Just tried out Daw1 last night and wow he can be oppressive. The game was a little wonky since both me and my opponent took crews we had never played before. He took Nexus2 with a total of 13 models in his crew. I took 2x Hanged w/ Whisper, Monty, 2x Guilty, and a Bonepile. Strat was Corrupted Leylines which after playing it out I'm not sure it's Daws best scenario but it wasn't terrible. For Schemes I took Assassinate and Claim Jump on Monty. My opponent took Spread Them Out, and Detonate Charges.
Turn 1 I ran a Guilty up the middle of the board and was able to slingshot one of the Hanged into a cluster of his models. The second Hanged jumped up to the guilty but couldn't make the second shot into my opponent. Daw moved up and was able to give out an upgrade but couldn't jump into the crew since the spellcaster had an aura from Dr Meredith where you can't end movement near it.
Turn 2 Daw dragged Lady Ligeia into a large clump of enemy's, passed out some upgrades and then pulsed to give 3 models slow. This really messed with my opponents turn and truly showcased how oppressive Daw can be. If my opponent didn't have 13 models I think this one activation alone could have won me the game.
The rest of the game was me killing a bunch of his models with only 1 of my Hanged going down after multiple turns of my opponent trying to kill it. But due to the fact that my opponent had 3 Master models and multiple totems that he can make significant the game ended in a tie.
Some takeaways from the game, Daw is very oppressive and deceptively quick to engage, but feels like a one trick pony in that regard, like my opponent immediately commented on it after the game saying he should have just nuked the guilty when I ran it up so I couldn't slingshot off of it. Once engaged Daw is fantastic but if he needs to pivot seems a little tricky to disengage since you want to be in the middle of their crew. The rest of his crew minus the Hanged also feel quite slow. I didn't feel like I had a good football carrier for Leylines. I like 2 Hanged but maybe drop one for something that can run schemes better?
What are your go to for scheme running in a Daw crew?