Jump to content

We're currently updating the site and a few things may run slow or not as expected at the moment. Give us a day or two to get everything sorted out and changed up if you would.

One of the new things you'll see about are the 'sticky notes' which you will occasionally see from the site Admins if something important shows up or is newsworthy, or if you happen to be in one of our many beta testing groups giving you an additional heads up when something new needs to be looked at or sorted.

You can send these amongst yourselves as well if you wish, just don't abuse it. 

Thanks for your patience!

Nathan Caroland Nathan Caroland


  • Content count

  • Joined

  • Last visited

About Mutter

  • Rank
  • Birthday 01/03/1973
  1. Claim Jump - list of models

    Edited in ...
  2. Hamelin activations....

    I usually play Hamelin with Survivalist, so unless I'm facing a really killy, aggressive crew, I'm usually not too worried about using up that first Stolen.
  3. Outcast Henchmen - Are they superfluous?

    Some hench(wo)men, like Alyce, also do things nobody else (apart from Leveticus) can ...
  4. Whinefaux - a blog with battlereports

    Cool report, thanks for that. Nice dramatic catch-up towards the end, a pity that you didn't get even in the end.
  5. Hamelin activations....

    Depends ... ^^ If I start with 2+ rats and/or have two that I can burn with Obedient Wretch, there's usually no need to sacc the Stolen. But if points are tight and I start without any rats, or don't have any to burn, I might even sac two.
  6. Hamelin activations....

    He can also summon one or even two, so yes, activations with Hamelin should never be a problem ...
  7. No. Forum does funny stuff with embedded links. I changed it to display URL instead, now it should work ...
  8. Maybe take a look here: http://themostexcellentandawesomeforumever-wyrd.com/topic/122275-homemade-cabochon-tokens/
  9. Claim Jump - list of models

    Thanks, edited lots of those in. I left out stuff like Imbued Energies & Oath Keeper, because I'm looking for stuff to consistently score Claim Jump, not on a once-off. For the same reason I left out Rat King, 'cause it's too situational to count on it ...
  10. In various threads, there have been complaints from some players that Claim Jump as a default scheme is too easy, since it can be scored by some models on their own. In my games, I haven't had that much of an easy time - but that could easily be, because I didn't choose a model/models that could specifically do Claim Jump alone. Therefor, I thought we could compile a list of stuff which one might sent off just for Claim Jump. So we're looking for models that can drop 2 scheme markers a turn. Arcanists: Any model with Practiced Production Blessed of December (Leap; needs an 8) Cassandra (Nimble) Colette crew within 8" of Colette Howard Langston (Nimble) Ice Dancer (Work the Crowd; needs a 3 ) Mannequin & one other model (Magician's Assistant) Mechanical Rider (Revel in Creation; needs 6 ) Rail Golem (Locomotion; needs a 4) Sabertooth Cerberus (Leap; needs a 5 ) The Firestarter (Reckless) The Scorpius (Creep Along; needs a 7) Union Miner (False Claim; needs 2 x 7) Wind Gamin (Leap; needs a 6 ) Neverborn: Cherub & one other model in 3" (Our Land) Gupps (Leap; needs a ) Silurid (Leap; needs a 5) Spawn Mother & Will O'The Wisp (Produces Gupps; see there) Ten Thunders: Any model with Badge of Speed (McCabe) Low River Monk, The Peaceful Waters & one other model (As The River Bends; needs a 7 or ) Shadow Effigy & one other minion in 4" (Remember The Mission; needs a 10) Ten Thunders Brother (Eagle Style; needs ) Wandering River Monk (Leap; needs a 6) Yamaziko (Nimble) Guild: Any model with Badge of Speed (McCabe) Any model in a Nellie crew with Delegation Dr. Grimwell (Nimble) Guild Sergeant (Issue New Orders) Lucius & minion (Issue Command; needs a 5) Master Queeg & one other model (Welcome To Hell, And I Am Your Master; neds a 5) Model in Hoffman-Crew (Programmed Directive / Hydraulics) Outcasts: Aionus (Stolen Time; turn 1 & 2 / Time Changes All; needs a 3 ) Ashes & Dust (Swift) Bishop (Swift) Scion Of The Void & one other Model (In The Blink Of An Eye; needs an 8) Woukou Raider (A New Horizon; needs a 5 ) Ressurectionists: Archie with Hulking Leap (needs an 8) Dead Doxy (Take the Lead; needs a 7) Necropunk (Leap; needs a 7) Gremlins: Models in Gremlins with Reckless (minus the Pigapult which can't interact) Fingers (can manage without Reckless if there's an enemy scheme marker to I Saws It First) Francois LaCroix Trixiebelle Rami LaCroix Raphael LaCroix Pere Ravage Gremlin Taxidermist Burt Jebsen Merris LaCroix (can manage Claim Jump without the wound with her 0 but that requires a card discard) Hog Whisperer Slop Hauler Lightning Bug (can manage without reckless using Tinkerin With The Unknown if they discard a tome for an interact) Survivor Swinecursed Bayou Gremlins (Drunk & Reckless - not really consistently able to do Claim Jump solo) Models that don't have Reckless (italics are those that are pretty unreliable): The First Mate (leap, requires a 4) Gracie (via reactivate, requires an 8 and costs 2 wounds) Whiskey Golem (Nimble) Moon Shinobi (requires a model with poison to push towards) Old Major (if opponent runs out of cards) McTavish (needs a corpse, scrap or scheme marker to push into) Wild Boar (needs a scheme marker to push to) Lucky Emissary (needs a 6) Akaname (requires Poison +2 and a 5) Piglet (with Corn Husks)
  11. You could always just sell the alt. Kaeris and (almost) get a full box with what you get ...
  12. Malifaux video game

    Can't see RTS, either. If anything, it would make a good turn-based game. Could see the Shadowrun-engine working well.
  13. Collodi Tactica: Many String-Based Names

    Lots of Effigies, Stitched Together and Illuminated, mainly ... Sometimes a Performer.
  14. Collodi Tactica: Many String-Based Names

    I use neither with my Collodi, but there are enough people that use either one or both. It's up to you ...