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Kotep

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    Winnipeg, Manitoba, Canada

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  1. Gotcha, that makes sense. Thanks
  2. So I'm curious how vivid nightmares in useful. I'm clearly missing something. Why would I want to remove weak cards from my date deck only to bring them back into my discard pile?
  3. So if an enemy is in BTB with an Aversion (that hasn't activated) and gains the stunned condition from Pandora... the misery kicks in on the Aversion's activation? Just curious with the timing. Side note, misery seems only mildly useful.
  4. I don't quite get how misery works. It reads Once per activation after an enemy model gains stunned (or whatever condition) THIS model can have it suffer a damage. Is the once per activation the Aversion, or the enemy? So an Aversion (which cannot generate the stunned condition) would have to rely on another friendly model to cause an enemy to gain the stunned condition, then wait until it's activation to cause that damage? I don't get the timing. Also, an enemy model can only suffer a max of 1 damage when surrounded by models that have misery, is that correct?
  5. Dumb question - does armor +1 basically negate all damage from misery? Example, if an enemy has armor +1 and is surrounded by 3 Sorrows and gains stunned... Each Sorrow's misery causes 1 damage, which would be negated each time since you're resolving one at a time. Is that correct?
  6. Question regarding possible number of attacks in a round with a Rabble Riser. Let's say a RR charges into base contact (or within 1") with 2 enemies. Is there really a possibility for 6 attacks between the 2 enemies? Sword attack #1 (1), gets the quick reflexes on the other model (2), flurry sword attack on original (3), gets quick reflexes again on the other (4), sword attack #2 on original (5), quick reflexes on the other (6). Am I reading that correct?
  7. Awesome, thank you for explaining that!
  8. Forgive the silly question, but how does academic zeal work? It's 0 cost... But has a special (lecture) assigned to it So who gets it?
  9. I don't have/use McMourning 2.. side note, how does he make it DF 5? With McMourning 1 is the only thing I can do to bolster RN is to saturate it with poison?
  10. So how do you get the undergraduate placed to your advantage? Hope that your opponent places it within 1" of an enemy model?
  11. Curious if anyone uses Rogue Necromancy to any success. Seems like a hefty cost for what it is. Am I wrong?
  12. I have a question about the Undergraduate's abilities "by your side" and "made to kill", specifically if they can be used together. MTK states that after the model is placed it may take a /// action after resolving the current action, and BYS places the undergraduate but is not an action - so I assume that these abilities CAN'T be used together. Is that correct? If that's the case, am I relying on the enemy to place the undergraduate?
  13. What happens to a discarded upgrade? Example, a card has plentiful (2) on it and I have 2 in play that are attached to models. They are then discarded. Do I get to use them again, as long as I only have 2 in play?
  14. Silly question - for M3e, armor reduces poison now, correct? I'm used to M2e where armor didn't reduce poison.
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