot for it that isn't currently occupied by something else (students, Killjoy, Izamu). I'm thinking about getting Dr. Dufresque if she goes on sale like the other previous sale models were available Black Friday, and I could see the RN upgrade being funny with melee monster McMourning for even more zipping around the board, but other than that, I got nothing. Any suggestions that will help me justify a purchase?
  7. Monday Preview - The Undying

    Asbestos-treated paper!
  8. Monday Preview - The Undying

    That is true, but I was speaking more in the context of the quoted post which seemed to speculate on Yan Lo being able to bring Belle lures over into 10T (poor Oiran), warning against assuming that there was going to be a ton of bringing stuff across faction lines and getting new bonkers interactions. For sure it's sounding like it'll be a nice booster pack for either faction choice in general. Just not the same shot in the arm that mass handing out of Retainer would bring.
  9. Monday Preview - The Undying

    That's reliant on all of the Rezzers having the Retainer ability, though. Strong bet that Manos does given the mention of Chi, but Mourners look more like the Belle aesthetic than a Retainer aesthetic if that makes any sense. Not to mention whatever the hell that big thing is. They just don't feel enough like something that would be close pals with Yan Lo. I'd say an additional component to the argument is that the Wanyudo and Katashiro both don't seem to fit the Retainer profile as well. It's likely to be a nice perk to Yan Lo if Manos has Retainer, not a reflection of the overall box being "GET YOUR YAN LO SUPERCHARGE PACK RIIIIIGHT HERE" (Although I would not mind such a thing )
  10. Monday Preview - The Undying

    I preordered this as soon as I could after hearing about it I enjoy both 10T and Rezzers so it's all for me! All of it! Although with difficulties in getting December and January releases to my local store from the distributor, I hope I can get it in March proper
  11. Branded bags & shaped foam trays?

    I wouldn't mind them reaching out to K&R Multicase as well.
  12. Branded bags & shaped foam trays?

    Personally I buy K&R Multicase. I've heard the Battlefoam boss has engaged in douchebag behavior before, so I buy K&R. They're nice folks and I think they should have foam to fit titans. The only thing I hate...their website...
  13. January 2018 Errata

    It was mentioned up-thread, but they said that caches would adjust to reflect this.
  14. January 2018 Errata

    Lelitu also has Regeneration and can always Whispers in Blood if you need to shore up her Defense. Granted it's only until EOT, but doesn't need a card, benefits WP, and boosts her Lure if you want to go Whispers + Lure route. Generally I'll take her outside of Lynch, but Beckoners in Lynch is easier to swallow.
  15. January 2018 Errata

    It also lost the clause to ignore damage reduction, so Armor is now a counterplay to it. I don't think the Rider change is unbalancing. Their reduction and damage tracks still take a bit to spin up, and you can use stuff like blasts and other non-targeting effects (Misery auras) to go to work on them.
  16. January 2018 Errata

    Looking forward to seeing how this all shakes out. I feel like Ressurectionists, Arcanists, and Guild benefited the most from the cost reductions, though I am happy to see a reduction on Thunder Archers, which I felt they needed. I think a few models in that list (Guild Guard, Desperate Mercenaries) might have benefited from either poking at other numbers on their card or non-number text, but overall I think it'll help to try and balance cost around power rather than power around cost for that many models.
  17. Friday Preview - Yarazi

    Tsk tsk Kimberly, "Yarazi" and you did not reach for the owl duo of "Orazi?" "Yarazi!"?
  18. Monday Preview - Guild Lawyer

    The Outcast infection is taking hold! Quickly, set your second Emissary on the pyre as a sacrifice! ...just do it outdoors and with proper respiratory protection.
  19. Wave 6 wishlist

    I saw someone else suggest alternate totems for Masters. I'd love that in addition to rebalancing of the initial round of totems. Seems like it'd add content, but the Master restriction would let them get creative without worrying about how it'd play under every Master in the faction. It'd also add some breadth while (I think) avoiding the increasing glut that is generally available models.
  20. Schemes & Stones Musing on M3E

    The new WMH release was rather rushed, and there's some rumors about whether their hand was forced owing to someone in-the-know threatening to spill the beans. It did result in a hit to the game that I've seen, but it's not too drastic. They also seem to be regaining some community goodwill with the CID process, trying to show they're earnestly hammering out issues with each faction, but that has also resulted in some grumbling about when they'll get to someone's personal faction. The Skorne redesign was really good, speaking as someone who didn't play Skorne - they acknowledged they fucked up, went to redo it, and delivered.
  21. Malifaux App Road Map

    Really looking forward to the December thing for viewing upgrades in the model section!
  22. Is anyone doing well with Talos?

    I've played Talos twice in Tara and I'm not...particularly impressed so far. I've won both games but he felt incidental in both. I feel like he's not any better than Nothing Beast / Bishop for bombing, and the inability to use his bury on a charge like Death Marshals reduces the potency of his bury (having to either walk or Tara invests in taxi-ing him). I almost find Tara beating on something in her second activation and getting repeated bury tests with -2 on Wp and reduced hands to be more effective. He does ask an interesting defensive question the rest of the thematic crew doesn't in terms of armor, which goes well with Tara's discard to reduce damage upgrade, and his innate healing. Still though, I find myself wishing I had Bishop's innate extra AP/Flurry with Chain Wrapped Fist being equal or better in damage with Ram on Adaptive, and able to prey on Wp same as the NB if necessary. Is there something I'm missing with maximizing his personal bury? Is he maybe better in a non-Tara crew that would like to have a bury option available in event of something too resource-intensive to kill?
  23. New Image

    Oh, they can. I want to say they were originally pure mercs but then things changed so they could eventually be played as their own faction as well once they get enough models, but I can't find the authoritative statement on that, so I'll wait for someone to confirm or tell me I'm dead wrong. At the very least you'll see Guild popping up in Abyssinia and King's Empire armies as for-hire muscle. https://www.wyrd-games.net/tos-guild
  24. New Image

    Well, this would be for the Guild faction in The Other Side, rather than Malifaux. Court of Two and The Guild serve the role of Mercenaries in The Other Side, with one for the world-of-Malifaux factions (CoT) and one for the Earth factions (Guild), so it would make sense to have merc vs merc that can easily go into more factions. Much like how all the dudes in the Malifaux starter of Guild vs NB are all mercs so people can play them in other factions as they expand.
  25. Latest upgrades

    You are looking for this product, which was made available back in...October? https://www.miniaturemarket.com/wyr20039.html It includes the book 5 upgrades, which is all the new Master upgrades, the Emissary Conflux upgrades for the book 4 Masters, and a few general upgrades. If you're just starting Malifaux, you may find there's a lot in there you'll have no immediate use for because they're factions you don't plan on getting into soon, but I personally bought one for myself because, uh...I play a lot of stuff....? If you have friends who also play who want to split it, or if you want to hang onto the whole thing for yourself (futureproofing), that's one way to justify it. Otherwise, the official app lets you play around with the new upgrades as well. I haven't heard anything about the new Master upgrades going into crew boxes.