Jump to content

TwistyRopes

Members
  • Posts

    8
  • Joined

  • Last visited

Profile Information

  • Gender
    Female

TwistyRopes's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. What do you guys think about the new Arcanist Master revealed in the Chronicle? Do you think he'll somehow still have synergy with the Neverborn given the story or do you think he will be completely different from the current Arcanists we have now! I can't imagine him really summoning but rather playing more mind tricks like Pandora does!
  2. I kind of wish there was an actual FAQ on this, because it seems super situational between the Watcher and the Silurid...and I would LIKE to think with how expensive a Silurid is and the average statline it has might be because the Silent ability is that good against others. But I initially thought the Watcher overrides the Silurid, but I'm also kind of hoping I was wrong. ;P
  3. The only reason why I'm concerned is that the Watcher's ability says that models within 3" do not benefit from cover; so is that the same as ignoring it for encounter (targeting with shooting) purposes and, in which case, does the Silent ability override that ability?
  4. So just wondering if there's a definite answer on this. The Silurid's have the rule that allows them to still get cover, as models may not ignore LoS and Cover when targeting them. But the Watcher from the Guild says that models within 3" do not get the benefits from cover. So which one overrules which? Is benefiting from cover the same as somebody ignoring their cover? I would like to think that the Watch overrides the SIlurid but I'm not 100% sure and I haven't been able to find a definite answer, so I figure I would ask it here!
  5. I guess you can get the auto paralyze on Pandora, then, but I would rather take Depression on Baby Kade and get a possible buff of damage to 5/6/8 and murder stomp somebody. I'm just wondering why half of the card is useless and I don't see anything in Wave 2 that was very concerning in which I would need to prevent damage done by Misery... That and you shoehorn yourself into having to take two upgrades on Pandora (one being limited) while I think she has some better options. I would much rather see an errata on the card that gives her Instinctual so that you can use Depression and still Incite (which I think is much needed on her offensively). Not trying to dispute the use of the added trigger on Self Harm I'm just really curious as to why half the card is standing at no-use currently. (also adding Instinctual to the Voices wouldn't be OP due to the fact that Lilith and Marcus get a 1SS upgrade that gives Instinctual +a very good 0 action)
  6. Perhaps I'm just not seeing the merit of it because it doesn't auto trigger the paralyze and that still doesn't seem interesting to take because the upgrade is half useless. I would much prefer to take The Box Opens as the other limited upgrade and get a shooting attack on defense then an upgrade that is very, very situational.
  7. So while I was working on my Pandora crew I had to do a double take at the "Voices" upgrade particularly the ability that Pandora gains. For those who don't know (which I feel are few and far between) the upgrade reads: Pandora gains the following Ability: >There Is No Shelter Here: Enemy models within (*) 6 may not reduce damage which was dealt with the Misery ability. ...so what's the point of taking that upgrade besides getting the trigger? The 2E FAQ reads the following... "Q: Can a model use a Soulstone to prevent damage which may not be reduced? A: Yes. Damage prevention is different than damage reduction. " So the FAQ says that the Voices ability doesn't matter because reducing damage is different from preventing damage (which is what Soulstones are used for) so you can still prevent the damage via your master and henchmen. And then follow that up with another FAQ that reads... "Q: If a model with Armor is within range of multiple models with the Misery Ability and the model fails a Wp duel, does it suffer 1 damage from each model with the Misery Ability? Or does it suffer “one lump sum” of damage which it would then be able to reduce with Armor? A: It would suffer 1 damage from each model with the Misery Ability separately. " So then what's the point of Pandora gaining the ability besides being able to ignore "Peaches" on Somer? Not to mention the upgrade is limited...but I really don't see the point of ever taking the upgrade because it already ignores armor by Misery happening separately at 1 damage at a time, thus avoiding armor. So unless you're taking the upgrade to get the trigger to Self Loathing and Self Harm...is there some other point that I'm missing or is it a (pretty much) useless ability?
×
×
  • Create New...

Important Information