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neilifaux

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About neilifaux

  • Birthday 08/09/1990

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  1. Hey, Just a random question: I'm going back home to Atlanta for the first time since starting playing Malifaux and knowing that Wyrd is based thereabouts, I wondered if they have any kind of showroom or central store I could check out? Thanks!
  2. Correct me if I'm wrong, but how are you hiring the performer in a Zoraida crew?
  3. So I'm just starting The Dreamer and have a few questions on Shared Actions and One Master: 1) Does this work? I'm still trying to understand the shared action pool... Activate The Dreamer: (0) "I Can Fly!", (1) walk 7", (0) Nightmare Friend Chompy activates because of One Master: (+1) Melee Expert Strike, (1) Regular Strike with All Done trigger The Dreamer activates because of One Master: (1) walk 7" away (because "I Can Fly!" is still in effect?) 2) Say a Daydream then uses (1) Call Nightmares later in my turn to bring Chompy back out. Does Chompy reactivate with AP via One Master, or does he "activate," realizes he has no AP left, and then move on? 3) Say instead of the action chain listed above in part 1), Chompy only takes his Melee Expert Strike. So Dreamer and Chompy only use 2 of their 3 shared AP. Then part 2) happens (a Daydream unburies Chompy). Does Chompy still have that 1 AP saved, or was it gone at the end of their activation? I really dig the ideas behind the shared activation pool, just need some help wrapping my head around it. Thanks so much for the help!
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