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We're currently updating the site and a few things may run slow or not as expected at the moment. Give us a day or two to get everything sorted out and changed up if you would.

One of the new things you'll see about are the 'sticky notes' which you will occasionally see from the site Admins if something important shows up or is newsworthy, or if you happen to be in one of our many beta testing groups giving you an additional heads up when something new needs to be looked at or sorted.

You can send these amongst yourselves as well if you wish, just don't abuse it. 

Thanks for your patience!

Nathan Caroland Nathan Caroland


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About rubbe

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  • Birthday 11/16/1976

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    near Milan, Italy
  1. Terrains into GG2018

    I think it's up to the TO to define and arrange terrain. Fixed rules for terrains risks to make it boring, all reduced to fences, walls and forest. I think that the trait system for terrain is perfect and adaptable to almost every situation, letting the TO and the ones (like me) who love to build up tables and scenery feel free from fixed definition.

    the famous female executioner! And please, more guild guard!
  3. Mysterious Mysteries and other Secrets! Milan (Italy), 8 october 2017 at UESM (Via Sant'Uguzzone 8, Milano) 3 matches, 50ss fixed faction Registration starts at 9.00 Gaining Grounds 2017 More info soon
  4. Smuggled Across

    this one is really too easy to score on turn 1. And so hard to counter.
  5. Next Errata --> Totems?

    well, it was a very general statement. I have to admit i don't take primordial in consideration (i own every neverborn&guild model, and the generic totems are not owned -- make a thought about governor's proxy just to enjoy the sculpt) my think is that totem are balanced as they are, and i think that having generic totem less efficent that specific ones is fluff-balanced
  6. Next Errata --> Totems?

    I think totems are good as they are. no, not good, balanced. As a nvb player i have to say just one thing: poltergeist is pure power! Minion, may do interact, incorporeal, give negative to wp in 2", walk 6... for 5 points is more than fair!
  7. Deleting My Attachments

    got the same problem here, but with pics uploaded in the old forum
  8. Date change!!!! We proudly announce the forth edition of the first italian tournament!!!! Event will happen on 28 of may 2017 in the italian city of Milan the location: UESM Casa dei Giochi (via Sant'Uguzzone 8, Milano) the tournament will be very narrative, 50ss fixed faction made of 3 rounds despite the number of players for more info feel free to contact me!
  9. [ITALY] demo nights in Milan

    2017 is live, and we are still here!!! where? UESM Casa dei Giochi (via Sant'Uguzzone 8 - Milano fb:UESM casa dei giochi)- When? Every wednesday, always from 20,30.
  10. uhm... I second Justice, but... perdita!!! the crew box is very solid, fun and versatile, and with the emissary it takes a whole new playstyle (obeyobeyobey)
  11. [ITALY] demo nights in Milan

    Winter is coming, but Milano keeps on rolling!!! where? UESM Casa dei Giochi (via Sant'Uguzzone 8 - Milano fb:UESM casa dei giochi)- When? Every wednesday, always from 20,30.
  12. Buried and Frame for Murder.

    Faq say that the model taking the action count for killing. Being buried is the result of the action. Kill of the model is the result of being buried at the end of the game. Logic tell me that the model that took the action to bury count as the killer. Hope this help
  13. We need a Story Encounter box set...

    The Wild Ones has no story encounter booklet.... But one would be really lovely!!!!
  14. For the third year of activity of the italian facebook group, we invite everyone to this birthday tournament! when: 27 november 2016 from 9.00 where: UESM Casa dei Giochi, via Sant'Uguzzone 8, Milano, Italy what: tournament, free play, demo table and much more! for more info contact me or find us on fb Oltre La Breccia or https://www.facebook.com/events/604200263095510/
  15. List of Questions from a Losing Player

    Lucius is pure love for me! I tend to consider all of his abilities as a bonus, not mandatory. If I walk i CAN make an horror blablabla... i can, not i have to and the same for all other synergies and give him a try with the new thrall from RoF must have: the ones you like... everyone plays 'cisco, i dont (just an example) riflemen: don't like them, you need long clear LoS, and this is Malifaux... killy: executioner and thrall guild hound: dislike, they are fast, but fragile SS in runner: all, i tend to play multirole models... every model could be a scheme runner, a beater... ok, almost everyone stone for card: usually every turn to have more control on fate rams: as above, everything is a bonus... you have a ram? good, use critical strike, shoot with hidden weapons, and so on.. you don't have rams? no problem, do something else, or use a stone! 3" engage: master queeg! that with Lucius is very good for have the pathfinder set more traps, move traps, move more and so on (yes, card intensive ) pushes and so on: totally agree with 4thstringer crews synergy: well... ...I simply think that Malifaux is a "game of opinion".. everybody got a personal playstyle, just find your! an example: every guild player would tell you to play 'cisco and austringers... I do not. I play 'cisco only with family, and austringers... I can't use them... so i've found my own playstyle, focusing on schemes and strats and tryin to use every model at 110%, often in unusual situation (peacekeeper scheme runner) and it works! my little rusty 2cents.