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Clement

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Clement last won the day on March 16 2018

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About Clement

  • Birthday 06/13/1981

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  1. According to the Facebook post, it's been tested and fits the play scale Archie head.
  2. Most important question, does the Archie pirate hat fit on that amazing sculpt?
  3. Trying to get into McMourning2 and this quote is sticking with me. Was there some cheeky way to get the dog killed I can't think of? Or will I have to just beat it to death or hope my opponent does.
  4. All the oldies having flashbacks to 1e damage vs Damage right now.
  5. If a model passes the Wp test to get out of the coffin, where does it pop up exactly? The wording is specifically "If it passes, Unbury it into base contact with a friendly Marshal or Coffin Marker within 3" of this model." Does that mean a coffin within 3 or a marshal just anywhere? Or a coffin within 3 or a marshal within 3?
  6. Her defense is indeed garbage. If you find yourself in a match where you suspect she's going to get assaulted, consider bringing a few Seishin along. They do pretty good support work in the early turns, then can be used for protected fodder when the time comes. Since they have "Expendable" the interaction is almost entirely up side for you, ignoring the hit and cycling a card in return for a 2ss model.
  7. Schtook's summon process is a bit odd. He gives an upgrade to one of his students, them when THAT student kills something, it summons a new student for you.
  8. Could use some help with this. Rogue necromancy shoots some vomit at a model perched at the edge of a ht 3 cliff. At the base of same cliff is Kaeris (who is ht 2). Do the blasts from the vomit hit Kaeris? Since the rules say the blasts go "up and down one inch" we assumed yes, but I got kind of stuck on placing the blasts "in base contact" but hovering in space.
  9. Is there something I'm missing? Corpse conductor gives bonuses to undead models, the grave golem is a construct.
  10. This came up in the context of Prof. Von Schtook Stargazer. A few high level players are claiming that Lessons Learned applies to soul stone prevention flips and healing flips because those are "duels". Those are just flips, right? Have I seriously misunderstood the definition of duels?
  11. Ehh... Catch and release requires that the model wasn't replaced with one of a higher cost. The coryphee WAS replaced by a model of higher cost, THEN the replaced again. I don't think it qualifies anymore.
  12. With the news posted today about the "crew(X)" keyword on upgrades, I think it's safe to say that dabblers WILL get access to the upgrade in a Bayou crew. Still not sure if they're good or not, but at least they aren't fundamentally flawed.
  13. Id probably have started a new topic on this instead of reviving such and old dead one. The way I do it is by positioning the template so one edge hangs over the initial target, then checking to see if the thing I want to blast onto is in the circle (doesn't have to be completely) on the other side.
  14. Do you know the deployment in guard the stash? It feels like it's going to have a huge impact in how you play it. In standard/wedge deploy you need to control the two middle points AND both of your opponents points by end of 5, but in corner/flank deploy you can get by only holding the 4 centerline points.
  15. An I missing something, or is the entirety of Brewmaster pass token generation Shojo?
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