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Gabbi

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About Gabbi

  • Birthday 01/01/1980

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    https://gabbigames.wordpress.com/

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    Italy

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  1. Hi, for various reasons I have never moved to Third Edition. Since I'm happy with M2E and I can get them for cheap, I was thinking about getting Shifting Loyalties and the Campaign Deck. I would have a couple questions about this: 1) I would get the book to play Campaign mode mostly. Is it any good? How it compares with other campaign oriented games? (i.e. Necromunda, Mordheim, Frostgrave, Warcry, etc...). It is worth getting it for the campaign mostly? 2) I will be set with just the book and Campaign Deck, or will I need the Generalist Upgrade Deck, too? Thanks!
  2. I'm interested, if it's M2E Anna Lovelace. I'm afraid I'm not interested in the version from Reva Core Box. What would you like to get? Thank you.
  3. Looking for: Gwyneth Maddox Anna Lovelace Ferdinand Vogel (not interested in this as much as in previous two) preferably with M2E cards, preferably new on sprue, but will consider any condition. I can part with: Malifaux Child in clear pink Graveyard Spirit in pink fluo Rasputina in clear blue all still on sprue or I can send money via PayPal I am in ITALY, so I will prefer to trade within Europe, but will consider any location.
  4. I'd like to be able to enter the number of models painted, as I assemble and paint my models when I need them. For example, I have one Beckoner, two Depleted, one Tot painted, the rest is still on sprue Minor improvement, and no way a necessary one, but would be nice to have this option.
  5. I've recently completed the Guild half of the starter set, too. Despite Guild is one of the factions I'm less interested into, I truly love the sinister vibe of this crew. Also, the two orderlies look like Lorenz and Lindemann from Rammstein! =)
  6. Finished models. Some regret in color choice: the hospital colors are great to tie them to Starter Set content, but they could look odd if I'll ever use them in a crew...
  7. Not dayglow Lynch, but I have painted a few clear minis with some parts left in plastic color. The one I'm most proud of is the "water weird" you can see here: https://gabbigames.wordpress.com/2015/03/24/reaper-bones-acqua-e-pietra/ I've simply painted the stone area as normal, and washed then gently highlighted the clear-blue plastic of the creature. Since the model is from Reaper Bones line, I haven't sprayed it (the materian can react weirdly to sprayed stuff), but in case of hard plastic like your dayglo Lynch, I would probably spray clear sealant first to have a better surface for washes to stick to.
  8. Hi, I need just a confirm. Two models are engaged with a terrain elementproviding hard cover between them, like in the following pic: Dr. Grimwell (model on the left) has range 2" melee attack action. When the model attack the opponent, it doesn't suffer any due to intervening terrain, as hard cover provides protection just vs ranged attacks, am I correct?
  9. I've started working on the Bloodwretches. Still w.i.p.
  10. Thanks for replies! I usually leave out s&s while teaching game to someone new, but this friend is quite used to minis especially Warmahordes, so I think he's also used to a gameplay focused on controlling the board, to some extent. Anyway, I'll leave s&s out as suggested. If after a couple of turns I see he's already grasped the core mechanics, I'll offer to start over with s&s. Thanks again for advice!
  11. This night or -more probably- tomorrow's I'm going do show the game to a friend. I plan to use the crews from starter box, as my 2nd full crew isn't table ready atm. Since the friend I'll show the game to has quite someexperience with miniature games, I think it would be ok to show him full game, with s&s and everything, but I'm concerned the crews from starter box aren't sufficient to face a full game. So I'm thinking to add at least one model each (something straightforward like deperate mercs or convict gunslingers, maybe both?). Also, for this demo game I could show him s&s generation, but afterward go for s&s chosen with this game in mind, so s&s that are: 1) doable with the crews used, and 2) not too complicated for a player trying the game 1st time. Any suggestion would be appreciated, both in picking s&s and in adding a model that doesn't have synergies with a crew but not with the other. Thanks.
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