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Dogmantra

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Dogmantra last won the day on September 7 2017

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1,488 Walking Simulator

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About Dogmantra

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    A Very Large Dog
  • Birthday 06/12/1994

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  • Location
    the dawngate (actually bournemouth)
  • Interests
    von schill

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  1. Dogmantra

    MinMax | Henchman Hardcore Edition

    I do McTavish, Gracie w/ Dirty Cheater, Old Cranky and a Lightning bug. McTavish sits back with Old Cranky and plinks away, Bug deals with armour and is generally a Lightning Bug. Gracie is your main dealie. Five activations is silly in HH.
  2. Dogmantra

    Our worst models

    having a balanced game isn't a competition
  3. Do you have rules text to back this up? Malifaux tends to use synonyms fairly freely and it can be a trap for players used to games that are more strict about game terms.
  4. Dogmantra

    Widow Weaver Horror Duels

    Yes, although it is quite difficult because after the first failed horror duel you're paralysed, so can't take any more actions. Lenny for example can fail multiple horror duels during his activation because he is immune to conditions.
  5. I think the real answer is that there's not enough information in the rules to make a solid ruling. The randomisation rules don't require models to be legal targets in order to flip cards for them - it specifically calls out range and LoS as not being required, but it also doesn't say anything about other requirements still being required. It also then says that whoever flips the lowest card "becomes the target" which is contradicted by the specific rule that prevents the model from being the target of attacks from enemies more than 3" away. I guess you could lump MLH in with things like Terrifying, which happen after you've determined the target (and say that the action just fails) but the difference is that you're not allowed to target the MLH model, rather than having a failure clause when you target it. Personally I would want to just skip out on flipping a card for the MLH model, and I suspect that it will work like that if FAQed, but then who knows. Definitely one for the FAQ though.
  6. Dogmantra

    yet more questions on elevation

    Your understanding of the first scenario is correct. You don't add the Ht of the object to the Ht of the model standing on it for purposes of LoS, and the Vantage Point rules only kick in at Ht2 and above. It's one of those really weird rules but that's how it is. And for your second question, if you have to be in base contact with the marker, your base has to be physically touching the marker, so you'd have to climb up onto the piece of terrain if that's what it took to touch it. If you're setting up and marker is going to be perched on top of terrain, it's probably best practice to shift the terrain around a little bit unless the top is pretty accessible.
  7. Dogmantra

    Who's the best dog in Malifaux?

    a good thread to reflect all the good dogs!!!!
  8. Dogmantra

    3rd Edition - My Thoughts and Prayers

    It's a bit silly in terms of mechanics but it is so Gremliny. Like, the fearless leader of the gremlins running all over the place because his own team can't stop shooting him instead of the enemy. Personally I think 3e would be an opportunity to cut a lot of stuff. Merge a lot of similar models (is there really a need for so many 5 cost generalist minions in Gremlins for example?), get the game back to where it was around wave 2 in terms of amount of content, but hopefully take all the interesting bits from all the waves. Also tbh instead of making new vantage point rules I'd be up for just ditching them entirely, keep the game played on a flat surface.
  9. Dogmantra

    Yan Lo tactica!

    Oh dang, I didn't even notice which subforum this was on, sorry, I saw Yan Lo and got excited! But if you ever give the thunders a try, Ash Ascendant every turn, turned into Recalled Training by a Terracotta Warrior is a fun little trick.
  10. Dogmantra

    Yan Lo tactica!

    I don't even take the Chi from enemy VP upgrade, just Fortify the Spirit and the Instinctive one. That leaves 1 slot free for if you wanna go Recalled Training each turn.
  11. Dogmantra

    Very new.

    Nope, the models are 100% aesthetics, their stat cards and upgrades are totally independent.
  12. Dogmantra

    Your ideas how to play vs unstopable crew

    Not very efficiently sadly. Old Major's Eye on the Young Ones makes friendly pigs consider friendly pigs to not be legal charge targets.
  13. Dogmantra

    Your ideas how to play vs unstopable crew

    Seems like they're frontloading their game and if the alpha strike doesn't go off, then they lose a lot of steam. It looks like this is more about surviving turn one than anything else (I really don't expect such a crew to win certain strats & schemes). My first thought is just some sacrifical Hounds to take some hits and stand closer than anything else so the stampedes go their way. My second thought is have a little bit of armour. This is all about being hit a lot, so -1 damage per hit really adds up. My third thought is killjoy because that would be funny, but idk how effective it would be.
  14. Dogmantra

    Lazarus and dual masters

    Similarly, if Misaki hires a Freikorps Librarian in Ten Thunders or Tara hires on in Resurrectionists, it can use its heal more than once a turn because they are an Outcast too.
  15. The local store with the biggest malifaux scene moved malifaux nights to a day I already had commitments, so I haven't played much in the past couple of months, plus a lot of the less hardcore players have lost interest or moved onto other games, so our scene has been dwindling.
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