I have many thoughts on the event. I had some issues with the terrain, while the clips have lots of potential, there were no woods, there was not a good mix to the tables. There was also a lack of the strategies that encourage players to take crews to meet them.
Round 1 : was turf war, go stand over there, and kill enough of them to do so. You don't have to waste ap to interact with things, or send people off to do what needs to be done. Round two with treasure hunt, requires a crew that can interact and be fast, i really like this mission. Round 3 was claim jump, so same as round 1, just be somewhere at the end of the game, but you don't have a real goal, and round 4 was recon so stand in different places. 3 of the strategies required you to kill the other crew to get the most points, you didn't have to find a balance between what your crew does, so the dreamer who is both a support piece and a beater gets to do all the work, and is favors the dreamer.
If i had to split up to mark evidence or destroy it, the dreamer (still good) has to spend ap to get people in place, instead of just making other people dead.
I liked the event, (it might be because i won it) because there were some good players, a large crowd and a good mix of factions. I wish the terrain was better mixed, the missions were more diverse to encourage using different masters to accomplish different things. Also would of been better if everyone was not tired, and if we all played the best we could, and not just a game of mistakes.
any other questions.
TLDR - was a good time wished there was a better mix of missions, and terrain