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Eyefink

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About Eyefink

  • Birthday 02/23/1984

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  1. Not sure if that was the original intent, but as written I don't see why not.
  2. Hmm. I actually feel like the Red Joker would still deal severe+weak, but wouldn't belabor the point. I mean, you're not dealing severe damage then weak damage with a RJ, you're dealing it all at once; it's just calculated based on what the severe and weak damage values are for the Attack. Plus it's one card in a 54 card deck that would overwrite the Ability. Probably not worth arguing, though.
  3. Really sorry I had to take off, I thought we'd be further than turn 2 after three hours. I do have a much better understanding of the Vassal module now though, so I appreciate the teaching. Hope to finish the game later, but thanks a lot for playing.
  4. Hopefuly that ges clarified. If I remember right, Justin said they'd be testing using abilities that can technically target a model but have no effect, so maybe an answer in about a week? Personally I feel like valid target designation should take into account targeted abilities and conditions, but either way I'm good.
  5. This is an awesome module, bravo! After reading through the manual and messing around in it I think I have a grasp on how it should work, but does anyone know if there have been videos that show it off in action? I only found a few from a year ago, which probably won't help much.
  6. Sounds good for me! That makes it 10 Central; it might be easier to meet in the Chat here first.
  7. That makes you Pacific Time, right? I'll be available Friday all day as well, provided you don't mind somewhat of a beginner game. If you're game, pick a time (I'm sure I'll be up before you).
  8. Purifying Flame uses damage that would be received, not damage equal to the burning value.
  9. Guys, you can't just decide to ignore one thing and resolve another. Rail Golem and Fire Gamin never, ever suffer damage from Burning, therefore Purifying Flame can never trigger for them. Even if you did want to tackle Purifying Flame first, you look at the model to see how much damage it would receive, see that it's none, and move on. I really think you guys are overthinking this.
  10. Not to rain on anybody's parade, but 2/28 sounds like a placeholder for a February release. it is a Friday though, so who knows. Oh, and if you like there's a post a few down from this one that has some nice custom token makers in it (if you follow the link); most of them are quite nice, depending on your preferences.
  11. UK is six hours ahead of Central time? I can do tomorrow if you like, thought it'll be my first game. Edit: You're probably asleep. By tomorrow I mean February 25.
  12. I imagine I'll join, since the local slow grow league here has been having trouble getting off the ground. Very new, to both Malifaux and Vassal.
  13. I think max is seven period, if only because there's an upgrade somewhere that specifically allows you to ignore the SS cap. It's not explicitly stated anywhere, though.
  14. I didn't say the question was unnecessary, I said it wasn't as confusing as you're making it by trying to parse out very line of text. It says what it says, there's no hidden meaning. I'm also not sure how that would increase the Rail Golem's Burning? Rail Golem wouldn't even trigger it for a Heal of 0. As an aside, the Rail Golem and Fire Gamin are the only things she would take that wouldn't benefit from that upgrade (she still has her henchman, totem and minions), and both of those would be crazy overpowered if they did, the RG in particular. Edit: Actually, since 0 damage is considered no damage, the Fire Gamin wouldn't "heal for 0" either.
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