I really like the idea of adding additional strategies and schemes. The game naturally has more story in it with the way VP's are earned. Giving us more stories to tell on the table top only makes it an even better experience for those of us that really enjoy that aspect of the game. (and I would assume that is most of us).
It was mentioned earlier in the post (if anyone can remember back that far) that a possible way to refresh out of date minions would be to change the strategies to include them, rely on their abilities, etc... I think would be a great way to dust off the old models.
Also, I want a chance to kick the dead horse around a bit so here goes (and no I am not going to comment of the RJ/ BJ, that is a dead horse beaten into dust*wink* (I am 36 and disgusted with my self for inserting that)), competition and tournaments in all table top games come down to specific lists and builds. There is always the power list that can take all comers. It may/ may not be right, but it is reality.
I have yet to see that game with variable powers that has made the game perfectly balanced. Is balance something to shoot for, yes. Will we get there, no. I know Calmdown was initially wanting to see more original models hit the table for competition and I agree that would be awesome.
That said I personally am happy with the release schedules, updates and adjustments Wyrd is making. It has not ruined the game for me. As I mentioned earlier it is about the story for me not the competition. Sorry that doesn't address Calmdown's comments constructively, but everyone else got to say their peace and I have read 32 pages of this post and need to type something. It was 32 pages after all...