I've heard about the new Rulebook 3 character called the Exorcist, who's another anti-undead, anti-spirit person.
Mine is a simple question. Why are Guild being loaded up with so many anti-ressurectionist choices? Is balance suffering?
I suppose the truthful answer could be that Ressurectionists are pretty good points value and adaptable (through summoning), but balanced out by:
- Not being able to shoot glass cannon Neverborn very well
- Not being able to get corpse counters from constructs
- Suffering to Guild anti-Resser choices.
But still sounds like fighting against a crew of Jady Justice, an Exorcist etc would be almost unwinnable.