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Nathan Caroland Nathan Caroland

Pyrflamme

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About Pyrflamme

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  1. I don't sleeve my stat cards, though I do keep them in 9-slot card pages in a binder. They come out for games and go back in after. Nor do I sleeve my deck, it's a plasticky composition which isn't particularly vulnerable to wear and tear. My old, more papery deck shows a lot of fray, though. Couple suggestions I don't think anyone mentioned: You want to have a host of 30mm markers to serve as scheme markers, which is a game marker that counts towards various schemes. Your models (barring those with special rules like Insignificant) will place these during the game. Malifaux also uses corpse and scrap markers which some models use for summoning or other sordid purposes. I've just used said 30mm markers and placed a token on them to differentiate them from scheme markers. I have from another game I play, blank acrylic tokens. I find them very handy for writing conditions on, and easily to work with than writing on the cards, with or without sleeves. If conditions are bouncing on and off, I just need to set aside the token and don't have to repeatedly erase and rewrite. I also track wounds suffered with 6-sided dice, which as long as they don't get bashed around, feel much easier to keep track of from both sides of the table.
  2. With a good company, errata is not to destroy model performance in the name of profit, but rather to address models that are so overwhelmingly strong by themselves that they effectively make taking other models pointless. Such models eventually lead to stagnation in listbuilding when not addressed by company errata, excepting "comp" formats where the community takes it upon themselves to set rules to account for the overpowering nature of these models. Strong combos are one thing, combos are vulnerable to disruption. Individual strength is another matter. Wyrd already publicly issues their errata for free, including providing errata cards on their website which could easily be printed off and cut out/laminated. You can find them by going here and scrolling down to the Errata section: https://www.wyrd-games.net/malifaux-faq-errata They also partner with a print on demand service to provide "official" cards: http://www.wargamevault.com/browse/pub/5162/Wyrd-Miniatures/subcategory/9801_24297/Individual-Cards The company even has offered "errata bundles". The books are still chockful of fluff, and the vast majority of cards have not seen errata. I would rather have a company that pays attention to the play experience and tries to keep a game from being reduced to the X most powerful models than not.
  3. Last on the List

    Not on your list is Miss Fire, last year's Miss which can be infiltrated by Mei Feng. I'm jonesing for some artwork as well, and I'm a little disappointed that for whatever reason we didn't get the wallpapers like last year for whatever reason, but I think 10T is well-represented...if only in how much stuff we can steal from other factions.
  4. Monday Preview - July 17th

    "Of course this rolled up rug is extremely bulky. I like my rugs nice and plush. My feet are delicate, you know. Would you begrudge me a soothing surface for my poor, delicate feet? The rug is damp? Of course it's damp. I put lots of lotion on it. Lotion for my feet. They're very delicate. You're asking a lot of questions. Just saying." Aces picture! Looking forward to seeing the model.
  5. Hopes for new master upgrade?

    My Rezzer Masters have been Tara, Molly, Kirai, and Yan. I'm honestly at a loss for most of them, but I think Tara might appreciate a "Drain Life" for buried models (well...Drain Whatever considering she has a hole through her chest). Something that pokes every buried model for 1 point and then she heals for the total done. Not something you do all the time, but if you manage to slam 2-3 models in coffins, it might be worth it. Another interesting idea might be an upgrade that buffs Void model attack flips, damage flips, or both. Would make using multiple Wretches and Death Marshals more appealing in contrast to Beast Bombing. I think Yan's upgrades could be cool either way, Ascendant or Normal. The same question has actually come up with McCabe and whether his new upgrades might be Equipment or not. All I'd want, if they were new Ascendant upgrades, that they cost 1-2 Chi to attach - having a 4 Chi option would make for a tidy progression, but would need to be extremely strong to justify the Chi cost. I'd rather have cheaper alternatives to the existing ones.
  6. TOS figs for Mali?

    This is just rampant speculation, but I imagine it will be hard to get individual figures outside of special occurrences such as the "bonus models" they do for certain months - maybe they'll promote TOS with bonus model pack-ins for Malifaux, with suggestions for what Malifaux model you could use it as? I think most TOs would permit suitably converted TOS models, as they don't have any exact parallels in Malifaux, making it harder for the opponent to be mistaken about what they might be, plus they fit the criteria of being mostly Wyrd product. In the end, I suspect your best bet will be to find other people who are interested in doing the exact same thing, then hashing it out how to divide a retail set.
  7. Official Malifaux app

    If the model was similar as far as updates go (can buy individual factions or all factions, then free updates as new releases hit), I'm perfectly fine.
  8. Mandatory new book wild speculation thread.

    Something just occurred to me - we've heard 2 upgrades per Master, and Confluxes for Wave 4 Masters, but will the book also include campaign Avatars for the Wave 4 Masters?
  9. Trouble with Summoners

    Sounds about right. Snipers are a good start, taking a Trapper or Hans will let you pressure from activation one. A Focused Critical Strike or Kneecap shot can put your opponent into defensive mode quickly, and then you keep railing shots every turn. Taelor moves up under this covering fire, then activates Welcome To Malifaux. Cheaper models with Sh attacks that also have a option can deal with new summons either at range or up close, or can start popping off attacks at your opponent's stuff earlier. If your opponent wants corpse counters, the Specialist is a good way to go, or heck, it even has blasts on its weapon to deal with any swarm. I Pay Better is a good upgrade to have around with the Specialist since it can get a "free" Focus and put out a Focused and unFocused shot in one activation.
  10. Trouble with Summoners

    Virtus is right, but another thing to consider is that summoning tends to be resource intensive in either high cards, soulstones, or both. If you pressure your opponent and force them to spend those resources in trying to defend key pieces, or just kill those key pieces it slows their gameplan of flooding the board. For example, there's a local player in my meta who plays Guild and Rezzers. When he brings Nicodem, I know he's going to have a Necropunk / Phillip and the Nanny card engine going in the background, plus Mortimer with Corpse Bloat. I'm probably going to be directing any ranged fire on my way in, then jumping on those pieces with my beaters. Nicodem has pretty poor defense, so even with Impossible to Wound, a min damage 3 beater can inflict a lot of pain (and drain a lot of soulstones). Identify those pieces and go after them with a vengeance. Blasts are also a solution, as well as minding each summoner's particulars. Fighting Molly? Spread your dudes out. Going against Kirai? She needs to summon off other models, so pick stuff that's in optimal position for her and kill them. In terms of Outcast specific answers, Taelor is a powerful answer with Welcome to Malifaux. If you don't want to buy the Viks box but were planning to spend at least $100 at the Gencon sale, there's an alt sculpt for her (Miss Deed). Freikorp Specialist can also wax corpse markers.
  11. Malifaux boardgames?

    Another possibility is that The Other Side becomes enough of a cash flow that they're able to hire additional people and devote those people to The Other Side development.
  12. Hollow Waif Anchors

    I actually just played Levi on Wednesday because I recently finished my Rougarou and wanted to try it out, but had been playing Titania and Zoraida recently enough that I didn't feel playing it in NB (...although it occurs to me I haven't played Neverborn Lynch at all yet...) If you're up for Pariah of Bone/Neverborn stuff, I'd advocate for Titania's Knights. They want to play upfield but can stay back a bit at the same time owing to their pushes, and they have a nice sack of wounds plus Armor+1 and H2W. Generally two will serve your purpose for any game, but all three can be attractive hiring options. The Rougarou also worked out pretty nicely, even though the board didn't permit me to do huge drag-ins for my dudes to pounce on (too many scattered trees) - H2K, a heal on activating and discarding a scheme marker, and its trigger for to damage on a is far more feasible with Levi's card advantage engine, letting you get in 4-6 damage shots with regularity. I also earnestly advocate for Ashes and Dust, yes, it is expensive. But it's a superb killer, very hard to kill itself (permanently, though its wound count, 6/6 Df/Wp, can't be charged, and condition immunity goes a long way in general), and as others have mentioned, having two zero-cost totems mitigates some of the activation issues. Additionally, you will likely be summoning at least a few Abominations during the course of the game, especially if you take the trigger upgrade for ranged attacks on Levi, and if you have a turn where you don't need to sacrifice and repop Levi with Sanguine Evocations, you can Rebirth Ashes and Dust if it's within 10" of a board edge to draw 2 cards and gain 2 extra activations for that turn. I haven't done Pariah of Iron much yet, but Joss and Howard, on the face of it, seem like durable and killy anchors. Just recently finished up Peacekeeper, so I imagine that might be nice too with its H2W and Armor+2, plus that harpoon.
  13. Wyrd Chronicles 30

    Obviously a Miss version of the Judge would be Miss Trial unless they decided it would be more suitable for the Jury.
  14. Summer 2017?

    We saw Aaron holding what I think was a test copy of the actual book, and they've been showing off minis at a good clip, but I'm personally anticipating December or later, if only for the sheer logistics involved. There's 1600 backers and organizing and double checking every backer's pledge even once they get all the stuff in is liable to take...weeks? of work. We're probably talking six digits worth of miniatures alone.
  15. How to Fix High River Monks

    The discussion is pretty interesting, but I think tuning up the survival and damage a touch would do the job pretty nicely. Hard To Kill as mentioned earlier, and possibly Brutal Sensei. I also would change the melee trigger to a built-in Consuming Flame (each model damaged gets Burning +1) and add to moderate and severe (maybe even to severe). Trades possibly one Burning depending on flips from the original trigger for the ability to blast into crowds, and light them on fire as well. It's a bit balanced out by their need to respect their own melee threat range, and their needing to get stuck on. It also makes Focusing and subsequently Reading The Wind a more interesting use of your AP, trying to get those crowd blasts. In Shenlong, he could get Fast, (0) Focus, or both, and in other crews, if he survives thanks to HtK, he can then decide whether to punch twice, or Focus then punch.
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