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AnythingBut

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  1. Returning to the game from M2e I have been looking through for decent battle reports and stumbled upon this thread. Glad I did as love them for their fast paced and humorous takes on the games. Subbed and keep on with them please!!
  2. I've just got Monk and Oni keyword bundles with most of thr models so will start there. Then thinking of adding Misaki for a different play style and scheme pool. Found a few threads and discord but I guess nothing helps quite as much as playing some games and seeing myself what works for me!!
  3. Oh yeah Malifaux involves too many combos of models, opponents models and schemes to just copy any particular playstyle. However a bit of a keyword tactic and how some of the models interact would be a good place to start. I'll have a look the places you mentioned. Tactic threads would cover what I was looking for I presume! Thanks
  4. Hey folks. Im a returning player to Faux. I played a lot in M2e (Arcanists and Lady J). However when I quit I sold most of my models (except my beloved Marcus crew). I wanted to try something different to Arcanists in 3E and am really liking the look of TT. As well as reading through these forums is there a good place to try learn some TT tricks. A well known and good TT player who has battle reports on youtube, or a blog or such like? Cheers
  5. Ahhh yeah of course she does! Brain fart moment, thanks all!
  6. So LJ and the judges Final Repose abilities don't stop models dropping head markers? Just scrap or corpse?
  7. I used the following McMourning Beast crew in a game of extraction against Outcasts (jack daw) Im newly returned to the game and The Guild are a new faction having played Arcanists (mainly Marcus) previously, so his wave 5 upgrade really lets me use some of my old models! I think it worked really well, ended up with a 10-3 victory. It was my first time McMourning and although we don't have all the poison tricks Ressers do I like the Doug/Seb combo for chipping away 3 dmg every activation. I didn't go full out poison beast but more an all rounder due to scheme pool (I took covert breakthrough and quick murder on Montressor). Myranda and wrath or guild is great and reminds me of the Myrand-Imbued energies combo from arcanists. She turned into a Cerberus but I wanted to start with a blessed due to the filthy full heal combo with the nurse! I'm thinking of ways to get the Jury in the list as there are a few mask triggers this crew likes (Dougs push on scalpel fling, leap on Cerberus, Myranda making beasts take an extra attack). Could drop Seb and not play the poison game at all, it's certainly something I'm going to try.
  8. Until the Def trigger stops her in her tracks after 1 attack!
  9. That should be me paid up Kev, wonder if we will be out of the relegation zone by then?! 😥 Mark Shepherd
  10. Another great read and fantastic insight to your decision making at these events Paul, and i'm finally famous! Thanks again for the great game and for being a gent throughout. one of the closest i've ever had with critical red/black jokers for each of us which could have swung the game either way. I feel like my play is finally improving this year where i've been able to grab some wins against the top players so hopefully it's the first of many top table clashes between us!
  11. I'd be interested as I've got that Saturday off and it's the only slightly northern tourney on the calendar. only issue is its almost a 3 hour drive so will probably wait for a few more sign ups before committing, still plenty of time for that though!
  12. Sounds like a fun experiment to try. Not randomising and ignoring armour could be potent with spiders to lower enemy DF. Also maybe worth considering trying to get the most out of his melee while you're at it with its severe damage of 7. I'm at work so don't have my cards but does his 2ss upgrade that gives m&su within 8" a +ive to melee include himself? And Johans ability to hand out +Ives to friendly m&su doesn't exclude leader does it? If not he could be swinging (only ml5 but still) on a double positive to try get a straight damage flip to have a better chance of flipping that severe of 7 or even cheating it in if necessary.
  13. Do 15 points of damage via Black Blood in a game. Do 5 points of damage of black blood in one turn. Summon a Teddy in a game. Kill two models in a single game using shooting attacks. Grow a terror tot into a Mature Nephilim in a single game. Just a few off the top of my head, will maybe post more once I get back to a book and see the cards again.
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