pull my finger does 2 damage, somer can have 4 totems - 8 damage. somer can cast it twice (and if you have a pig in there, 3 times because the pig can truffles him in) - 12 damage.
if you position it right, damage to your skeeters should be minimal. and to be honest, if you're going for the big stank, it should be a game winner anyway.
i agree with this one. On paper, the slop hauler has fantastic abilities. In reality, if you're getting rid of your opponents hand (and you should be), you don't need to be dropping enemy defences. positioning is also tricky in anything other than a gunline. so bizarrely, while they're made to work with hogs, they seem to work better with ophelia's rapid firing boys. though, see below about my idea of pairing them with one of your skeeters.
sooey out with the skeeter, attempt to heal with the hauler. I suppose I could do it with multiple sooeys - one skeeter with the hauler, heal, sooey to another skeeter to set up the boomerang. that might work actually...better with many piglets than with a warpig though. still think the synergy between the warpig and the hog whisperer is the way to because the big pig work